Namespace: preferences

preferences

The preferences of Harmony can be accessed with the following keywords.

Example

// To access the preferences of Harmony, grab the preference object in the $.oApp class:
var prefs = $.app.preferences;

// It's then possible to access all available preferences of the software:
for (var i in prefs){
  log (i+" "+prefs[i]);
}

// accessing the preference value can be done directly by using the dot notation:
prefs.USE_OVERLAY_UNDERLAY_ART = true;
log (prefs.USE_OVERLAY_UNDERLAY_ART);

//the details objects of the preferences object allows access to more information about each preference
var details = prefs.details
log(details.USE_OVERLAY_UNDERLAY_ART.category+" "+details.USE_OVERLAY_UNDERLAY_ART.id+" "+details.USE_OVERLAY_UNDERLAY_ART.type);

for (var i in details){
  log(i+" "+JSON.stringify(details[i]))       // each object inside detail is a complete oPreference instance
}

// the preference object also holds a categories array with the list of all categories
log (prefs.categories)

Members

Backdrops

Preferences in the Backdrops category.
Properties:
Name Type Default Description
BACKDROP_INNER_STROKE_COLOR color #373737ff
BACKDROP_RESIZE_COLOR color #373737ff
BACKDROP_SELECTED_TRANSPARENCY int 220
BACKDROP_UNSELECTED_TRANSPARENCY int 170
BACKDROP_DEFAULT_TITLE_SIZE int 14
BACKDROP_DEFAULT_DESCRIPTION_SIZE int 14
BACKDROP_COLOR_LIST_SIZE int 17
BACKDROP_COLOR_0 color #9a0707ff
BACKDROP_COLOR_1 color #c11717ff
BACKDROP_COLOR_2 color #843a16ff
BACKDROP_COLOR_3 color #e16b14ff
BACKDROP_COLOR_4 color #dcaa32ff
BACKDROP_COLOR_5 color #81c615ff
BACKDROP_COLOR_6 color #7b8d03ff
BACKDROP_COLOR_7 color #077f04ff
BACKDROP_COLOR_8 color #084c18ff
BACKDROP_COLOR_9 color #0d6b58ff
BACKDROP_COLOR_10 color #023cbeff
BACKDROP_COLOR_11 color #460fe3ff
BACKDROP_COLOR_12 color #6c0e9cff
BACKDROP_COLOR_13 color #a521a3ff
BACKDROP_COLOR_14 color #e30fa0ff
BACKDROP_COLOR_15 color #e30f69ff
BACKDROP_COLOR_16 color #323232ff

Color Management

Preferences in the Color Management category.
Properties:
Name Type Default Description
COLOR_ENABLE_INTERACTIVE_COLOR_RECOVERY bool true Enable Interactive Colour Recovery
COLOR_ENABLE_COLOR_RECOVERY bool true Enable Colour Recovery
IS_SWATCH_MODE bool false Use swatch mode to display the palettes
IS_BITMAP_SWATCH_MODE bool true Use swatch mode to display the bitmap palettes
SB_IS_HSV_MODE bool true Colour view sliders displayed in HSV mode.
SYNC_VECTOR_WITH_BITMAP_COLOUR bool false Attempt to maintain sync between the selected vector and bitmap colour
COLOR_USE_ELEMENT_PALETTE_LIST bool false Use element palette lists.
COLOR_REPLACEMENT_COLOR color #ff0000ff Replacement Colour

Drawing Mode

Preferences in the Drawing Mode category.
Properties:
Name Type Default Description
DRAWING_CREATE_EXTEND_EXPOSURE bool true When a new drawing is created, automatically extend the exposure of previous drawings
DRAWING_COLOR_DROPPER_TOOL_KEY shortcut Alt+D Dropper Tool
DRAWING_ZOOM_TOOL_KEY shortcut Alt+Z Zoom Tool
DRAWING_VIEW_THUMBNAILS_LOCATION TUSideTypeItem LEFT Thumbnail View location
DRAWING_VIEW_DO_NOT_ZOOM_WHEN_RESIZE bool true The Drawing View Does not Zoom When Resized
DRAWING_GRID_ON_BY_DEFAULT bool false Grid On By Default
DRAWING_LIGHTTABLE_ENABLE_SHADE bool true Light Table: Enable Shade
DRAWING_LIGHTTABLE_ENABLE_SHADE_FRAME_VIEW bool true Shade other drawing in camera view
DRAWING_ENHANCED_ONION_SKIN bool false Shows Auto Light Table on Every Drawing Visible in the Onion Skin
DRAWING_AUTOSAVE_PENSTYLE bool true Auto Save Pencil Styles
DRAWING_USE_ROTATION_LEVER bool false Use Rotation Lever Handle for Select Tool and Transform Tool.
DRAWING_ONIONSKIN_RENDER_MODE TUOnionSkinRenderModeItem SHADE Onion Skin Render Mode (Normal, Shade or Outline)
DRAWING_ONIONSKIN_DRAWING_MODE TUOnionSkinDrawingModeItem byFrames Onion Skin Drawing Mode (byFrames or byDrawing)
DRAWING_SELECT_TOOL_IS_LASSO bool true Select Tool Is Lasso
TOOL_BOUNDING_BOX_MOVABLE bool false Select Tool Bounding Box is Movable
DRAWING_SYNCHRONIZE_ERASER bool false Synchronize Eraser
DRAWING_DEFAULT_COLOR_PICKER_IS_MULTIWHEEL bool false Default Colour Picker interface is Multiwheel
DRAWING_MOUSEMOVE_INTERPOLATION bool true Interpolates the input points from the tablet (or the mouse) to generate a smooth curve.
DRAWING_STABILIZER_MODE DT_StabilizerMode NoStabilizer
DRAWING_STABILIZER_ACTIVE_MODE DT_StabilizerMode NoStabilizer
DRAWING_BRUSH_SIZE_CURSOR_ON bool false Display real brush cursor
DRAWING_NEW_COLOR bool false Create the new colour in the palette
DRAWING_TOOL_MODE_OVERRIDE bool true Tool overrides may also change internal tool mode
DRAWING_SHOW_CURRENT_DRAWING_ON_TOP bool false Show current drawing on top.
DRAWING_STICKY_EYEDROPPER bool false Sticky Eyedropper
DRAWING_CLOSE_GAP_VALUE int 0 Auto Gap Closing on Startup
DRAWING_CLOSE_GAP_VALUE_IN_PIXEL bool true Auto Gap Closing in Pixel Unit.
DRAWING_MORPHING_QUALITY double 0.2 Morphing quality
DRAWING_PENCIL_TO_BRUSH_CANVAS_SIZE int 4096 Pencil to Brush vectorization canvas size.
DRAWING_ONIONSKIN_MINIMUM_WASH_PERCENT double 0.4 Onion Skin : Minimum Wash Value (0.0-1.0)
DRAWING_ONIONSKIN_MAXIMUM_WASH_PERCENT double 0.8 Onion Skin : Maximum Wash Value (0.0-1.0)
DRAWING_ONIONSKIN_MIN_OPACITY double 0.2 This preference controls the minimum % of opacity for the onion skin.
DRAWING_ONIONSKIN_MAX_OPACITY double 0.8 This preference controls the maximum % of opacity for the onion skin.
DRAWING_LIGHTTABLE_OPACITY double 0.5 This preference controls the % of opacity for the light table.
DRAWING_LIGHTTABLE_WASH double 0.2 Light Table: wash % (between 0.0-1.0)
DRAWING_PENCIL_LINES_OPACITY double 100 Pencil Lines Opacity: (between 0 and 100)
DRAWING_BACKLITE_COLOR color #3e4c7dff Backlight Colour
DRAWING_HIGHLIGHT_COLOR_ALPHA double 1 Colour Highlight Mode Opacity
DRAWING_BACKGROUND_DARK color #e1e1e1ff Background Colour
DRAWING_BACKGROUND color #ffffffff Background Colour
BRUSH_PREVIEW_BACKGROUND_DARK color #e1e1e1ff Brush Preview Background Colour
BRUSH_PREVIEW_BACKGROUND color #ffffffff Brush Preview Background Colour
DRAWING_GRID_COLOR color #8c8c8cff Grid Colour
DRAWING_ONION_SKIN_COLOR_AFTER color #377837ff Onion Skin: Colour After
DRAWING_ONION_SKIN_COLOR_BEFORE color #ff0000ff Onion Skin: Colour Before
DRAWING_ONION_SKIN_COLOR_PREVELEMENT1 color #bc7d00ff Onion Skin: Colour Previous Element
DRAWING_ONION_SKIN_COLOR_PREVELEMENT2 color #e19600ff Onion Skin: Colour Previous 2nd Element
DRAWING_ONION_SKIN_COLOR_PREVELEMENT3 color #f8c800ff Onion Skin: Colour Previous 3rd Element
DRAWING_ONION_SKIN_COLOR_PREVELEMENT4 color #ffea00ff Onion Skin: Colour Previous 4th Element
DRAWING_ONION_SKIN_COLOR_NEXTELEMENT1 color #0000ffff Onion Skin: Colour Next Element
DRAWING_ONION_SKIN_COLOR_NEXTELEMENT2 color #3b58ffff Onion Skin: Colour Next 2nd Element
DRAWING_ONION_SKIN_COLOR_NEXTELEMENT3 color #87afffff Onion Skin: Colour Next 3rd Element
DRAWING_ONION_SKIN_COLOR_NEXTELEMENT4 color #c1d7ffff Onion Skin: Colour Next 4th Element
DRAWING_ADJUST_PIXEL_RESOLUTION_TO_CAMERA_FOR_NEW_DRAWINGS bool false Pixel Density Proportional to Camera
PALETTE_MANAGER_COLOR color #ffffffff Palette Manager Background Colour
PALETTE_MANAGER_COLOR_DARK color #171717ff Palette Manager Background Colour
CAMERA_VIEW_DRAWING_TOOL_LABEL_COLOR color #f2f2c8ff Camera View Label Colour
DRAWING_NEW_COLOR_DEFAULT_VALUE color #464646ff Drawing Mode: New Default Colour
DRAWING_INITIAL_TOOL TUDrawingToolItem Close Gap Initial Drawing Tool
PAINT_MODE_DRAWING_INITIAL_TOOL TUDrawingToolItem PAINT Initial Drawing Tool
DRAWING_SMOOTH_BRUSH_COLOR color #ffff00ff Overlay brush colour used with smoothing tool.
DT_SELECT_TOOL_SNAP_TO_GRID bool true Select tool can snap to grid.
DT_CONTOUR_EDITOR_SNAP_AND_ALIGN bool true Contour Editor tool can snap and align to boxes.
DT_CONTOUR_EDITOR_TOOL_SNAP_TO_GRID bool true Contour Editor tool can snap to grid.
DT_SHAPE_TOOL_SNAP_TO_GRID bool true Shape tools can snap to grid.
DT_PIVOT_TOOL_SNAP_TO_GRID bool true Pivot tool can snap to grid.
DRAWING_ENABLE_PAPER_ZOOM bool false Paper zoom flag.
DRAWING_PAPER_ZOOM_PIXELS_PER_INCH double 72 Paper zoom number of pixels per inch (ppi).
DRAWING_PAPER_ZOOM_MAX_ZOOM int 4 Paper zoom maximum zoom level.
DRAWING_PAPER_ZOOM_MAGNIFY_ZOOM double 2 Magnifier zoom factor.
DRAWING_PAPER_ZOOM_MAGNIFY_WIDTH int 150 Magnifier zoom window width.
DRAWING_PAPER_ZOOM_MAGNIFY_HEIGHT int 150 Magnifier zoom window height.
DRAWING_PAPER_ZOOM_MAGNIFY_OFFSETX int -90 Magnifier zoom window horizontal offset.
DRAWING_PAPER_ZOOM_MAGNIFY_OFFSETY int 90 Magnifier zoom window vertical offset.
QUICK_ZOOM_MAGNIFY_ZOOM double 4 Quick Close Up zoom factor.
DRAWING_CUTTER_TIP_MODE DT_PencilTipModeItem BevelTip
DRAWING_CONTOUR_EDITOR_TIP_MODE DT_PencilTipModeItem RoundTip
DRAWING_ERASER_TIP_MODE DT_PencilTipModeItem BevelTip
DRAWING_INK_TIP_MODE DT_PencilTipModeItem BevelTip

