The preferences of Harmony can be accessed with the following keywords.
Example
// To access the preferences of Harmony, grab the preference object in the $.oApp class:
var prefs = $.app.preferences;
// It's then possible to access all available preferences of the software:
for (var i in prefs){
log (i+" "+prefs[i]);
}
// accessing the preference value can be done directly by using the dot notation:
prefs.USE_OVERLAY_UNDERLAY_ART = true;
log (prefs.USE_OVERLAY_UNDERLAY_ART);
//the details objects of the preferences object allows access to more information about each preference
var details = prefs.details
log(details.USE_OVERLAY_UNDERLAY_ART.category+" "+details.USE_OVERLAY_UNDERLAY_ART.id+" "+details.USE_OVERLAY_UNDERLAY_ART.type);
for (var i in details){
log(i+" "+JSON.stringify(details[i])) // each object inside detail is a complete oPreference instance
}
// the preference object also holds a categories array with the list of all categories
log (prefs.categories)
Members
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Backdrops
-
Preferences in the Backdrops category.
Properties:
Name Type Default Description BACKDROP_INNER_STROKE_COLOR
color #373737ff BACKDROP_RESIZE_COLOR
color #373737ff BACKDROP_SELECTED_TRANSPARENCY
int 220 BACKDROP_UNSELECTED_TRANSPARENCY
int 170 BACKDROP_DEFAULT_TITLE_SIZE
int 14 BACKDROP_DEFAULT_DESCRIPTION_SIZE
int 14 BACKDROP_COLOR_LIST_SIZE
int 17 BACKDROP_COLOR_0
color #9a0707ff BACKDROP_COLOR_1
color #c11717ff BACKDROP_COLOR_2
color #843a16ff BACKDROP_COLOR_3
color #e16b14ff BACKDROP_COLOR_4
color #dcaa32ff BACKDROP_COLOR_5
color #81c615ff BACKDROP_COLOR_6
color #7b8d03ff BACKDROP_COLOR_7
color #077f04ff BACKDROP_COLOR_8
color #084c18ff BACKDROP_COLOR_9
color #0d6b58ff BACKDROP_COLOR_10
color #023cbeff BACKDROP_COLOR_11
color #460fe3ff BACKDROP_COLOR_12
color #6c0e9cff BACKDROP_COLOR_13
color #a521a3ff BACKDROP_COLOR_14
color #e30fa0ff BACKDROP_COLOR_15
color #e30f69ff BACKDROP_COLOR_16
color #323232ff -
Color Management
-
Preferences in the Color Management category.
Properties:
Name Type Default Description COLOR_ENABLE_INTERACTIVE_COLOR_RECOVERY
bool true Enable Interactive Colour Recovery COLOR_ENABLE_COLOR_RECOVERY
bool true Enable Colour Recovery IS_SWATCH_MODE
bool false Use swatch mode to display the palettes IS_BITMAP_SWATCH_MODE
bool true Use swatch mode to display the bitmap palettes SB_IS_HSV_MODE
bool true Colour view sliders displayed in HSV mode. SYNC_VECTOR_WITH_BITMAP_COLOUR
bool false Attempt to maintain sync between the selected vector and bitmap colour COLOR_USE_ELEMENT_PALETTE_LIST
bool false Use element palette lists. COLOR_REPLACEMENT_COLOR
color #ff0000ff Replacement Colour -
Drawing Mode
-
Preferences in the Drawing Mode category.
Properties:
Name Type Default Description DRAWING_CREATE_EXTEND_EXPOSURE
bool true When a new drawing is created, automatically extend the exposure of previous drawings DRAWING_COLOR_DROPPER_TOOL_KEY
shortcut Alt+D Dropper Tool DRAWING_ZOOM_TOOL_KEY
shortcut Alt+Z Zoom Tool DRAWING_VIEW_THUMBNAILS_LOCATION
TUSideTypeItem LEFT Thumbnail View location DRAWING_VIEW_DO_NOT_ZOOM_WHEN_RESIZE
bool true The Drawing View Does not Zoom When Resized DRAWING_GRID_ON_BY_DEFAULT
bool false Grid On By Default DRAWING_LIGHTTABLE_ENABLE_SHADE
bool true Light Table: Enable Shade DRAWING_LIGHTTABLE_ENABLE_SHADE_FRAME_VIEW
bool true Shade other drawing in camera view DRAWING_ENHANCED_ONION_SKIN
bool false Shows Auto Light Table on Every Drawing Visible in the Onion Skin DRAWING_AUTOSAVE_PENSTYLE
bool true Auto Save Pencil Styles DRAWING_USE_ROTATION_LEVER
bool false Use Rotation Lever Handle for Select Tool and Transform Tool. DRAWING_ONIONSKIN_RENDER_MODE
TUOnionSkinRenderModeItem SHADE Onion Skin Render Mode (Normal, Shade or Outline) DRAWING_ONIONSKIN_DRAWING_MODE
TUOnionSkinDrawingModeItem byFrames Onion Skin Drawing Mode (byFrames or byDrawing) DRAWING_SELECT_TOOL_IS_LASSO
bool true Select Tool Is Lasso TOOL_BOUNDING_BOX_MOVABLE
bool false Select Tool Bounding Box is Movable DRAWING_SYNCHRONIZE_ERASER
bool false Synchronize Eraser DRAWING_DEFAULT_COLOR_PICKER_IS_MULTIWHEEL
bool false Default Colour Picker interface is Multiwheel DRAWING_MOUSEMOVE_INTERPOLATION
bool true Interpolates the input points from the tablet (or the mouse) to generate a smooth curve. DRAWING_STABILIZER_MODE
DT_StabilizerMode NoStabilizer DRAWING_STABILIZER_ACTIVE_MODE
DT_StabilizerMode NoStabilizer DRAWING_BRUSH_SIZE_CURSOR_ON
bool false Display real brush cursor DRAWING_NEW_COLOR
bool false Create the new colour in the palette DRAWING_TOOL_MODE_OVERRIDE
bool true Tool overrides may also change internal tool mode DRAWING_SHOW_CURRENT_DRAWING_ON_TOP
bool false Show current drawing on top. DRAWING_STICKY_EYEDROPPER
bool false Sticky Eyedropper DRAWING_CLOSE_GAP_VALUE
int 0 Auto Gap Closing on Startup DRAWING_CLOSE_GAP_VALUE_IN_PIXEL
bool true Auto Gap Closing in Pixel Unit. DRAWING_MORPHING_QUALITY
double 0.2 Morphing quality DRAWING_PENCIL_TO_BRUSH_CANVAS_SIZE
int 4096 Pencil to Brush vectorization canvas size. DRAWING_ONIONSKIN_MINIMUM_WASH_PERCENT
double 0.4 Onion Skin : Minimum Wash Value (0.0-1.0) DRAWING_ONIONSKIN_MAXIMUM_WASH_PERCENT
double 0.8 Onion Skin : Maximum Wash Value (0.0-1.0) DRAWING_ONIONSKIN_MIN_OPACITY
double 0.2 This preference controls the minimum % of opacity for the onion skin. DRAWING_ONIONSKIN_MAX_OPACITY
double 0.8 This preference controls the maximum % of opacity for the onion skin. DRAWING_LIGHTTABLE_OPACITY
double 0.5 This preference controls the % of opacity for the light table. DRAWING_LIGHTTABLE_WASH
double 0.2 Light Table: wash % (between 0.0-1.0) DRAWING_PENCIL_LINES_OPACITY
double 100 Pencil Lines Opacity: (between 0 and 100) DRAWING_BACKLITE_COLOR
color #3e4c7dff Backlight Colour DRAWING_HIGHLIGHT_COLOR_ALPHA
double 1 Colour Highlight Mode Opacity DRAWING_BACKGROUND_DARK
color #e1e1e1ff Background Colour DRAWING_BACKGROUND
color #ffffffff Background Colour BRUSH_PREVIEW_BACKGROUND_DARK