Element Manager

Preferences in the Element Manager category.
Properties:
Name Type Default Description
SCAN_TYPE int 2 Scan Type
PIXMAP_FORMAT string SCAN Pixmap Format
ADVANCED_ELEMENT_TRADITIONAL bool false Advanced Element Properties
ADVANCED_ELEMENT_BASIC_ANIMATE bool false More advanced element property than essentials
ADVANCED_ELEMENT_AUTO_RENAME bool true Automatically rename an element when renaming the node/layer referencing that element

Exposure Sheet

Preferences in the Exposure Sheet category.
Properties:
Name Type Default Description
XSHEET_DEFAULT_COLUMN_WIDTH int 100 Default Column Width
XSHEET_MIN_ZOOM int 5 Xsheet Minimum Zoom Level
XSHEET_MAX_ZOOM int 16 Xsheet Maximum Zoom Level
XSHEET_NAME_BY_FRAME bool false When enabled, new drawings will be named based on the current frame position, otherwise drawings will be named based on creation order.
XSHEET_APPLYNEXT_LEFTRIGHT bool false Edit Columns Left to Right
XSHEET_APPLYNEXT_RIGHTLEFT bool true Edit Columns Right to Left
XSHEET_SHOW_SELECTION bool false Show Selection
XSHEET_SHOW_DRAWING_COLS bool true Show Drawing Columns
XSHEET_SHOW_FUNCTION_COLS bool true Show Function Columns
XSHEET_SHOW_3DPATH_COLS bool true Show 3D Path Columns
XSHEET_SHOW_3DROTATION_COLS bool true Show 3D Rotation Columns
XSHEET_SHOW_SOUND_COLS bool true Show Sound Columns
XSHEET_SHOW_ANNOTATION_COLS bool true Show Annotation Columns
XSHEET_ANNOTATION_FRAME_MARKER bool false Show Frame Marker in Annotation Columns
XS_ANNOTATION_HARDNESS double 10 Annotation Column Antialiasing Value
XSHEET_BACKGROUND_COLOR_DARK color #171717ff Background Colour
XSHEET_BACKGROUND_COLOR color #cbcbcbff Background Colour
XSHEET_CURRENT_FRAME_COLOR color #5d5d5dff Current Frame Colour
XSHEET_FRAME_BEAT_COLOR color #0000faff Frame per beat Colour
XSHEET_BEAT_BAR_COLOR color #fa0000ff Beat Per bar Colour
XSHEET_CURRENT_DRAWING_COLOR color #8a0000ff Current Drawing Colour
XSHEET_LIGHT_TABLE_COLOR color #f2d5d1ff Light Table Colour
XSHEET_ONION_SKIN_COLOR color #b6d7f7ff Onion Skin Colour
XSHEET_DEFAULT_HOLD_VALUE int 1 Xsheet Default Hold Value
XSHEET_GESTURAL_DRAG_ENABLED bool true Xsheet Gestural Drag
XSHEET_CENTRE_ON_CURRENT_FRAME bool false Xsheet Centre on Current Frame
XSHEET_STOP_MOTION_KEYFRAME_COLOR color #8c0000ff Xsheet Stop-Motion Keyframe Colour
DRAWING_TV_COLOR color #ffffffff Drawing Column Colour
TIMING_TV_COLOR color #f5dcb9ff Timing Column Colour
3D_PATH_TV_COLOR color #dededeff 3D Path Column Colour
BEZIER_TV_COLOR color #c7c6bbff Bezier Column Colour
VELOBASED_TV_COLOR color #f5fff0ff Velobased Column Colour
EASE_TV_COLOR color #d5cdc3ff Ease Column Colour
EXPR_TV_COLOR color #c4d1dfff Expression Column Colour
SOUND_TV_COLOR color #8a8a8aff Sound Column Colour
ANNOTATION_TV_COLOR color #ffffffff Annotation Column Colour
XSHEET_ADD_COLUMNS TUXSheetAddColumnsItem BOTTOM Default Xsheet insertion option
XSHEET_LINE_HOLD int 3 Threshold exposure for hiding the holding line.

Function Editor

Preferences in the Function Editor category.
Properties:
Name Type Default Description
FE_GRID_ON bool true Show Grid
FE_LOAD_LIMIT int 50 Number of functions displayed in the canvas.
FE_3DPATH_CONST_Z_DEFAULT bool false 3D Path Constant Z Default
FE_BG_COLOR color #787878ff Background Colour
FE_GRID_COLOR color #888888ff Grid Colour
FE_BG_CURVE_COLOR color #b4b4b4ff Background Curve Colour
FE_BG_X_CURVE_COLOR color #ff0000ff Background X Curve Colour
FE_BG_Y_CURVE_COLOR color #00ff00ff Background Y Curve Colour
FE_BG_Z_CURVE_COLOR color #0000ffff Background Z Curve Colour
FE_BG_VELO_CURVE_COLOR color #b4b4b4ff Background velocity Curve Colour
FE_FG_CURVE_COLOR color #000000ff Foreground Curve

General

Preferences in the General category.
Properties:
Name Type Default Description
ACCEPT_UNICODE_NAME bool false Accept unicode name
OPEN_KEY shortcut Ctrl+O Open
OPEN_ELEMENTS_KEY shortcut Ctrl+E Open Elements
SAVE_ALL_KEY shortcut Ctrl+S Save All
HELP_KEY shortcut F1 Help
DELETE_KEY shortcut Del Delete
DESELECT_ALL_KEY shortcut Esc Deselect All
SELECT_ALL_KEY shortcut Ctrl+A Select All
SAVE_SCENE bool true Save Scene
SAVE_PALETTE_LISTS bool true Save Palette Lists
SAVE_PALETTES bool true Save Palettes
SAVE_DRAWINGS bool true Save Drawings
AUTO_SAVE_LAYOUT bool true Automatically Save Workspace
STAGE_AUTOSAVE_PROJECT_ENABLED bool false Auto Save Scene
STAGE_AUTOSAVE_ASK_BEFORE bool false Ask Before Auto Saving
STAGE_AUTOSAVE_PROJECT_INTERVAL_MINUTES double 10 Auto Save Interval
STAGE_AUTOSAVE_PROJECT_INACTIVITY_DELAY_SECONDS double 1 Auto Save Inactivity Interval
undefined bool false Automatically save the scan drawing each time.
DEFAULT_SCALE_FACTOR double 1 Scale value for imported 3d models.
TB_PREVENT_OVERWRITE_OF_UNKNOWN_PLUGINS bool false Prevent save if plugin nodes are unrecognized.
COMPRESS_KEY_FRAMES_ON_SAVE bool true Compress key frames on save
FOCUS_ON_MOUSE_ENTER bool true Focus On Mouse Enter
SHORTCUT_ZOOM_ON_MOUSE bool false Shortcut Zooms On Mouse
AUTO_RENDER bool true Automatic Render
INVERSE_CLOSE_PREVIOUS_EDITORS bool false Close Previous Editors
SHOW_CONTROL_POINTS_ON_SELECTED_LAYERS bool false Enables the automatic display of control points on selected layers
USE_OVERLAY_UNDERLAY_ART bool true Enables the use of overlay and underlay arts
TIMELINE_REDUCE_INDENTATION bool true Reduce the indentation of the timeline.
TIMELINE_SHOW_SCENE_MARKER bool true Display the end of scene marker.
ADVANCED_DISPLAY_IN_VIEWS bool true Shows the display selector in views
Z_ORDER_COMPATIBILITY_WITH_7_3 bool false Enables the z-order compatibility with version 7.3 or older.
RESTORE_SELECTED_DRAWING_ON_UNDO bool false Restore the previously edited drawing when undoing commands
DISPLAY_ONLY_DIFFS_IN_MERGE_EDITOR bool false Display only element differences in the merge editor.
CUSTOMIZE_GROUP_FUNCTIONALITY bool false Customize the group node functionality.
PEG_ENFORCE_MINMAX_ANGLE bool false Rotation Angle Enforced by Peg
PLAY_ENABLE_ANALOG_SCRUBBING bool false Enable Analog Sound Scrubbing
SOUND_ANALOG_JOG_SPEED int 5 Analog Jog Speed
SOUND_ANALOG_JOG_DAMPENING int 10 Analog Jog Dampening
AUTO_APPLY bool true Enable Auto Apply
AUTO_LOCK bool true Enable Automatic Locking of Drawings
AUTO_LOCK_PALETTES bool false Enable Automatic Getting the Rights to Modify of Palettes.
AUTO_LOCK_PALETTE_LISTS bool true Enable Automatic Getting the Rights to Modify of Palette Lists.
PEG_DEFAULT_SEPARATE_POSITION bool true Default Separate Position for Pegs
PEG_DEFAULT_SEPARATE_SCALE bool true Default Separate Scale for Pegs
PEG_DEFAULT_BEZIER bool true Default Bezier
PEG_DEFAULT_BEZIER_VELOCITY bool true Default Bezier Velocity
READ_DEFAULT_SEPARATE_POSITION bool true Default Separate Position for Elements
READ_DEFAULT_SEPARATE_SCALE bool true Default Separate Scale for Elements
READ_USE_DRAWING_PIVOT bool false Read use drawing pivot
RENDERER_CONSERVATIVETEXTUREMANAGEMENT bool true Conservative Texture Management
RENDERER_SMOOTHTEXTURES bool false Smooth Textures
CUSTOMIZE_RENDER_SCRIPTS bool true Give access to full script customization interface.
OPENGL_ALTERNATE_CLEAR_STENCIL bool false Alternate Clear Stencil
OPENGL_MAX_TVG_TEXTURE_SIZE int 1024 Maximum Texture Size for TVG
OPENGL_MAXIMUM_MOVIE_TRACK_TEXTURE_SIZE int 512 Maximum OpenGL Movie Track Preview Size
DISPLAY_CARD_COORDINATES bool true Display Scalar or Cardinal Coordinates
DRAWING_CYCLE bool true Cycle
EDITORS_ALWAYS_ON_TOP bool true Editors always on top
DETACHED_HAVE_MENU_BAR bool true Detached views have a menu bar
SNAP_KEYFRAME bool false Snap Keyframe
LEVELS_OF_UNDO int 50 Levels of Undo
RENDERER_TEXTUREREDUCTIONSIZE int 2048 Texture Reduction Size
MIN_FOV double 1 Minimum FOV
MAX_FOV double 179 Maximum FOV
FIELD_CHART_X double 12 Field Chart X
FIELD_CHART_Y double 12 Field Chart Y
FIELD_CHART_Z double 12 Field Chart Z
CURRENT_VIEW_BORDER_COLOR color #ff0000ff Current View Border Colour
CURRENT_VIEW_BORDER_TEMPLATE_EDITION_COLOR color #00ff00ff Current View Border in Template Edit
SHOW_WELCOME_SCREEN_ON_STARTUP bool true Show Welcome Screen on Startup
SHOW_WELCOME_IMAGE_ON_STARTUP bool false Show Welcome Image on Startup
CREATE_BUNDLES bool false On Mac OS X, determine if the new scene created are bundle.
UNIX_HTML_BROWSER= string HTML Browser for Unix
VECT_SHOW_STROKES bool false Show the strokes
EXPORTVIDDLG_BACKGROUND_COLOR color #ffffffff Export Video Bg Colour
TIMECODE_BGCOLOR color #000000ff
TIMECODE_COLOR color #ffffffff
TIMECODE_FONT font arial
TIMECODE_HEIGHT int 10
TIMECODE_POSITION position BOTTOM_CENTER
SCRIPT_BUSY_WARNING bool false Display script in progress warning
VECTOR_LAYER_DEFAULT_RESOLUTION_FACTOR int 100 Default vector layer resolution factor used when creating a new project.
BITMAP_LAYER_DEFAULT_RESOLUTION_FACTOR int 100 Default bitmap layer resolution factor used when creating a new project.
BITMAP_LAYER_DEFAULT_CANVAS_WIDTH_FACTOR int 200 Default bitmap layer canvas width factor used when creating a new project.
BITMAP_LAYER_DEFAULT_CANVAS_HEIGHT_FACTOR int 200 Default bitmap layer canvas height factor used when creating a new project.
WEBCC_URL= string Web Control Center URL
WEBCC_SSL_SELF_SIGNED bool false Accept Web Control Center's self-signed certificate
ENGLISH_CONTEXT_SENSITIVE_HELP bool false Enabling this displays all context sensitive help in english.
CAMERA_VIEW_DISABLE_RENDER_PREVIEW bool false Disable the render preview buttons in the camera view status bar.
ENABLE_LOG_IO bool false Used to enable the internal logging mechanism, to track file creation/removal.
ENABLE_MIDDLE_BUTTON_PANS_VIEW bool false Used to enable the middle mouse button to pan Camera and Drawing views.
DEFAULT_COLOR_EDITOR TUDefaultColorEditorItem separate Default Colour Editor
SCR_EVENT_PROCESSING_INTERVAL int -1 Set an interval above zero to allow event processing while scripts are running.