color #e1e1e1ff Brush Preview Background Colour BRUSH_PREVIEW_BACKGROUND
color #ffffffff Brush Preview Background Colour DRAWING_GRID_COLOR
color #8c8c8cff Grid Colour DRAWING_ONION_SKIN_COLOR_AFTER
color #377837ff Onion Skin: Colour After DRAWING_ONION_SKIN_COLOR_BEFORE
color #ff0000ff Onion Skin: Colour Before DRAWING_ONION_SKIN_COLOR_PREVELEMENT1
color #bc7d00ff Onion Skin: Colour Previous Element DRAWING_ONION_SKIN_COLOR_PREVELEMENT2
color #e19600ff Onion Skin: Colour Previous 2nd Element DRAWING_ONION_SKIN_COLOR_PREVELEMENT3
color #f8c800ff Onion Skin: Colour Previous 3rd Element DRAWING_ONION_SKIN_COLOR_PREVELEMENT4
color #ffea00ff Onion Skin: Colour Previous 4th Element DRAWING_ONION_SKIN_COLOR_NEXTELEMENT1
color #0000ffff Onion Skin: Colour Next Element DRAWING_ONION_SKIN_COLOR_NEXTELEMENT2
color #3b58ffff Onion Skin: Colour Next 2nd Element DRAWING_ONION_SKIN_COLOR_NEXTELEMENT3
color #87afffff Onion Skin: Colour Next 3rd Element DRAWING_ONION_SKIN_COLOR_NEXTELEMENT4
color #c1d7ffff Onion Skin: Colour Next 4th Element DRAWING_ADJUST_PIXEL_RESOLUTION_TO_CAMERA_FOR_NEW_DRAWINGS
bool false Pixel Density Proportional to Camera PALETTE_MANAGER_COLOR
color #ffffffff Palette Manager Background Colour PALETTE_MANAGER_COLOR_DARK
color #171717ff Palette Manager Background Colour CAMERA_VIEW_DRAWING_TOOL_LABEL_COLOR
color #f2f2c8ff Camera View Label Colour DRAWING_NEW_COLOR_DEFAULT_VALUE
color #464646ff Drawing Mode: New Default Colour DRAWING_INITIAL_TOOL
TUDrawingToolItem Close Gap Initial Drawing Tool PAINT_MODE_DRAWING_INITIAL_TOOL
TUDrawingToolItem PAINT Initial Drawing Tool DRAWING_SMOOTH_BRUSH_COLOR
color #ffff00ff Overlay brush colour used with smoothing tool. DT_SELECT_TOOL_SNAP_TO_GRID
bool true Select tool can snap to grid. DT_CONTOUR_EDITOR_SNAP_AND_ALIGN
bool true Contour Editor tool can snap and align to boxes. DT_CONTOUR_EDITOR_TOOL_SNAP_TO_GRID
bool true Contour Editor tool can snap to grid. DT_SHAPE_TOOL_SNAP_TO_GRID
bool true Shape tools can snap to grid. DT_PIVOT_TOOL_SNAP_TO_GRID
bool true Pivot tool can snap to grid. DRAWING_ENABLE_PAPER_ZOOM
bool false Paper zoom flag. DRAWING_PAPER_ZOOM_PIXELS_PER_INCH
double 72 Paper zoom number of pixels per inch (ppi). DRAWING_PAPER_ZOOM_MAX_ZOOM
int 4 Paper zoom maximum zoom level. DRAWING_PAPER_ZOOM_MAGNIFY_ZOOM
double 2 Magnifier zoom factor. DRAWING_PAPER_ZOOM_MAGNIFY_WIDTH
int 150 Magnifier zoom window width. DRAWING_PAPER_ZOOM_MAGNIFY_HEIGHT
int 150 Magnifier zoom window height. DRAWING_PAPER_ZOOM_MAGNIFY_OFFSETX
int -90 Magnifier zoom window horizontal offset. DRAWING_PAPER_ZOOM_MAGNIFY_OFFSETY
int 90 Magnifier zoom window vertical offset. QUICK_ZOOM_MAGNIFY_ZOOM
double 4 Quick Close Up zoom factor. DRAWING_CUTTER_TIP_MODE
DT_PencilTipModeItem BevelTip DRAWING_CONTOUR_EDITOR_TIP_MODE
DT_PencilTipModeItem RoundTip DRAWING_ERASER_TIP_MODE
DT_PencilTipModeItem BevelTip DRAWING_INK_TIP_MODE
DT_PencilTipModeItem BevelTip -
Element Manager
-
Preferences in the Element Manager category.
Properties:
Name Type Default Description SCAN_TYPE
int 2 Scan Type PIXMAP_FORMAT
string SCAN Pixmap Format ADVANCED_ELEMENT_TRADITIONAL
bool false Advanced Element Properties ADVANCED_ELEMENT_BASIC_ANIMATE
bool false More advanced element property than essentials ADVANCED_ELEMENT_AUTO_RENAME
bool true Automatically rename an element when renaming the node/layer referencing that element -
Exposure Sheet
-
Preferences in the Exposure Sheet category.
Properties:
Name Type Default Description XSHEET_DEFAULT_COLUMN_WIDTH
int 100 Default Column Width XSHEET_MIN_ZOOM
int 5 Xsheet Minimum Zoom Level XSHEET_MAX_ZOOM
int 16 Xsheet Maximum Zoom Level XSHEET_NAME_BY_FRAME
bool false When enabled, new drawings will be named based on the current frame position, otherwise drawings will be named based on creation order. XSHEET_APPLYNEXT_LEFTRIGHT
bool false Edit Columns Left to Right XSHEET_APPLYNEXT_RIGHTLEFT
bool true Edit Columns Right to Left XSHEET_SHOW_SELECTION
bool false Show Selection XSHEET_SHOW_DRAWING_COLS
bool true Show Drawing Columns XSHEET_SHOW_FUNCTION_COLS
bool true Show Function Columns XSHEET_SHOW_3DPATH_COLS
bool true Show 3D Path Columns XSHEET_SHOW_3DROTATION_COLS
bool true Show 3D Rotation Columns XSHEET_SHOW_SOUND_COLS
bool true Show Sound Columns XSHEET_SHOW_ANNOTATION_COLS
bool true Show Annotation Columns XSHEET_ANNOTATION_FRAME_MARKER
bool false Show Frame Marker in Annotation Columns XS_ANNOTATION_HARDNESS
double 10 Annotation Column Antialiasing Value XSHEET_BACKGROUND_COLOR_DARK
color #171717ff Background Colour XSHEET_BACKGROUND_COLOR
color #cbcbcbff Background Colour XSHEET_CURRENT_FRAME_COLOR
color #5d5d5dff Current Frame Colour XSHEET_FRAME_BEAT_COLOR
color #0000faff Frame per beat Colour XSHEET_BEAT_BAR_COLOR
color #fa0000ff Beat Per bar Colour XSHEET_CURRENT_DRAWING_COLOR
color #8a0000ff Current Drawing Colour XSHEET_LIGHT_TABLE_COLOR
color #f2d5d1ff Light Table Colour XSHEET_ONION_SKIN_COLOR
color #b6d7f7ff Onion Skin Colour XSHEET_DEFAULT_HOLD_VALUE
int 1 Xsheet Default Hold Value XSHEET_GESTURAL_DRAG_ENABLED
bool true Xsheet Gestural Drag XSHEET_CENTRE_ON_CURRENT_FRAME
bool false Xsheet Centre on Current Frame XSHEET_STOP_MOTION_KEYFRAME_COLOR
color #8c0000ff Xsheet Stop-Motion Keyframe Colour DRAWING_TV_COLOR
color #ffffffff Drawing Column Colour TIMING_TV_COLOR
color #f5dcb9ff Timing Column Colour 3D_PATH_TV_COLOR
color #dededeff 3D Path Column Colour BEZIER_TV_COLOR
color #c7c6bbff Bezier Column Colour VELOBASED_TV_COLOR
color #f5fff0ff Velobased Column Colour EASE_TV_COLOR
color #d5cdc3ff Ease Column Colour EXPR_TV_COLOR
color #c4d1dfff Expression Column Colour SOUND_TV_COLOR
color #8a8a8aff Sound Column Colour ANNOTATION_TV_COLOR
color #ffffffff Annotation Column Colour XSHEET_ADD_COLUMNS
TUXSheetAddColumnsItem BOTTOM Default Xsheet insertion option XSHEET_LINE_HOLD
int 3 Threshold exposure for hiding the holding line. -
Function Editor
-
Preferences in the Function Editor category.