Highlighting

Preferences in the Highlighting category.
Properties:
Name Type Default Description
NODE_HIGHLIGHT_INTENSITY double 0.3 Node Intensity
CURRENT_FRAME_HIGHLIGHT_INTENSITY double 0.3 Current Frame Intensity
ALL_FRAMES_HIGHLIGHT_INTENSITY double 0.3 All Frames Intensity
FRAME_RANGE_HIGHLIGHT_INTENSITY double 0.3 Frame Range Intensity
SPLINE_POSITION_HIGHLIGHT_INTENSITY double 0.3 Spline Position Intensity
NODE_HIGHLIGHT_COLOR color #0000ffff Node Colour
ELEMENT_HIGHLIGHT_COLOR color #ff00ffff Element Colour
ELEMENT_HIGHLIGHT_INTENSITY double 0.3 Element Intensity
CURRENT_FRAME_HIGHLIGHT_COLOR color #ffff00ff Current Frame Colour
FRAME_RANGE_HIGHLIGHT_COLOR color #00ff00ff Range Frame Colour
ALL_FRAMES_HIGHLIGHT_COLOR color #ff0000ff All Frames Colour

Internal

Preferences in the Internal category.
Properties:
Name Type Default Description
PREFERENCE_SET string Cutout Animation
DEFAULT_PENCIL_DEFORMATION_QUALITY TUPencilDeformationQualityItem Low Default Pencil Line Deformation Quality
DEFAULT_PRESERVE_LINE_THICKNESS bool false
TV_DEFAULT_VIEW int 3
DBL_STEP_2DPOSITION_X double 0.1 Internal
DBL_STEP_2DPOSITION_Y double 0.1 Internal
DBL_STEP_3DPOSITION_X double 0.1 Internal
DBL_STEP_3DPOSITION_Y double 0.1 Internal
DBL_STEP_3DPOSITION_Z double 0.1 Internal
DBL_STEP_CUSTOMNAME_FIELD_CHART double 1 Internal
DBL_STEP_APPLYFOCUS_MULTIPLIER double 0.1 Internal
DBL_STEP_COLORCARD_OFFSET_Z double 0.2 Internal
DBL_STEP_COLORSCALE_RED double 0.1 Internal
DBL_STEP_COLORSCALE_GREEN double 0.1 Internal
DBL_STEP_COLORSCALE_BLUE double 0.1 Internal
DBL_STEP_COLORSCALE_ALPHA double 0.1 Internal
DBL_STEP_COLORSCALE_HUE double 0.1 Internal
DBL_STEP_COLORSCALE_SATURATION double 0.1 Internal
DBL_STEP_COLORSCALE_VALUE double 0.1 Internal
DBL_STEP_COLORSCREEN_RED_MIN double 0.1 Internal
DBL_STEP_COLORSCREEN_RED_MAX double 0.1 Internal
DBL_STEP_COLORSCREEN_GREEN_MIN double 0.1 Internal
DBL_STEP_COLORSCREEN_GREEN_MAX double 0.1 Internal
DBL_STEP_COLORSCREEN_BLUE_MIN double 0.1 Internal
DBL_STEP_COLORSCREEN_BLUE_MAX double 0.1 Internal
DBL_STEP_COLORSCREEN_MATCH double 0.1 Internal
DBL_STEP_COLORTOBW_PERCENT double 1 Internal
DBL_STEP_COMPOSITE3D_MULTIPLIER double 0.1 Internal
DBL_STEP_CONTRAST_MIDPOINT double 0.1 Internal
DBL_STEP_CONTRAST_PIXEL_ADJUST double 0.1 Internal
DBL_STEP_CONTRAST_DARK_ADJUST double 0.1 Internal
DBL_STEP_BRIGHTNESSCONTRAST_BRIGHTNESS_ADJUST double 1 Internal
DBL_STEP_BRIGHTNESSCONTRAST_CONTRAST_ADJUST double 1 Internal
DBL_STEP_CROP_OFFSET_X double 0.1 Internal
DBL_STEP_CROP_OFFSET_Y double 0.1 Internal
DBL_STEP_DIRBLUR_RADIUS double 0.1 Internal
DBL_STEP_DIRBLUR_ANGLE double 1 Internal
DBL_STEP_DIRBLUR_FALLOFF_RATE double 0.1 Internal
DBL_STEP_DITHER_MAGNITUDE double 0.1 Internal
DBL_STEP_EXTERNAL_NUM_PARAM double 1 Internal
DBL_STEP_FADE_TRANSPARENCY double 1 Internal
DBL_STEP_GRADIENT_OFFSET_Z double 0.2 Internal
DBL_STEP_GRAIN_NOISE double 0.01 Internal
DBL_STEP_GRAIN_SMOOTH double 0.01 Internal
DBL_STEP_MATTEBLUR_RADIUS double 0.1 Internal
DBL_STEP_MATTEBLUR_ANGLE double 1 Internal
DBL_STEP_MATTEBLUR_FALLOFF_RATE double 0.1 Internal
DBL_STEP_PIXELATE_FACTOR double 0.001 Internal
DBL_STEP_RADIALBLUR_RADIUS double 0.1 Internal
DBL_STEP_RAWELEMENT_AA_EXPONENT double 1 Internal
DBL_STEP_ELEMENT_MODULE_LINE_SMOOTHING_ERROR double 1 Internal
DBL_STEP_REFRACT_M double 1 Internal
DBL_STEP_REFRACT_B double 1 Internal
DBL_STEP_REFRACT_N double 0.1 Internal
DBL_STEP_REMTRANSPARENCY_THRESHOLD double 1 Internal
DBL_STEP_RESIZEMATTE_RADIUS double 0.1 Internal
DBL_STEP_VARBLUR_BLACK_RADIUS double 0.1 Internal
DBL_STEP_VARBLUR_WHITE_RADIUS double 0.1 Internal
DBL_STEP_SCALEATTR_X double 0.01 Internal
DBL_STEP_SCALEATTR_Y double 0.01 Internal
DBL_STEP_SCALEATTR_Z double 0.01 Internal
DBL_STEP_SCALEATTR_XY double 0.01 Internal
DBL_STEP_CAMERA_ANGLE double 1 Internal
DBL_STEP_CAMERA_FOV double 0.5 Internal
DBL_STEP_CAMERA_NEAR_PLANE double 1 Internal
DBL_STEP_CAMERA_FAR_PLANE double 1 Internal
DBL_STEP_ANGLE double 1 Internal
DBL_STEP_ANGLE_SKEW double 1 Internal
DBL_STEP_SET_FOCUS double 0.1 Internal
DBL_STEP_SCALE_LINE_THICKNESS double 0.01
DBL_STEP_LINE_THICKNESS double 0.1
DBL_STEP_GLUE_BIAS double 0.1 Internal
DBL_STEP_GLUE_TENSION double 0.1 Internal
DBL_STEP_NB_FRAMES_TAIL double 1 Internal
DBL_STEP_NB_SAMPLES double 5 Internal
DBL_STEP_FALLOFF double 0.1 Internal
DBL_STEP_BLURRINESS double 0.1 Internal
DBL_STEP_BLUR_VARIANCE double 0.1 Internal
DBL_STEP_RADIAL_BLUR_QUALITY double 0.01 Internal
DBL_STEP_INTERPOLATION double 0.1 Internal
STEP_TURBULENCE_FREQUENCY double 0.1 Internal
STEP_TURBULENCE_SEED double 0.1 Internal
STEP_TURBULENCE_EVOLUTION double 0.1 Internal
STEP_TURBULENCE_EVOLUTION_FREQUENCY double 0.1 Internal
STEP_TURBULENCE_GAIN double 0.01 Internal
STEP_TURBULENCE_LACUNARITY double 0.01 Internal
DBL_STEP_GAMMA_ADJUST double 0.01 Internal
DBL_STEP_COLOR_GAMMA double 0.1 Internal
DBL_STEP_LENGTH double 0.1 Internal
DBL_STEP_ASPECT_RATIO double 0.1 Internal
Z_PARTITION_RANGE double 0.1 Internal
FILE_SYSTEM_SAVED_PATH= string Internal
SCENE_LEVEL_SAVED_PATH= string Internal
NEW_SCENE_SAVED_PATH= string Internal
RECENT_SCENES_LIST= string Internal
DBL_STEP_CONSTRAINT_ACTIVE double 1 Internal
DBL_STEP_DYN_TENSION double 1 Internal
DBL_STEP_DYN_INERTIA double 1 Internal
DBL_STEP_CONSTRAINT_RATIO double 1 Internal
DBL_STEP_CONSTRAINT_RATIOFLOAT double 0.1 Internal
DEBUG_VERIFY_DRAWING_FILES_EXIST bool false Test that drawing files exist