Properties:
Name Type Default Description FE_GRID_ON
bool true Show Grid FE_LOAD_LIMIT
int 50 Number of functions displayed in the canvas. FE_3DPATH_CONST_Z_DEFAULT
bool false 3D Path Constant Z Default FE_BG_COLOR
color #787878ff Background Colour FE_GRID_COLOR
color #888888ff Grid Colour FE_BG_CURVE_COLOR
color #b4b4b4ff Background Curve Colour FE_BG_X_CURVE_COLOR
color #ff0000ff Background X Curve Colour FE_BG_Y_CURVE_COLOR
color #00ff00ff Background Y Curve Colour FE_BG_Z_CURVE_COLOR
color #0000ffff Background Z Curve Colour FE_BG_VELO_CURVE_COLOR
color #b4b4b4ff Background velocity Curve Colour FE_FG_CURVE_COLOR
color #000000ff Foreground Curve -
General
-
Preferences in the General category.
Properties:
Name Type Default Description ACCEPT_UNICODE_NAME
bool false Accept unicode name OPEN_KEY
shortcut Ctrl+O Open OPEN_ELEMENTS_KEY
shortcut Ctrl+E Open Elements SAVE_ALL_KEY
shortcut Ctrl+S Save All HELP_KEY
shortcut F1 Help DELETE_KEY
shortcut Del Delete DESELECT_ALL_KEY
shortcut Esc Deselect All SELECT_ALL_KEY
shortcut Ctrl+A Select All SAVE_SCENE
bool true Save Scene SAVE_PALETTE_LISTS
bool true Save Palette Lists SAVE_PALETTES
bool true Save Palettes SAVE_DRAWINGS
bool true Save Drawings AUTO_SAVE_LAYOUT
bool true Automatically Save Workspace STAGE_AUTOSAVE_PROJECT_ENABLED
bool false Auto Save Scene STAGE_AUTOSAVE_ASK_BEFORE
bool false Ask Before Auto Saving STAGE_AUTOSAVE_PROJECT_INTERVAL_MINUTES
double 10 Auto Save Interval STAGE_AUTOSAVE_PROJECT_INACTIVITY_DELAY_SECONDS
double 1 Auto Save Inactivity Interval undefined
bool false Automatically save the scan drawing each time. DEFAULT_SCALE_FACTOR
double 1 Scale value for imported 3d models. TB_PREVENT_OVERWRITE_OF_UNKNOWN_PLUGINS
bool false Prevent save if plugin nodes are unrecognized. COMPRESS_KEY_FRAMES_ON_SAVE
bool true Compress key frames on save FOCUS_ON_MOUSE_ENTER
bool true Focus On Mouse Enter SHORTCUT_ZOOM_ON_MOUSE
bool false Shortcut Zooms On Mouse AUTO_RENDER
bool true Automatic Render INVERSE_CLOSE_PREVIOUS_EDITORS
bool false Close Previous Editors SHOW_CONTROL_POINTS_ON_SELECTED_LAYERS
bool false Enables the automatic display of control points on selected layers USE_OVERLAY_UNDERLAY_ART
bool true Enables the use of overlay and underlay arts TIMELINE_REDUCE_INDENTATION
bool true Reduce the indentation of the timeline. TIMELINE_SHOW_SCENE_MARKER
bool true Display the end of scene marker. ADVANCED_DISPLAY_IN_VIEWS
bool true Shows the display selector in views Z_ORDER_COMPATIBILITY_WITH_7_3
bool false Enables the z-order compatibility with version 7.3 or older. RESTORE_SELECTED_DRAWING_ON_UNDO
bool false Restore the previously edited drawing when undoing commands DISPLAY_ONLY_DIFFS_IN_MERGE_EDITOR
bool false Display only element differences in the merge editor. CUSTOMIZE_GROUP_FUNCTIONALITY
bool false Customize the group node functionality. PEG_ENFORCE_MINMAX_ANGLE
bool false Rotation Angle Enforced by Peg PLAY_ENABLE_ANALOG_SCRUBBING
bool false Enable Analog Sound Scrubbing SOUND_ANALOG_JOG_SPEED
int 5 Analog Jog Speed SOUND_ANALOG_JOG_DAMPENING
int 10 Analog Jog Dampening AUTO_APPLY
bool true Enable Auto Apply AUTO_LOCK
bool true Enable Automatic Locking of Drawings AUTO_LOCK_PALETTES
bool false Enable Automatic Getting the Rights to Modify of Palettes. AUTO_LOCK_PALETTE_LISTS
bool true Enable Automatic Getting the Rights to Modify of Palette Lists. PEG_DEFAULT_SEPARATE_POSITION
bool true Default Separate Position for Pegs PEG_DEFAULT_SEPARATE_SCALE
bool true Default Separate Scale for Pegs PEG_DEFAULT_BEZIER
bool true Default Bezier PEG_DEFAULT_BEZIER_VELOCITY
bool true Default Bezier Velocity READ_DEFAULT_SEPARATE_POSITION
bool true Default Separate Position for Elements READ_DEFAULT_SEPARATE_SCALE
bool true Default Separate Scale for Elements READ_USE_DRAWING_PIVOT
bool false Read use drawing pivot RENDERER_CONSERVATIVETEXTUREMANAGEMENT
bool true Conservative Texture Management RENDERER_SMOOTHTEXTURES
bool false Smooth Textures CUSTOMIZE_RENDER_SCRIPTS
bool true Give access to full script customization interface. OPENGL_ALTERNATE_CLEAR_STENCIL
bool false Alternate Clear Stencil OPENGL_MAX_TVG_TEXTURE_SIZE
int 1024 Maximum Texture Size for TVG OPENGL_MAXIMUM_MOVIE_TRACK_TEXTURE_SIZE
int 512 Maximum OpenGL Movie Track Preview Size DISPLAY_CARD_COORDINATES
bool true Display Scalar or Cardinal Coordinates DRAWING_CYCLE
bool true Cycle EDITORS_ALWAYS_ON_TOP
bool true Editors always on top DETACHED_HAVE_MENU_BAR
bool true Detached views have a menu bar SNAP_KEYFRAME
bool false Snap Keyframe LEVELS_OF_UNDO
int 50 Levels of Undo RENDERER_TEXTUREREDUCTIONSIZE
int 2048 Texture Reduction Size MIN_FOV
double 1 Minimum FOV MAX_FOV
double 179 Maximum FOV FIELD_CHART_X
double 12 Field Chart X FIELD_CHART_Y
double 12 Field Chart Y FIELD_CHART_Z
double 12 Field Chart Z CURRENT_VIEW_BORDER_COLOR
color #ff0000ff Current View Border Colour CURRENT_VIEW_BORDER_TEMPLATE_EDITION_COLOR
color #00ff00ff Current View Border in Template Edit SHOW_WELCOME_SCREEN_ON_STARTUP
bool true Show Welcome Screen on Startup SHOW_WELCOME_IMAGE_ON_STARTUP
bool false Show Welcome Image on Startup CREATE_BUNDLES
bool false On Mac OS X, determine if the new scene created are bundle. UNIX_HTML_BROWSER=
string HTML Browser for Unix VECT_SHOW_STROKES
bool false Show the strokes EXPORTVIDDLG_BACKGROUND_COLOR
color #ffffffff Export Video Bg Colour TIMECODE_BGCOLOR
color #000000ff TIMECODE_COLOR
color #ffffffff TIMECODE_FONT
font arial TIMECODE_HEIGHT
int 10 TIMECODE_POSITION
position BOTTOM_CENTER SCRIPT_BUSY_WARNING
bool false Display script in progress warning VECTOR_LAYER_DEFAULT_RESOLUTION_FACTOR
int 100 Default vector layer resolution factor used when creating a new project. BITMAP_LAYER_DEFAULT_RESOLUTION_FACTOR
int 100 Default bitmap layer resolution factor used when creating a new project. BITMAP_LAYER_DEFAULT_CANVAS_WIDTH_FACTOR
int 200 Default bitmap layer canvas width factor used when creating a new project. BITMAP_LAYER_DEFAULT_CANVAS_HEIGHT_FACTOR
int 200 Default bitmap layer canvas height factor used when creating a new project. WEBCC_URL=
string Web Control Center URL WEBCC_SSL_SELF_SIGNED
bool false Accept Web Control Center's self-signed certificate ENGLISH_CONTEXT_SENSITIVE_HELP
bool false Enabling this displays all context sensitive help in english. CAMERA_VIEW_DISABLE_RENDER_PREVIEW
bool false Disable the render preview buttons in the camera view status bar. ENABLE_LOG_IO
bool false Used to enable the internal logging mechanism, to track file creation/removal. ENABLE_MIDDLE_BUTTON_PANS_VIEW
bool false Used to enable the middle mouse button to pan Camera and Drawing views. DEFAULT_COLOR_EDITOR
TUDefaultColorEditorItem separate Default Colour Editor SCR_EVENT_PROCESSING_INTERVAL
int -1 Set an interval above zero to allow event processing while scripts are running. -
Highlighting
-
Preferences in the Highlighting category.