Library

Preferences in the Library category.
Properties:
Name Type Default Description
LIBRARY_AUTO_GENERATE_THUMBNAILS bool true Auto Generate Thumbnails
LIBRARY_PASTE_CREATE_NEW_DRAWING bool false Create new drawings
LIBRARY_PASTE_PALETTE TUPaletteOperationItem USE_COPY Template palette operation preferences

Node View

Preferences in the Node View category.
Properties:
Name Type Default Description
NV_WORLD_VIEW_STARTING_STATE bool true World View Starting State
NV_BACKGROUND_COLOR color #787878ff Background Colour
NV_DEFAULT_THUMBNAIL_RESOLUTION int 64 Default thumbnail resolution
NV_DEFAULT_THUMBNAIL_BACKGROUND_COLOR color #ffffffff Default thumbnail background color
NV_PROXY_PORT_LIGHT_COLOR color #cacacaff Proxy Port Light Colour
NV_PROXY_PORT_DARK_COLOR color #5e5e5eff Proxy Port Dark Colour
NV_MODULE_LIGHT_COLOR color #4678baff Node Light Colour
NV_MODULE_DARK_COLOR color #3a4a87ff Node Dark Colour
NV_MODULE_SHADOW_COLOR color #000000ff Node Shadow Colour
NV_MODULE_EDITOR_LIGHT_COLOR color #ffea4cff Node Editor Button Light Colour
NV_MODULE_EDITOR_DARK_COLOR color #a0911eff Node Editor Button Dark Colour
NV_MODULE_DISPLAY_LIGHT_COLOR color #f0f9f8ff Node Display Light Colour
NV_MODULE_DISPLAY_DARK_COLOR color #bac6c8ff Node Display Dark Colour
NV_MODULE_GROUP_LIGHT_COLOR color #c3e0f8ff Group Light Colour
NV_MODULE_GROUP_DARK_COLOR color #768896ff Group Dark Colour
NV_MODULE_MOVE_LIGHT_COLOR color #8bbe55ff Move Nodes Light Colour
NV_MODULE_MOVE_DARK_COLOR color #576a36ff Move Nodes Dark Colour
NV_MODULE_IO_LIGHT_COLOR color #7399c3ff I/O Nodes Light Colour
NV_MODULE_IO_DARK_COLOR color #304262ff I/O Nodes Dark Colour
NV_MODULE_NO_FLATTEN_LIGHT_COLOR color #7292e2ff Composite Nodes Light Colour When Not Flattening the Output
NV_MODULE_NO_FLATTEN_DARK_COLOR color #313c66ff Composite Nodes Dark Colour When Not Flattening the Output
NV_MODULE_CAMERA_LIGHT_COLOR color #9dd3c9ff Camera Nodes Light Colour
NV_MODULE_CAMERA_DARK_COLOR color #719798ff Camera Nodes Dark Colour
NV_PORT_MATRIX_LIGHT_COLOR color #7fc820ff Peg Port Light Colour
NV_PORT_MATRIX_DARK_COLOR color #465f2aff Peg Port Dark Colour
NV_PORT_IMAGE_LIGHT_COLOR color #3dadddff Image Port Light Colour
NV_WIDE_CABLE_INNER_COLOR color #286eb4ff Wide Cable Inner Line
NV_PORT_IMAGE_DARK_COLOR color #31445aff Image Port Dark Colour
NV_PORT_KEEP_IMAGE_LIGHT_COLOR color #e6d72eff Flagged Nodes Image Port Light Colour
NV_PORT_KEEP_IMAGE_DARK_COLOR color #967929ff Flagged Nodes Image Port Dark Colour
NV_Z_PORT_LIGHT_COLOR color #4be6e6ff Output Z Input Port Light Colour
NV_Z_PORT_DARK_COLOR color #2d8282ff Output Z Input Port Dark Colour
NV_MODULE_GROUP_EFFECT_LIGHT_COLOR color #ffbe22ff Node Group Effect Light Colour
NV_MODULE_GROUP_EFFECT_DARK_COLOR color #b78818ff Node Group Effect Dark Colour
NV_MAGNIFIER_SCALE_FACTOR double 5 Zoom Factor
NV_MAGNIFIER_WIDTH_MULTIPLE double 6 Zoom Factor
NV_MAGNIFIER_ASPECT_RATIO double 1.5 Aspect Ratio
NV_MAGNIFIER_OPACITY double 80 Opacity
NV_PORT_IN_ORDERING TUDirectionFlagsItem RIGHT_TO_LEFT Port Input Ordering
NV_PORT_OUT_ORDERING TUDirectionFlagsItem RIGHT_TO_LEFT Port Output Ordering
NV_CABLE_TYPE TUCableTypeItem BEZIER Cable Type
NV_WORLD_VIEW_STARTING_CORNER TUCornerTypeItem SE World View Starting Corner
NV_ANTIALIASING_EXPONENT double 1 Value of Antialiasing Exponent
NV_ANTIALIASING_QUALITY TUAntialiasQualityItem HIGH Setting of Antialiasing Quality
NV_ALIGNMENT_RULE TUAlignmentRuleItem CENTER_FIRST_PAGE Alignment Rule
NV_EMBEDDED_PIVOT TUUseDrawingPivotMethodItem APPLY_ON_READ_TRANSFORM Embedded Pivot
NV_TRANSPARENCY_TYPE TUPremultiplyItem N Transparency Type
NV_ENABLE_EXTERNAL_READ bool false Enables the NV_EXTERNAL_READ_THRESHOLD preference
NV_READ_COLOR bool true Read Colour
NV_READ_TRANSPARENCY bool true Read Transparency
NV_EXTERNAL_READ_THRESHOLD double 1.5 Size threshold of input image to use external read node compute.
NV_COLOR_CARD_Z_OFFSET double -12 The Z offset default value of colour card.
NV_PAN_ON_MIDDLE_MOUSE_BUTTON bool true Pan on Middle Mouse
NV_DOUBLE_CLICK_OPENS_EDITOR bool false Double Mouse Click opens Editor
NV_OVERLAY_VECTORBITMAP TUDrawingModeItem Vector Sets Overlay Art to either Bitmap or Vector
NV_LINEART_VECTORBITMAP TUDrawingModeItem Vector Sets Line Art to either Bitmap or Vector
NV_COLOURART_VECTORBITMAP TUDrawingModeItem Vector Sets Colour Art to either Bitmap or Vector
NV_UNDERLAY_VECTORBITMAP TUDrawingModeItem Vector Sets Underlay to either Bitmap or Vector
COMPOSITE_DEFAULT_PASS_THROUGH bool true Default Pass Through Composite

Playback View

Preferences in the Playback View category.
Properties:
Name Type Default Description
PLAY_ENABLE_SOUND bool false Enable sound
PLAY_ENABLE_SCRUBBING bool false Enable sound scrubbing
PLAY_ENABLE_PREROLL bool false Enable preroll playback
PLAY_PREROLL_FRAMES int 24 Set number of preroll frames
PLAY_ENABLE_LOOP bool false Enable loop playback

Render

Preferences in the Render category.
Properties:
Name Type Default Description
SOFT_RENDER_ENABLE_BLUR bool true Enable blur.
SOFT_RENDER_ENABLE_LINE_TEXTURE bool true Enable line texture.
SOFT_RENDER_ENABLE_FOCUS bool true Enable focus.
SOFT_RENDER_IMAGE_MEMORY_PERCENT int 25 Cache size for intermediate preview images (percentage of system RAM)
SOFT_RENDER_CACHE_PATH= string Cache path and size on disk for intermediate preview images
SOFT_RENDER_ENABLE_DISK_CACHE bool false Enable the cache on disk for intermediate preview images
SOFT_RENDER_THREADS int 0 Number of rendering threads for all type of soft rendering. A value of zero automatically sets the number of threads based on the number of CPU cores.
SOFT_RENDER_GPU bool true Enable the GPU
SOFT_RENDER_LOAD_OPENCL bool true Enable the GPU (requires a restart of the application)
RENDER_ENABLE_TONE_AND_HIGHLIGHT bool true Disabling this will produce a drawing performance improvement in the OpenGL views.
RENDER_ENABLE_CUTTER bool true Disabling cutters and mask effects will produce a drawing performance improvement in the openGL views.
RENDER_ENABLE_TEXTURES_AND_GRADIENTS_IN_DRAWINGS bool true Disabling this will produce a drawing performance improvement in the OpenGL views.
RENDER_ENABLE_TEXTURES_IN_PENCIL_LINES bool true Disabling this will produce a drawing performance improvement in the OpenGL views.
RENDER_ENABLE_COLOUR_OVERRIDE bool true Disabling this will produce a drawing performance improvement in the OpenGL views.
RENDER_ENABLE_VARIABLE_LINE_THICKNESS bool false Disabling this will produce a drawing performance improvement in the OpenGL views.
RENDER_ENABLE_GLUE_MODULE bool true
OPENGL_ENABLE_PLAYBACK_CACHE bool true Enable image caching for opengl playback
OPENGL_PLAYBACK_CACHE_SIZE_MB int 2000 Cache size for playback images in Mb
OPENGL_ENABLE_CACHELOCK_NODE bool true Enable rendering caching of GL cache lock nodes
OPENGL_LOCK_NODE_CACHE_SIZE_MB int 128 Cache size for OpenGL lock node caching in Mb
OPENGL_ENABLE_COMPOSITE_NODE_CACHE bool true Enable rendering caching of non-passthrough composite nodes
OPENGL_COMPOSITE_NODE_CACHE_SIZE_MB int 256 Cache size for OpenGL composite node caching in Mb
OPENGL_ENABLE_CAMERAVIEW_CACHE bool false Enable rendering caching of camera view
OPENGL_ENABLE_PERSISTENT_CACHE_NODE bool true Enable rendering caching of persistent cache nodes
OPENGL_RIG_CACHE_SIZE_MB int 2048 Maximum size used by the OpenGL Node Cache in RAM
OPENGL_RIG_CACHE_DISK_SIZE_MB int 10240 Maximum size used by the OpenGL Node Cache on disk
OPENGL_RIG_CACHE_WAL_MODE bool false WAL journal mode used by the OpenGL Node Cache on disk
OPENGL_SUPPORT_TRIPLE_BUFFER bool true Support triple buffering
OPENGL_SUPPORT_DESKTOP_EFFECTS bool false Support desktop effects
OPTIMIZED_DRAWING_LOADER__USE_OPTIMIZED bool false Use optimized drawings for OpenGL rendering
OPTIMIZED_DRAWING_LOADER__DISCRETIZATION_SCALE double 0.25 Discretization scale used for calculation of optimized drawing.
OPTIMIZED_DRAWING_LOADER__QUALITY_FACTOR int 1 Quality factor used for calculation of optimized drawing.
DEFORMATION_DRAWING_DISCRETIZATION_SCALE double 0.25 Discretization scale used for calculation of deformed drawing.
DEFORMATION_DRAWING_CACHE_SIZE int 200 Number of deformed drawings to save in cache.
OPENGL_ENABLE_FSAA bool true Enable Full Scene Anti-Aliasing
OPENGL_SUPERSAMPLING_FSAA int 4 Number of samples used for Full Scene Anti-Aliasing
OPENGL_GENERATE_MIPMAP bool true Generate anti-aliased mipmap textures.
BITMAP_PREMULTIPLY_ALPHA bool true Premultiply alpha to colour channels for Bitmap Layer.
USE_PBUFFER_FOR_PICKING bool true Use PBuffer for Picking
PDF_SUPPORT_CMYK bool true Support CMYK in Import
PDF_SUPPORT_SEPARATE_LAYERS bool true Support Separate Layers in Import
IK_MIN_MAX_ANGLE_CONSTRAINT_WEIGHT double 0.0005 Weight of minmax angle constraint
OPENSG_RENDER_FIRST bool false Render OpenSG elements first during composition.
FBX_TRIANGULATE_IMPORT bool true Triangulate Fbx mesh during import.

Scanning

Preferences in the Scanning category.
Properties:
Name Type Default Description
SCANNING_PEGGING int 2 Pegging mode of the scanner
SCANNING_PEGSIDE int 0 Side of the peg
SCANNING_DPI int 300 Scanning dpi value
SCANNING_GAMMA double 1.05 Gamma value
SCANNING_THRESHOLD int 100 The threshold value from 1 to 255
SCANNING_WHITEPOINT int 190 The white point value from 1 to 255
SCANNING_BLACKPOINT int 70 The black point value from 1 to 255
SCANNING_SCANNER int 0
SCANNING_PAPERSIZE int 1 Paper size of the scanned object
SCANNING_OPTREG bool true The optical registration value
SCANNING_FLIPDRAWING bool false Do we flip the drawing
SCANNING_SCANANDADVANCE bool false Advance to the next frame
SCANNING_OVERDRAWING bool false Do we overwrite drawing?
SCANNING_SCANDEPTH int 0 Scan depth
SCANNING_SCANNER_NAME= string Scanner name