Properties:
Name Type Default Description NODE_HIGHLIGHT_INTENSITY
double 0.3 Node Intensity CURRENT_FRAME_HIGHLIGHT_INTENSITY
double 0.3 Current Frame Intensity ALL_FRAMES_HIGHLIGHT_INTENSITY
double 0.3 All Frames Intensity FRAME_RANGE_HIGHLIGHT_INTENSITY
double 0.3 Frame Range Intensity SPLINE_POSITION_HIGHLIGHT_INTENSITY
double 0.3 Spline Position Intensity NODE_HIGHLIGHT_COLOR
color #0000ffff Node Colour ELEMENT_HIGHLIGHT_COLOR
color #ff00ffff Element Colour ELEMENT_HIGHLIGHT_INTENSITY
double 0.3 Element Intensity CURRENT_FRAME_HIGHLIGHT_COLOR
color #ffff00ff Current Frame Colour FRAME_RANGE_HIGHLIGHT_COLOR
color #00ff00ff Range Frame Colour ALL_FRAMES_HIGHLIGHT_COLOR
color #ff0000ff All Frames Colour -
Internal
-
Preferences in the Internal category.
Properties:
Name Type Default Description PREFERENCE_SET
string Cutout Animation DEFAULT_PENCIL_DEFORMATION_QUALITY
TUPencilDeformationQualityItem Low Default Pencil Line Deformation Quality DEFAULT_PRESERVE_LINE_THICKNESS
bool false TV_DEFAULT_VIEW
int 3 DBL_STEP_2DPOSITION_X
double 0.1 Internal DBL_STEP_2DPOSITION_Y
double 0.1 Internal DBL_STEP_3DPOSITION_X
double 0.1 Internal DBL_STEP_3DPOSITION_Y
double 0.1 Internal DBL_STEP_3DPOSITION_Z
double 0.1 Internal DBL_STEP_CUSTOMNAME_FIELD_CHART
double 1 Internal DBL_STEP_APPLYFOCUS_MULTIPLIER
double 0.1 Internal DBL_STEP_COLORCARD_OFFSET_Z
double 0.2 Internal DBL_STEP_COLORSCALE_RED
double 0.1 Internal DBL_STEP_COLORSCALE_GREEN
double 0.1 Internal DBL_STEP_COLORSCALE_BLUE
double 0.1 Internal DBL_STEP_COLORSCALE_ALPHA
double 0.1 Internal DBL_STEP_COLORSCALE_HUE
double 0.1 Internal DBL_STEP_COLORSCALE_SATURATION
double 0.1 Internal DBL_STEP_COLORSCALE_VALUE
double 0.1 Internal DBL_STEP_COLORSCREEN_RED_MIN
double 0.1 Internal DBL_STEP_COLORSCREEN_RED_MAX
double 0.1 Internal DBL_STEP_COLORSCREEN_GREEN_MIN
double 0.1 Internal DBL_STEP_COLORSCREEN_GREEN_MAX
double 0.1 Internal DBL_STEP_COLORSCREEN_BLUE_MIN
double 0.1 Internal DBL_STEP_COLORSCREEN_BLUE_MAX
double 0.1 Internal DBL_STEP_COLORSCREEN_MATCH
double 0.1 Internal DBL_STEP_COLORTOBW_PERCENT
double 1 Internal DBL_STEP_COMPOSITE3D_MULTIPLIER
double 0.1 Internal DBL_STEP_CONTRAST_MIDPOINT
double 0.1 Internal DBL_STEP_CONTRAST_PIXEL_ADJUST
double 0.1 Internal DBL_STEP_CONTRAST_DARK_ADJUST
double 0.1 Internal DBL_STEP_BRIGHTNESSCONTRAST_BRIGHTNESS_ADJUST
double 1 Internal DBL_STEP_BRIGHTNESSCONTRAST_CONTRAST_ADJUST
double 1 Internal DBL_STEP_CROP_OFFSET_X
double 0.1 Internal DBL_STEP_CROP_OFFSET_Y
double 0.1 Internal DBL_STEP_DIRBLUR_RADIUS
double 0.1 Internal DBL_STEP_DIRBLUR_ANGLE
double 1 Internal DBL_STEP_DIRBLUR_FALLOFF_RATE
double 0.1 Internal DBL_STEP_DITHER_MAGNITUDE
double 0.1 Internal DBL_STEP_EXTERNAL_NUM_PARAM
double 1 Internal DBL_STEP_FADE_TRANSPARENCY
double 1 Internal DBL_STEP_GRADIENT_OFFSET_Z
double 0.2 Internal DBL_STEP_GRAIN_NOISE
double 0.01 Internal DBL_STEP_GRAIN_SMOOTH
double 0.01 Internal DBL_STEP_MATTEBLUR_RADIUS
double 0.1 Internal DBL_STEP_MATTEBLUR_ANGLE
double 1 Internal DBL_STEP_MATTEBLUR_FALLOFF_RATE
double 0.1 Internal DBL_STEP_PIXELATE_FACTOR
double 0.001 Internal DBL_STEP_RADIALBLUR_RADIUS
double 0.1 Internal DBL_STEP_RAWELEMENT_AA_EXPONENT
double 1 Internal DBL_STEP_ELEMENT_MODULE_LINE_SMOOTHING_ERROR
double 1 Internal DBL_STEP_REFRACT_M
double 1 Internal DBL_STEP_REFRACT_B
double 1 Internal DBL_STEP_REFRACT_N
double 0.1 Internal DBL_STEP_REMTRANSPARENCY_THRESHOLD
double 1 Internal DBL_STEP_RESIZEMATTE_RADIUS
double 0.1 Internal DBL_STEP_VARBLUR_BLACK_RADIUS
double 0.1 Internal DBL_STEP_VARBLUR_WHITE_RADIUS
double 0.1 Internal DBL_STEP_SCALEATTR_X
double 0.01 Internal DBL_STEP_SCALEATTR_Y
double 0.01 Internal DBL_STEP_SCALEATTR_Z
double 0.01 Internal DBL_STEP_SCALEATTR_XY
double 0.01 Internal DBL_STEP_CAMERA_ANGLE
double 1 Internal DBL_STEP_CAMERA_FOV
double 0.5 Internal DBL_STEP_CAMERA_NEAR_PLANE
double 1 Internal DBL_STEP_CAMERA_FAR_PLANE
double 1 Internal DBL_STEP_ANGLE
double 1 Internal DBL_STEP_ANGLE_SKEW
double 1 Internal DBL_STEP_SET_FOCUS
double 0.1 Internal DBL_STEP_SCALE_LINE_THICKNESS
double 0.01 DBL_STEP_LINE_THICKNESS
double 0.1 DBL_STEP_GLUE_BIAS
double 0.1 Internal DBL_STEP_GLUE_TENSION
double 0.1 Internal DBL_STEP_NB_FRAMES_TAIL
double 1 Internal DBL_STEP_NB_SAMPLES
double 5 Internal DBL_STEP_FALLOFF
double 0.1 Internal DBL_STEP_BLURRINESS
double 0.1 Internal DBL_STEP_BLUR_VARIANCE
double 0.1 Internal DBL_STEP_RADIAL_BLUR_QUALITY
double 0.01 Internal DBL_STEP_INTERPOLATION
double 0.1 Internal STEP_TURBULENCE_FREQUENCY
double 0.1 Internal STEP_TURBULENCE_SEED
double 0.1 Internal STEP_TURBULENCE_EVOLUTION
double 0.1 Internal STEP_TURBULENCE_EVOLUTION_FREQUENCY
double 0.1 Internal STEP_TURBULENCE_GAIN
double 0.01 Internal STEP_TURBULENCE_LACUNARITY
double 0.01 Internal DBL_STEP_GAMMA_ADJUST
double 0.01 Internal DBL_STEP_COLOR_GAMMA
double 0.1 Internal DBL_STEP_LENGTH
double 0.1 Internal DBL_STEP_ASPECT_RATIO
double 0.1 Internal Z_PARTITION_RANGE
double 0.1 Internal FILE_SYSTEM_SAVED_PATH=
string Internal SCENE_LEVEL_SAVED_PATH=
string Internal NEW_SCENE_SAVED_PATH=
string Internal RECENT_SCENES_LIST=
string Internal DBL_STEP_CONSTRAINT_ACTIVE
double 1 Internal DBL_STEP_DYN_TENSION
double 1 Internal DBL_STEP_DYN_INERTIA
double 1 Internal DBL_STEP_CONSTRAINT_RATIO
double 1 Internal DBL_STEP_CONSTRAINT_RATIOFLOAT
double 0.1 Internal DEBUG_VERIFY_DRAWING_FILES_EXIST
bool false Test that drawing files exist -
Library
-
Preferences in the Library category.