Sceneplanning

Preferences in the Sceneplanning category.
Properties:
Name Type Default Description
SP_TOGGLE_SNAP_KEYFRAME shortcut X Toggle Snap Keyframe
ELEMENT_CAN_BE_ANIMATED_DEFAULT_VALUE bool false Default value of the can be animated flag on element node
SP_BBOX_HIGHLIGHTING bool false Bounding Box Selection
SP_SHOW_LOCKED_DRAWINGS_IN_OUTLINE bool false Show Locked Drawing in Outline
SP_CONSTANT_SEGMENT bool true Constant Segments
SP_ENABLE_WASH_BACKGROUND bool false Enable Wash Background in Sceneplanning
SP_ENABLE_WASH_BACKGROUND_DRAWING_MODE bool false Enable Wash Background in Sceneplanning Drawing Mode
SP_WASH_PREVIEW_PERCENTAGE double 0.2 Dirty Preview: wash % (between 0.0-1.0)
SP_ENABLE_PREVIEW_WASH bool false Enable Wash Background in Preview Mode
SP_USE_PIVOT_OFFSET_FOR_CONTROL_POINTS_SPLINE bool true Use the current pivot for offset on the control points spline
SP_THUMBNAIL_SIZE int 64 Thumbnail Size
NV_ALTERNATE_WIDE_CABLE_APPREARANCE bool true Two Colour Cables for Pass Through Connections
SP_IK_NB_OF_ITERATIONS int 20 Maximum number of iterations for IK
SP_IK_HIERARCHY_STOP_AT_FIRST_INTERSECTION bool true Stop at first intersection for IK
SP_IK_HIERARCHY_ALL_CHAIN bool false Advanced manipulation mode for IK
SP_SMALL_FILES_RESOLUTION int 1024 Resolution for small pixmaps files
SP_OVERRIDE_SMALL_FILES bool true Decide if the resolution of the small bitmap files are overriden by the preference value.
SP_WASH_BACKGROUND_PERCENTAGE int 70 Wash Background Percentage
SP_TV_SAFETY double 0.1 Safe Area
SP_ROTATION_CONTROL_SIZE double 0.5 Rotation Control Size
SP_TRANSFORM_TOOL_SIZE int 200 Transform tools size in pixels
SP_PIVOTS_AND_CONTROL_POINTS_SIZE int 12 Pivots and control points size
SP_PIVOT_SIZE_1 double 0.01 Pivot Size 1
SP_PIVOT_SIZE_2 double 0.025 Pivot Size 2
SP_PIVOT_SIZE_3 double 0.0025 Pivot Size 3
SP_TENSION double 0 Control Point Tension
SP_CONTINUITY double 0 Control Point Continuity
SP_BIAS double 0 Control Point Bias
SP_SIDE_TOP_VIEW_DEFAULT_ZOOM double 0.5 Top/Side View Default Zoom
SP_IK_MAXIMUM_ERROR double 0.01 Maximum error for IK
SP_IK_OUT_OF_REACH_RETRY_INCREMENT double 0.05 Retry increment for IK when it's out of reach.
SP_TRANSLATE_SCALE_FACTOR double 1 Sceneplanning nudge increment.
SP_BORDER_COLOR color #262626ff Border Colour
SP_CAMERA_COLOR color #242424ff Camera Colour
SP_AXIS_COLOR color #ffffffff Axis Colour
SP_SPLINE_COLOR color #ff7f00ff Spline Colour
SP_CURRENT_FRAME_COLOR color #00ff00ff Current Colour
SP_CONTROL_POINT_COLOR color #ffff00ff Control Point Colour
SP_KEYFRAME_COLOR color #ff0000ff Keyframe Colour
SP_PIVOT_DARK_COLOR color #335faaff Dark Pivot Colour
SP_PIVOT_LIGHT_COLOR color #c1d8ffff Light Pivot Colour
SP_PEG_PIVOT_DARK_COLOR color #aa5f33ff Dark Peg Pivot Colour
SP_PEG_PIVOT_LIGHT_COLOR color #ffd8c1ff Light Peg Pivot Colour
SP_ROTATION_CONTROL_COLOR_1 color #ff0000ff Rotation Control Colour 1
SP_ROTATION_CONTROL_COLOR_2 color #00ff00ff Rotation Control Colour 2
SP_SCALE_CONTROL_COLOR color #ff0000ff Scale Control Colour
SP_SKEW_CONTROL_COLOR color #ff0000ff Skew Control Colour
SP_IK_CONTROL_COLOR color #ff0000ff IK Control Colour
SP_IK_MIN_CONTROL_COLOR color #00ff00ff IK Min Control Colour
SP_IK_MAX_CONTROL_COLOR color #ff0000ff IK Max Control Colour
SP_ANIMATION_MODE CX_FullAnimationModeIds KEYFRAME_MODE Default Sceneplanning Mode
SP_FRAME_VIEW_DEFAULT_ZOOM TUFrameViewDefaultZoomItem Fit to View Default Camera View Default Zoom
SP_TRANSFORM_TOOL_CREATE_ALL_KEYFRAMES bool true Transform Tool create keyframe on all functions
SP_TRANSFORM_TOOL_FORCE_KEY_FRAME_AT_FRAME_ONE bool true Transform Tool create keyframe at frame one
CAMERA_PASTE_FORCE_KEY_FRAME bool true Pasting creates start/end keyframes
DRAWING_TOOL_BAR_FLAT bool false Drawing Tools tool bar will appear flat and customizable.
DARK_STYLE_SHEET bool true Use a dark look.
TB_USE_TOUCH_INTERFACE bool false Enable the gestural touch interface for the OpenGL views.
TB_TOUCH_INVERT_SCROLL bool false Invert the scroll direction.
TB_TOUCH_SPEED double 2 Touch Sensitivity.
USE_QT_WINTAB bool true Use Qt built in Wintab API

Timeline

Preferences in the Timeline category.
Properties:
Name Type Default Description
TIMELINE_SHOW_SOUND bool true Show Sound Layers
TIMELINE_SHOW_SOUND_WAVEFORMS bool true Show Sound Waveforms
TIMELINE_SHOW_GROUP bool true Show Group Layers
TIMELINE_SHOW_EFFECT bool true Show Effect Layers
TIMELINE_SHOW_COMPOSITE bool true Show Composite Layers
TIMELINE_PASTE_FORCE_KEY_FRAME bool true Pasting creates start/end keyframes
TIMELINE_MARK_KEY_DRAWING_COLOR color #ff0000ff Colour of the key drawing marker.
TIMELINE_MARK_BREAK_DRAWING_COLOR color #0091ffff Colour of the break drawing marker.

ToolProperties

Preferences in the ToolProperties category.
Properties:
Name Type Default Description
TP_BRUSH_PENSTYLELIST_DISPLAY_MODE int 2 Brush Tool Properties Pen Style List Default View Mode.
TP_SHAPE_PENSTYLELIST_DISPLAY_MODE int 0 (Rectangle/Ellipse/Line) Tool Properties Pen Style List Default View Mode.
TP_POLYLINE_PENSTYLELIST_DISPLAY_MODE int 0 Polyline Tool Properties Pen Style List Default View Mode.