Properties:
Name Type Default Description LIBRARY_AUTO_GENERATE_THUMBNAILS
bool true Auto Generate Thumbnails LIBRARY_PASTE_CREATE_NEW_DRAWING
bool false Create new drawings LIBRARY_PASTE_PALETTE
TUPaletteOperationItem USE_COPY Template palette operation preferences -
Node View
-
Preferences in the Node View category.
Properties:
Name Type Default Description NV_WORLD_VIEW_STARTING_STATE
bool true World View Starting State NV_BACKGROUND_COLOR
color #787878ff Background Colour NV_DEFAULT_THUMBNAIL_RESOLUTION
int 64 Default thumbnail resolution NV_DEFAULT_THUMBNAIL_BACKGROUND_COLOR
color #ffffffff Default thumbnail background color NV_PROXY_PORT_LIGHT_COLOR
color #cacacaff Proxy Port Light Colour NV_PROXY_PORT_DARK_COLOR
color #5e5e5eff Proxy Port Dark Colour NV_MODULE_LIGHT_COLOR
color #4678baff Node Light Colour NV_MODULE_DARK_COLOR
color #3a4a87ff Node Dark Colour NV_MODULE_SHADOW_COLOR
color #000000ff Node Shadow Colour NV_MODULE_EDITOR_LIGHT_COLOR
color #ffea4cff Node Editor Button Light Colour NV_MODULE_EDITOR_DARK_COLOR
color #a0911eff Node Editor Button Dark Colour NV_MODULE_DISPLAY_LIGHT_COLOR
color #f0f9f8ff Node Display Light Colour NV_MODULE_DISPLAY_DARK_COLOR
color #bac6c8ff Node Display Dark Colour NV_MODULE_GROUP_LIGHT_COLOR
color #c3e0f8ff Group Light Colour NV_MODULE_GROUP_DARK_COLOR
color #768896ff Group Dark Colour NV_MODULE_MOVE_LIGHT_COLOR
color #8bbe55ff Move Nodes Light Colour NV_MODULE_MOVE_DARK_COLOR
color #576a36ff Move Nodes Dark Colour NV_MODULE_IO_LIGHT_COLOR
color #7399c3ff I/O Nodes Light Colour NV_MODULE_IO_DARK_COLOR
color #304262ff I/O Nodes Dark Colour NV_MODULE_NO_FLATTEN_LIGHT_COLOR
color #7292e2ff Composite Nodes Light Colour When Not Flattening the Output NV_MODULE_NO_FLATTEN_DARK_COLOR
color #313c66ff Composite Nodes Dark Colour When Not Flattening the Output NV_MODULE_CAMERA_LIGHT_COLOR
color #9dd3c9ff Camera Nodes Light Colour NV_MODULE_CAMERA_DARK_COLOR
color #719798ff Camera Nodes Dark Colour NV_PORT_MATRIX_LIGHT_COLOR
color #7fc820ff Peg Port Light Colour NV_PORT_MATRIX_DARK_COLOR
color #465f2aff Peg Port Dark Colour NV_PORT_IMAGE_LIGHT_COLOR
color #3dadddff Image Port Light Colour NV_WIDE_CABLE_INNER_COLOR
color #286eb4ff Wide Cable Inner Line NV_PORT_IMAGE_DARK_COLOR
color #31445aff Image Port Dark Colour NV_PORT_KEEP_IMAGE_LIGHT_COLOR
color #e6d72eff Flagged Nodes Image Port Light Colour NV_PORT_KEEP_IMAGE_DARK_COLOR
color #967929ff Flagged Nodes Image Port Dark Colour NV_Z_PORT_LIGHT_COLOR
color #4be6e6ff Output Z Input Port Light Colour NV_Z_PORT_DARK_COLOR
color #2d8282ff Output Z Input Port Dark Colour NV_MODULE_GROUP_EFFECT_LIGHT_COLOR
color #ffbe22ff Node Group Effect Light Colour NV_MODULE_GROUP_EFFECT_DARK_COLOR
color #b78818ff Node Group Effect Dark Colour NV_MAGNIFIER_SCALE_FACTOR
double 5 Zoom Factor NV_MAGNIFIER_WIDTH_MULTIPLE
double 6 Zoom Factor NV_MAGNIFIER_ASPECT_RATIO
double 1.5 Aspect Ratio NV_MAGNIFIER_OPACITY
double 80 Opacity NV_PORT_IN_ORDERING
TUDirectionFlagsItem RIGHT_TO_LEFT Port Input Ordering NV_PORT_OUT_ORDERING
TUDirectionFlagsItem RIGHT_TO_LEFT Port Output Ordering NV_CABLE_TYPE
TUCableTypeItem BEZIER Cable Type NV_WORLD_VIEW_STARTING_CORNER
TUCornerTypeItem SE World View Starting Corner NV_ANTIALIASING_EXPONENT
double 1 Value of Antialiasing Exponent NV_ANTIALIASING_QUALITY
TUAntialiasQualityItem HIGH Setting of Antialiasing Quality NV_ALIGNMENT_RULE
TUAlignmentRuleItem CENTER_FIRST_PAGE Alignment Rule NV_EMBEDDED_PIVOT
TUUseDrawingPivotMethodItem APPLY_ON_READ_TRANSFORM Embedded Pivot NV_TRANSPARENCY_TYPE
TUPremultiplyItem N Transparency Type NV_ENABLE_EXTERNAL_READ
bool false Enables the NV_EXTERNAL_READ_THRESHOLD preference NV_READ_COLOR
bool true Read Colour NV_READ_TRANSPARENCY
bool true Read Transparency NV_EXTERNAL_READ_THRESHOLD
double 1.5 Size threshold of input image to use external read node compute. NV_COLOR_CARD_Z_OFFSET
double -12 The Z offset default value of colour card. NV_PAN_ON_MIDDLE_MOUSE_BUTTON
bool true Pan on Middle Mouse NV_DOUBLE_CLICK_OPENS_EDITOR
bool false Double Mouse Click opens Editor NV_OVERLAY_VECTORBITMAP
TUDrawingModeItem Vector Sets Overlay Art to either Bitmap or Vector NV_LINEART_VECTORBITMAP
TUDrawingModeItem Vector Sets Line Art to either Bitmap or Vector NV_COLOURART_VECTORBITMAP
TUDrawingModeItem Vector Sets Colour Art to either Bitmap or Vector NV_UNDERLAY_VECTORBITMAP
TUDrawingModeItem Vector Sets Underlay to either Bitmap or Vector COMPOSITE_DEFAULT_PASS_THROUGH
bool true Default Pass Through Composite -
Playback View
-
Preferences in the Playback View category.
Properties:
Name Type Default Description PLAY_ENABLE_SOUND
bool false Enable sound PLAY_ENABLE_SCRUBBING
bool false Enable sound scrubbing PLAY_ENABLE_PREROLL
bool false Enable preroll playback PLAY_PREROLL_FRAMES
int 24 Set number of preroll frames PLAY_ENABLE_LOOP
bool false Enable loop playback -
Render
-
Preferences in the Render category.
Properties:
Name Type Default Description SOFT_RENDER_ENABLE_BLUR
bool true Enable blur. SOFT_RENDER_ENABLE_LINE_TEXTURE
bool true Enable line texture. SOFT_RENDER_ENABLE_FOCUS
bool true Enable focus. SOFT_RENDER_IMAGE_MEMORY_PERCENT
int 25 Cache size for intermediate preview images (percentage of system RAM) SOFT_RENDER_CACHE_PATH=
string Cache path and size on disk for intermediate preview images SOFT_RENDER_ENABLE_DISK_CACHE
bool false Enable the cache on disk for intermediate preview images SOFT_RENDER_THREADS
int 0 Number of rendering threads for all type of soft rendering. A value of zero automatically sets the number of threads based on the number of CPU cores. SOFT_RENDER_GPU
bool true Enable the GPU SOFT_RENDER_LOAD_OPENCL
bool true Enable the GPU (requires a restart of the application) RENDER_ENABLE_TONE_AND_HIGHLIGHT
bool true Disabling this will produce a drawing performance improvement in the OpenGL views. RENDER_ENABLE_CUTTER
bool true Disabling cutters and mask effects will produce a drawing performance improvement in the openGL views. RENDER_ENABLE_TEXTURES_AND_GRADIENTS_IN_DRAWINGS
bool true Disabling this will produce a drawing performance improvement in the OpenGL views. RENDER_ENABLE_TEXTURES_IN_PENCIL_LINES
bool true Disabling this will produce a drawing performance improvement in the OpenGL views. RENDER_ENABLE_COLOUR_OVERRIDE
bool true Disabling this will produce a drawing performance improvement in the OpenGL views. RENDER_ENABLE_VARIABLE_LINE_THICKNESS
bool false Disabling this will produce a drawing performance improvement in the OpenGL views. RENDER_ENABLE_GLUE_MODULE
bool true OPENGL_ENABLE_PLAYBACK_CACHE
bool true Enable image caching for opengl playback OPENGL_PLAYBACK_CACHE_SIZE_MB
int 2000 Cache size for playback images in Mb OPENGL_ENABLE_CACHELOCK_NODE
bool true Enable rendering caching of GL cache lock nodes OPENGL_LOCK_NODE_CACHE_SIZE_MB
int 128 Cache size for OpenGL lock node caching in Mb OPENGL_ENABLE_COMPOSITE_NODE_CACHE
bool true Enable rendering caching of non-passthrough composite nodes OPENGL_COMPOSITE_NODE_CACHE_SIZE_MB
int 256 Cache size for OpenGL composite node caching in Mb OPENGL_ENABLE_CAMERAVIEW_CACHE
bool false Enable rendering caching of camera view OPENGL_ENABLE_PERSISTENT_CACHE_NODE
bool true Enable rendering caching of persistent cache nodes OPENGL_RIG_CACHE_SIZE_MB
int 2048 Maximum size used by the OpenGL Node Cache in RAM OPENGL_RIG_CACHE_DISK_SIZE_MB
int 10240 Maximum size used by the OpenGL Node Cache on disk OPENGL_RIG_CACHE_WAL_MODE
bool false WAL journal mode used by the OpenGL Node Cache on disk OPENGL_SUPPORT_TRIPLE_BUFFER
bool true Support triple buffering OPENGL_SUPPORT_DESKTOP_EFFECTS
bool false Support desktop effects OPTIMIZED_DRAWING_LOADER__USE_OPTIMIZED
bool false Use optimized drawings for OpenGL rendering OPTIMIZED_DRAWING_LOADER__DISCRETIZATION_SCALE
double 0.25 Discretization scale used for calculation of optimized drawing. OPTIMIZED_DRAWING_LOADER__QUALITY_FACTOR
int 1 Quality factor used for calculation of optimized drawing. DEFORMATION_DRAWING_DISCRETIZATION_SCALE
double 0.25 Discretization scale used for calculation of deformed drawing. DEFORMATION_DRAWING_CACHE_SIZE
int 200 Number of deformed drawings to save in cache. OPENGL_ENABLE_FSAA
bool true Enable Full Scene Anti-Aliasing OPENGL_SUPERSAMPLING_FSAA
int 4 Number of samples used for Full Scene Anti-Aliasing OPENGL_GENERATE_MIPMAP
bool true Generate anti-aliased mipmap textures. BITMAP_PREMULTIPLY_ALPHA
bool true Premultiply alpha to colour channels for Bitmap Layer. USE_PBUFFER_FOR_PICKING
bool true Use PBuffer for Picking PDF_SUPPORT_CMYK
bool true Support CMYK in Import PDF_SUPPORT_SEPARATE_LAYERS
bool true Support Separate Layers in Import IK_MIN_MAX_ANGLE_CONSTRAINT_WEIGHT
double 0.0005 Weight of minmax angle constraint OPENSG_RENDER_FIRST
bool false Render OpenSG elements first during composition. FBX_TRIANGULATE_IMPORT
bool true Triangulate Fbx mesh during import. -
Scanning
-
Preferences in the Scanning category.
Properties:
Name Type Default Description SCANNING_PEGGING
int 2 Pegging mode of the scanner SCANNING_PEGSIDE
int 0 Side of the peg SCANNING_DPI
int 300 Scanning dpi value SCANNING_GAMMA
double 1.05 Gamma value SCANNING_THRESHOLD
int 100 The threshold value from 1 to 255 SCANNING_WHITEPOINT
int 190 The white point value from 1 to 255 SCANNING_BLACKPOINT
int 70 The black point value from 1 to 255 SCANNING_SCANNER
int 0 SCANNING_PAPERSIZE
int 1 Paper size of the scanned object SCANNING_OPTREG
bool true The optical registration value SCANNING_FLIPDRAWING
bool false Do we flip the drawing SCANNING_SCANANDADVANCE
bool false Advance to the next frame SCANNING_OVERDRAWING
bool false Do we overwrite drawing? SCANNING_SCANDEPTH
int 0 Scan depth SCANNING_SCANNER_NAME=
string Scanner name -
Sceneplanning
-
Preferences in the Sceneplanning category.