user

Preferences in the user category.
Properties:
Name Type Default Description
ADVANCED_PALETTELIST bool false
AMG_VIEW_RESOURCE_FOLDER= string
ANIMATE_WAS_NEVER_RUN bool false
COLORVIEW_SHOW_PALETTELIST bool true
COLOR_SELECTION_STARTINGBUTTON int 0
DBL_MEDIAN_MODULE_STEP_RADIUS double 0.1
DBL_MEDIAN_MODULE_STEP_RADIUS_MAX double 2160
DBL_MEDIAN_MODULE_STEP_RADIUS_MIN double 0
DBL_SHAKE_ANGLE_PARAMETER double 0.1
DBL_SHAKE_NORMAL_PARAMETER double 0.01
DBL_SHAKE_POSITION_PARAMETER double 0.1
DBL_STEP_MATTEBLUR_COLOUR_GAIN double 0.1
DBL_STEP_MATTEBLUR_COLOUR_GAIN_MAX double 1.79769e+308
DBL_STEP_MATTEBLUR_COLOUR_GAIN_MIN double 0
DRAWING_CLOSE_GAP_ON bool false
DRAWING_PRESSURE_CURVE= string
DRAWING_STABILIZER_CATCH_UP bool true
DRAWING_STABILIZER_SHOW_STRING bool true
DRAWING_STABILIZER_SMOOTHING double 0
DRAWING_STABILIZER_WITH_ERASER bool false
DeformationConvertDrawingsTextureSize int 1024
DeformationDeformedControlHandle color #19592aff
DeformationDeformedHandle color #00ff00ff
DeformationDeformedSelectedChild color #dcff00ff
DeformationDeformedSelectedSkeleton color #ffffffff
DeformationDeformedSkeleton color #00ff00ff
DeformationModuleDarkColor color #576a36ff
DeformationModuleLightColor color #25a919ff
DeformationRestingControlHandle color #951f39ff
DeformationRestingHandle color #ff0000ff
DeformationRestingSelectedChild color #ff7f00ff
DeformationRestingSelectedSkeleton color #ffffffff
DeformationRestingSkeleton color #ff0000ff
DeformationScalingFieldSize double 2
DeformationScalingPixelSize double 64
DeformationScalingUsePixelSize bool false
EXPORTMMX_AUDIOCONFIG= string
EXPORTMMX_CUSTOMRESX int 0
EXPORTMMX_DISPLAY string Display
EXPORTMMX_EXPORTALL bool false
EXPORTMMX_LASTSCENE_NAME= string
EXPORTMMX_OUTPUTFILE= string
EXPORTMMX_OUTPUTFORMAT string mov
EXPORTMMX_RANGESTART int 1
EXPORTMMX_RANGESTOP int 318
EXPORTMMX_RESOLUTION int 2
EXPORTMMX_VIDEOAUDIOCONFIG string Enable Sound(true)Enable Video(true)QT(000000000000000000000000000003BE7365616E000000010000000600000000000001AF76696465000000010000001000000000000000227370746C000000010000000000000000726C652000000000002000000300000000207470726C000000010000000000000000000002000000000000000018000000246472617400000001000000000000000000000000000000000000000000000000000000156D70736F00000001000000000000000000000000186D66726100000001000000000000000000000000000000187073667200000001000000000000000000000000000000156266726100000001000000000000000000000000166D70657300000001000000000000000000000000002868617264000000010000000000000000000000000000000000000000000000000000000000000016656E647300000001000000000000000000000000001663666C67000000010000000000000000004400000018636D66720000000100000000000000006170706C00000014636C757400000001000000000000000000000014636465630000000100000000000000000000001C766572730000000100000000000000000003001C000100000000001574726E6300000001000000000000000000000001066973697A00000001000000090000000000000018697764740000000100000000000000000000000000000018696867740000000100000000000000000000000000000018707764740000000100000000000000000000000000000018706867740000000100000000000000000000000000000034636C617000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000001C706173700000000100000000000000000000000000000000000000187363616D000000010000000000000000000000000000001564696E74000000010000000000000000000000001575656E66000000010000000000000000000000008C736F756E0000000100000005000000000000001873736374000000010000000000000000736F777400000018737372740000000100000000000000005622000000000016737373730000000100000000000000000010000000167373636300000001000000000000000000010000001C76657273000000010000000000000000000300140001000000000015656E76690000000100000000000000000100000015656E736F000000010000000000000000010000003F7361766500000001000000020000000000000015666173740000000100000000000000000100000016737374790000000100000000000000000001)
EXPORTMMX_VIDEOCONFIG= string
EXPORT_IMAGE_ALLFRAMES bool false
EXPORT_IMAGE_EXPORTFROM int 1
EXPORT_IMAGE_EXPORTTO int 47
EXPORT_IMAGE_LAST_SCENE_NAME= string
EXPORT_IMAGE_PREVIEW bool false
GUIDE_ALIGN_ENABLED bool true
GUIDE_ERASER_ENABLED bool false
GUIDE_FULL_DISPLAY_ENABLED bool true
GUIDE_GRID_DENSITY int 10
GUIDE_GRID_ENABLED bool false
GUIDE_LOCK_ENABLED bool true
IMPORTIMGDLG_IMAGE_ADDTOLAYER bool false
IMPORTIMGDLG_IMAGE_ALIGNMENT int 4
IMPORTIMGDLG_IMAGE_BITMAP_ART bool true
IMPORTIMGDLG_IMAGE_BITMAP_LAYER_ALIGNMENT int 6
IMPORTIMGDLG_IMAGE_BITMAP_LAYER_TRANSPARENCY int 2
IMPORTIMGDLG_IMAGE_ELEMENTONFILENAME bool false
IMPORTIMGDLG_IMAGE_LASTIMPORT= string
IMPORTIMGDLG_IMAGE_LAYERNAME= string
IMPORTIMGDLG_IMAGE_NEWLAYER bool true
IMPORTIMGDLG_IMAGE_NEWLAYERNAME= string
IMPORTIMGDLG_IMAGE_ONEELEMENT bool true
IMPORTIMGDLG_IMAGE_TRANSPARENCY int 2
IMPORTIMGDLG_IMAGE_VECTORIZATION string Grey
IMPORTIMGDLG_IMAGE_VECTORIZE bool false
LENSFLARE_ANGLE_STEP double 1
LENSFLARE_BLUR_STEP double 0.1
LENSFLARE_INTENSITY_STEP double 1
LENSFLARE_POSITION_STEP double 0.01
LENSFLARE_SIZE_STEP double 0.1
LENSFLARE_SPACING_STEP double 0.1
NAVIGATE_USING_NODE_VIEW_PARENTING bool false
PALETTE_BROWSER_RECOLOR_SELECTED bool false
PARTICLE_ANGLE_STEP double 1
PARTICLE_FIELD_STEP double 0.05
PARTICLE_MAGNITUDE_STEP double 0.01
PARTICLE_UNIT_STEP double 1
PENSTYLE_BITMAP_BRUSH_LIST_SEL int -1
PENSTYLE_BITMAP_ERASER_LIST_SEL int -1
PENSTYLE_BRUSH_LIST_SEL int 0
PENSTYLE_ERASER_LIST_SEL int -1
PENSTYLE_PENCIL_LIST_SEL int 0
PENSTYLE_STAMP_LIST_SEL int -1
PENSTYLE_TEXTURE_QUALITY int 100
PLAYBACK_IN_PERSPECTIVE_VIEW_ENABLED bool false
PLAYBACK_IN_SIDE_VIEW_ENABLED bool false
PLAYBACK_IN_TOP_VIEW_ENABLED bool false
PLAYBACK_IN_XSHEET_VIEW_ENABLED bool false
ParticleNV_actionColor color #b547ffff
ParticleNV_bakerColor color #e2d06eff
ParticleNV_regionColor color #09e1a3ff
ParticleNV_regionCompositeColor color #99c87dff
ParticleNV_shapeColor color #00c8c8ff
ParticleNV_systemCompositeColor color #4b78f4ff
ParticleNV_visualizerColor color #9a18ffff
ParticleShowParticlesAsDotsInOpenGL bool false
RENDER_TEXTUREMEMORY int 1591
RIG_CACHE_DEFAULT_RENDER_POLICY int 2
RIG_CACHE_RESOLUTION_LEVEL int 9
ShiftAndTracePegPosition int 0
ShiftAndTraceShowCrossHair bool true
ShiftAndTraceShowManipulator bool true
ShiftAndTraceShowOutline bool false
ShiftAndTraceShowPegs bool true
TB_EXTERNAL_SCRIPT_PACKAGES_FOLDER= string
TEMPLATE_LIBRARY_PATH0= string
TEMPLATE_LIBRARY_PATH_NB int 1
TIMELINE_EXTRATRACK_CELL_WIDTH_NO_HDPI int 8
TIMELINE_TRACK_CELL_WIDTH_NO_HDPI int 8
TL_LAYERCONNECTION_VISIBLE bool false
TL_LAYERDATAVIEW_VISIBLE bool false
TOOL_APPLY_TO_ALL_LAYERS bool true
TOOL_AUTO_FILL_ELLIPSE bool false
TOOL_AUTO_FILL_PEN bool false
TOOL_AUTO_FILL_POLYLINE bool false
TOOL_AUTO_FILL_RECT bool false
TOOL_AUTO_FILL_STROKE bool false
TOOL_LINE_MODE_STROKE bool false
TOOL_MERGE_WITH_TOP_LAYER_MODE int 0
TOOL_SNAP_MODE_STROKE bool false
TOOL_STROKE_SMOOTH_VALUE double 3
TOOL_TRIM_EXTRA_PEN bool false
TOOL_TRIM_EXTRA_POLYLINE bool false
TOOL_TRIM_EXTRA_STROKE bool false
TOOL_TRIM_MATCH_PEN bool false
TOOL_TRIM_MATCH_POLYLINE bool false
TOOL_TRIM_MATCH_STROKE bool false
TP_PENCIL_PANEL_PENSTYLELIST_DISPLAY_MODE int 2
TP_PEN_PENSTYLELIST_DISPLAY_MODE int 2
WM_SHOW_WS_WEB_MESSAGE bool true
deformationCreatePosedDeformation bool true
particleImageEmitterHorizontalPreviewResolution int 360