Properties:
Name Type Default Description SP_TOGGLE_SNAP_KEYFRAME
shortcut X Toggle Snap Keyframe ELEMENT_CAN_BE_ANIMATED_DEFAULT_VALUE
bool false Default value of the can be animated flag on element node SP_BBOX_HIGHLIGHTING
bool false Bounding Box Selection SP_SHOW_LOCKED_DRAWINGS_IN_OUTLINE
bool false Show Locked Drawing in Outline SP_CONSTANT_SEGMENT
bool true Constant Segments SP_ENABLE_WASH_BACKGROUND
bool false Enable Wash Background in Sceneplanning SP_ENABLE_WASH_BACKGROUND_DRAWING_MODE
bool false Enable Wash Background in Sceneplanning Drawing Mode SP_WASH_PREVIEW_PERCENTAGE
double 0.2 Dirty Preview: wash % (between 0.0-1.0) SP_ENABLE_PREVIEW_WASH
bool false Enable Wash Background in Preview Mode SP_USE_PIVOT_OFFSET_FOR_CONTROL_POINTS_SPLINE
bool true Use the current pivot for offset on the control points spline SP_THUMBNAIL_SIZE
int 64 Thumbnail Size NV_ALTERNATE_WIDE_CABLE_APPREARANCE
bool true Two Colour Cables for Pass Through Connections SP_IK_NB_OF_ITERATIONS
int 20 Maximum number of iterations for IK SP_IK_HIERARCHY_STOP_AT_FIRST_INTERSECTION
bool true Stop at first intersection for IK SP_IK_HIERARCHY_ALL_CHAIN
bool false Advanced manipulation mode for IK SP_SMALL_FILES_RESOLUTION
int 1024 Resolution for small pixmaps files SP_OVERRIDE_SMALL_FILES
bool true Decide if the resolution of the small bitmap files are overriden by the preference value. SP_WASH_BACKGROUND_PERCENTAGE
int 70 Wash Background Percentage SP_TV_SAFETY
double 0.1 Safe Area SP_ROTATION_CONTROL_SIZE
double 0.5 Rotation Control Size SP_TRANSFORM_TOOL_SIZE
int 200 Transform tools size in pixels SP_PIVOTS_AND_CONTROL_POINTS_SIZE
int 12 Pivots and control points size SP_PIVOT_SIZE_1
double 0.01 Pivot Size 1 SP_PIVOT_SIZE_2
double 0.025 Pivot Size 2 SP_PIVOT_SIZE_3
double 0.0025 Pivot Size 3 SP_TENSION
double 0 Control Point Tension SP_CONTINUITY
double 0 Control Point Continuity SP_BIAS
double 0 Control Point Bias SP_SIDE_TOP_VIEW_DEFAULT_ZOOM
double 0.5 Top/Side View Default Zoom SP_IK_MAXIMUM_ERROR
double 0.01 Maximum error for IK SP_IK_OUT_OF_REACH_RETRY_INCREMENT
double 0.05 Retry increment for IK when it's out of reach. SP_TRANSLATE_SCALE_FACTOR
double 1 Sceneplanning nudge increment. SP_BORDER_COLOR
color #262626ff Border Colour SP_CAMERA_COLOR
color #242424ff Camera Colour SP_AXIS_COLOR
color #ffffffff Axis Colour SP_SPLINE_COLOR
color #ff7f00ff Spline Colour SP_CURRENT_FRAME_COLOR
color #00ff00ff Current Colour SP_CONTROL_POINT_COLOR
color #ffff00ff Control Point Colour SP_KEYFRAME_COLOR
color #ff0000ff Keyframe Colour SP_PIVOT_DARK_COLOR
color #335faaff Dark Pivot Colour SP_PIVOT_LIGHT_COLOR
color #c1d8ffff Light Pivot Colour SP_PEG_PIVOT_DARK_COLOR
color #aa5f33ff Dark Peg Pivot Colour SP_PEG_PIVOT_LIGHT_COLOR
color #ffd8c1ff Light Peg Pivot Colour SP_ROTATION_CONTROL_COLOR_1
color #ff0000ff Rotation Control Colour 1 SP_ROTATION_CONTROL_COLOR_2
color #00ff00ff Rotation Control Colour 2 SP_SCALE_CONTROL_COLOR
color #ff0000ff Scale Control Colour SP_SKEW_CONTROL_COLOR
color #ff0000ff Skew Control Colour SP_IK_CONTROL_COLOR
color #ff0000ff IK Control Colour SP_IK_MIN_CONTROL_COLOR
color #00ff00ff IK Min Control Colour SP_IK_MAX_CONTROL_COLOR
color #ff0000ff IK Max Control Colour SP_ANIMATION_MODE
CX_FullAnimationModeIds KEYFRAME_MODE Default Sceneplanning Mode SP_FRAME_VIEW_DEFAULT_ZOOM
TUFrameViewDefaultZoomItem Fit to View Default Camera View Default Zoom SP_TRANSFORM_TOOL_CREATE_ALL_KEYFRAMES
bool true Transform Tool create keyframe on all functions SP_TRANSFORM_TOOL_FORCE_KEY_FRAME_AT_FRAME_ONE
bool true Transform Tool create keyframe at frame one CAMERA_PASTE_FORCE_KEY_FRAME
bool true Pasting creates start/end keyframes DRAWING_TOOL_BAR_FLAT
bool false Drawing Tools tool bar will appear flat and customizable. DARK_STYLE_SHEET
bool true Use a dark look. TB_USE_TOUCH_INTERFACE
bool false Enable the gestural touch interface for the OpenGL views. TB_TOUCH_INVERT_SCROLL
bool false Invert the scroll direction. TB_TOUCH_SPEED
double 2 Touch Sensitivity. USE_QT_WINTAB
bool true Use Qt built in Wintab API -
Timeline
-
Preferences in the Timeline category.
Properties:
Name Type Default Description TIMELINE_SHOW_SOUND
bool true Show Sound Layers TIMELINE_SHOW_SOUND_WAVEFORMS
bool true Show Sound Waveforms TIMELINE_SHOW_GROUP
bool true Show Group Layers TIMELINE_SHOW_EFFECT
bool true Show Effect Layers TIMELINE_SHOW_COMPOSITE
bool true Show Composite Layers TIMELINE_PASTE_FORCE_KEY_FRAME
bool true Pasting creates start/end keyframes TIMELINE_MARK_KEY_DRAWING_COLOR
color #ff0000ff Colour of the key drawing marker. TIMELINE_MARK_BREAK_DRAWING_COLOR
color #0091ffff Colour of the break drawing marker. -
ToolProperties
-
Preferences in the ToolProperties category.
Properties:
Name Type Default Description TP_BRUSH_PENSTYLELIST_DISPLAY_MODE
int 2 Brush Tool Properties Pen Style List Default View Mode. TP_SHAPE_PENSTYLELIST_DISPLAY_MODE
int 0 (Rectangle/Ellipse/Line) Tool Properties Pen Style List Default View Mode. TP_POLYLINE_PENSTYLELIST_DISPLAY_MODE
int 0 Polyline Tool Properties Pen Style List Default View Mode. -
user
-
Preferences in the user category.
Properties:
Name Type Default Description ADVANCED_PALETTELIST
bool false AMG_VIEW_RESOURCE_FOLDER=
string ANIMATE_WAS_NEVER_RUN
bool false COLORVIEW_SHOW_PALETTELIST
bool true COLOR_SELECTION_STARTINGBUTTON
int 0 DBL_MEDIAN_MODULE_STEP_RADIUS
double 0.1 DBL_MEDIAN_MODULE_STEP_RADIUS_MAX
double 2160 DBL_MEDIAN_MODULE_STEP_RADIUS_MIN
double 0 DBL_SHAKE_ANGLE_PARAMETER
double 0.1 DBL_SHAKE_NORMAL_PARAMETER
double 0.01 DBL_SHAKE_POSITION_PARAMETER
double 0.1 DBL_STEP_MATTEBLUR_COLOUR_GAIN
double 0.1 DBL_STEP_MATTEBLUR_COLOUR_GAIN_MAX
double 1.79769e+308 DBL_STEP_MATTEBLUR_COLOUR_GAIN_MIN
double 0 DRAWING_CLOSE_GAP_ON
bool false DRAWING_PRESSURE_CURVE=
string DRAWING_STABILIZER_CATCH_UP
bool true DRAWING_STABILIZER_SHOW_STRING
bool true DRAWING_STABILIZER_SMOOTHING
double 0 DRAWING_STABILIZER_WITH_ERASER
bool false DeformationConvertDrawingsTextureSize
int 1024 DeformationDeformedControlHandle
color #19592aff DeformationDeformedHandle
color #00ff00ff DeformationDeformedSelectedChild
color #dcff00ff DeformationDeformedSelectedSkeleton
color #ffffffff DeformationDeformedSkeleton
color #00ff00ff DeformationModuleDarkColor
color #576a36ff DeformationModuleLightColor
color #25a919ff DeformationRestingControlHandle
color #951f39ff DeformationRestingHandle
color #ff0000ff DeformationRestingSelectedChild
color #ff7f00ff DeformationRestingSelectedSkeleton
color #ffffffff DeformationRestingSkeleton
color #ff0000ff DeformationScalingFieldSize
double 2 DeformationScalingPixelSize
double 64 DeformationScalingUsePixelSize
bool false EXPORTMMX_AUDIOCONFIG=
string EXPORTMMX_CUSTOMRESX
int 0 EXPORTMMX_DISPLAY
string Display EXPORTMMX_EXPORTALL
bool false EXPORTMMX_LASTSCENE_NAME=
string EXPORTMMX_OUTPUTFILE=
string EXPORTMMX_OUTPUTFORMAT
string mov EXPORTMMX_RANGESTART
int 1 EXPORTMMX_RANGESTOP
int 318 EXPORTMMX_RESOLUTION
int 2 EXPORTMMX_VIDEOAUDIOCONFIG
string Enable Sound(true)Enable Video(true)QT(000000000000000000000000000003BE7365616E000000010000000600000000000001AF76696465000000010000001000000000000000227370746C000000010000000000000000726C652000000000002000000300000000207470726C000000010000000000000000000002000000000000000018000000246472617400000001000000000000000000000000000000000000000000000000000000156D70736F00000001000000000000000000000000186D66726100000001000000000000000000000000000000187073667200000001000000000000000000000000000000156266726100000001000000000000000000000000166D70657300000001000000000000000000000000002868617264000000010000000000000000000000000000000000000000000000000000000000000016656E647300000001000000000000000000000000001663666C67000000010000000000000000004400000018636D66720000000100000000000000006170706C00000014636C757400000001000000000000000000000014636465630000000100000000000000000000001C766572730000000100000000000000000003001C000100000000001574726E6300000001000000000000000000000001066973697A00000001000000090000000000000018697764740000000100000000000000000000000000000018696867740000000100000000000000000000000000000018707764740000000100000000000000000000000000000018706867740000000100000000000000000000000000000034636C617000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000001C706173700000000100000000000000000000000000000000000000187363616D000000010000000000000000000000000000001564696E74000000010000000000000000000000001575656E66000000010000000000000000000000008C736F756E0000000100000005000000000000001873736374000000010000000000000000736F777400000018737372740000000100000000000000005622000000000016737373730000000100000000000000000010000000167373636300000001000000000000000000010000001C76657273000000010000000000000000000300140001000000000015656E76690000000100000000000000000100000015656E736F000000010000000000000000010000003F7361766500000001000000020000000000000015666173740000000100000000000000000100000016737374790000000100000000000000000001) EXPORTMMX_VIDEOCONFIG=
string EXPORT_IMAGE_ALLFRAMES
bool false EXPORT_IMAGE_EXPORTFROM
int 1 EXPORT_IMAGE_EXPORTTO
int 47 EXPORT_IMAGE_LAST_SCENE_NAME=
string EXPORT_IMAGE_PREVIEW
bool false GUIDE_ALIGN_ENABLED
bool true GUIDE_ERASER_ENABLED
bool false GUIDE_FULL_DISPLAY_ENABLED
bool true GUIDE_GRID_DENSITY
int 10 GUIDE_GRID_ENABLED
bool false GUIDE_LOCK_ENABLED
bool true IMPORTIMGDLG_IMAGE_ADDTOLAYER
bool false IMPORTIMGDLG_IMAGE_ALIGNMENT
int 4 IMPORTIMGDLG_IMAGE_BITMAP_ART
bool true IMPORTIMGDLG_IMAGE_BITMAP_LAYER_ALIGNMENT
int 6 IMPORTIMGDLG_IMAGE_BITMAP_LAYER_TRANSPARENCY
int 2 IMPORTIMGDLG_IMAGE_ELEMENTONFILENAME
bool false IMPORTIMGDLG_IMAGE_LASTIMPORT=
string IMPORTIMGDLG_IMAGE_LAYERNAME=
string IMPORTIMGDLG_IMAGE_NEWLAYER
bool true IMPORTIMGDLG_IMAGE_NEWLAYERNAME=
string IMPORTIMGDLG_IMAGE_ONEELEMENT
bool true IMPORTIMGDLG_IMAGE_TRANSPARENCY
int 2 IMPORTIMGDLG_IMAGE_VECTORIZATION
string Grey IMPORTIMGDLG_IMAGE_VECTORIZE
bool false LENSFLARE_ANGLE_STEP
double 1 LENSFLARE_BLUR_STEP
double 0.1 LENSFLARE_INTENSITY_STEP
double 1 LENSFLARE_POSITION_STEP
double 0.01 LENSFLARE_SIZE_STEP
double 0.1 LENSFLARE_SPACING_STEP
double 0.1 NAVIGATE_USING_NODE_VIEW_PARENTING
bool false PALETTE_BROWSER_RECOLOR_SELECTED
bool false PARTICLE_ANGLE_STEP
double 1 PARTICLE_FIELD_STEP
double 0.05 PARTICLE_MAGNITUDE_STEP
double 0.01 PARTICLE_UNIT_STEP
double 1 PENSTYLE_BITMAP_BRUSH_LIST_SEL
int -1 PENSTYLE_BITMAP_ERASER_LIST_SEL
int -1 PENSTYLE_BRUSH_LIST_SEL
int 0 PENSTYLE_ERASER_LIST_SEL
int -1 PENSTYLE_PENCIL_LIST_SEL
int 0 PENSTYLE_STAMP_LIST_SEL
int -1 PENSTYLE_TEXTURE_QUALITY
int 100 PLAYBACK_IN_PERSPECTIVE_VIEW_ENABLED
bool false PLAYBACK_IN_SIDE_VIEW_ENABLED
bool false PLAYBACK_IN_TOP_VIEW_ENABLED
bool false PLAYBACK_IN_XSHEET_VIEW_ENABLED
bool false ParticleNV_actionColor
color #b547ffff ParticleNV_bakerColor
color #e2d06eff ParticleNV_regionColor
color #09e1a3ff ParticleNV_regionCompositeColor
color #99c87dff ParticleNV_shapeColor
color #00c8c8ff ParticleNV_systemCompositeColor
color #4b78f4ff ParticleNV_visualizerColor
color #9a18ffff ParticleShowParticlesAsDotsInOpenGL
bool false RENDER_TEXTUREMEMORY
int 1591 RIG_CACHE_DEFAULT_RENDER_POLICY
int 2 RIG_CACHE_RESOLUTION_LEVEL
int 9 ShiftAndTracePegPosition
int 0 ShiftAndTraceShowCrossHair
bool true ShiftAndTraceShowManipulator
bool true ShiftAndTraceShowOutline
bool false ShiftAndTraceShowPegs
bool true TB_EXTERNAL_SCRIPT_PACKAGES_FOLDER=
string TEMPLATE_LIBRARY_PATH0=
string TEMPLATE_LIBRARY_PATH_NB
int 1 TIMELINE_EXTRATRACK_CELL_WIDTH_NO_HDPI
int 8 TIMELINE_TRACK_CELL_WIDTH_NO_HDPI
int 8 TL_LAYERCONNECTION_VISIBLE
bool false TL_LAYERDATAVIEW_VISIBLE
bool false TOOL_APPLY_TO_ALL_LAYERS
bool true TOOL_AUTO_FILL_ELLIPSE
bool false TOOL_AUTO_FILL_PEN
bool false TOOL_AUTO_FILL_POLYLINE
bool false TOOL_AUTO_FILL_RECT
bool false TOOL_AUTO_FILL_STROKE
bool false TOOL_LINE_MODE_STROKE
bool false TOOL_MERGE_WITH_TOP_LAYER_MODE
int 0 TOOL_SNAP_MODE_STROKE
bool false TOOL_STROKE_SMOOTH_VALUE
double 3 TOOL_TRIM_EXTRA_PEN
bool false TOOL_TRIM_EXTRA_POLYLINE
bool false TOOL_TRIM_EXTRA_STROKE
bool false TOOL_TRIM_MATCH_PEN
bool false TOOL_TRIM_MATCH_POLYLINE
bool false TOOL_TRIM_MATCH_STROKE
bool false TP_PENCIL_PANEL_PENSTYLELIST_DISPLAY_MODE
int 2 TP_PEN_PENSTYLELIST_DISPLAY_MODE
int 2 WM_SHOW_WS_WEB_MESSAGE
bool true deformationCreatePosedDeformation
bool true particleImageEmitterHorizontalPreviewResolution
int 360