Attributes associated to Node types.
These are the types to specify when creating a node, and the corresponding usual node name when creating directly through Harmony's interface. The attributes displayed here can be set and manipulated by calling the displayed names.
These are the types to specify when creating a node, and the corresponding usual node name when creating directly through Harmony's interface. The attributes displayed here can be set and manipulated by calling the displayed names.
Example
// This is how to use this page:
var myNode = $.scn.root.addNode("READ"); // This is the node type as specified for each node under the default display name.
$.log(myNode.type) // This is how to find out the type
myNode.drawing.element = "1" // Sets the drawing.element attribute to display drawing "1"
myNode.drawing.element = {frameNumber: 5, "2"} // If the attribute can be animated, pass a {frameNumber, value} object to set a specific frame;
myNode.attributes.drawing.element.setValue ("2", 5) // also possible to set the attribute directly.
// refer to the node type on this page to find out what properties can be set with what synthax for each Node Type.
Members
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3D-Kinematic-Output
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Attributes present in the node of type: 'SubNodeAnimationFilter'
Properties:
Name Type Description sub_node_name
string Subnode Name. -
3D-Region
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Attributes present in the node of type: 'Particle3dRegion'
Properties:
Name Type Argument Default Description shapetype
generic_enum <optional>
"Sphere" Type. sizex
double 6 Width. sizey
double 6 Height. sizez
double 6 Depth. outerradius
double 6 Max. innerradius
double 0 Min. -
Ambient-Occlusion
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Attributes present in the node of type: 'AmbientOcclusion'
Properties:
Name Type Default Description darkness
double 200 Darkness. zrange
double 1 Shadow Max Depth Range. bias
double 0 Shadow Bias. exponent
double 1 Abruptness. gamma
double 2 Shadow Gamma. blur
double 10 Affected Range. postblur
double 0 Post-Blur. postblurthreshold
double 0.1000 Post-Blur Depth Threshold. useimagecolor
bool false Use Image Colour. color
color ff000000 Light Colour. Properties
Name Type Argument Default Description red
int 0 Red. green
int 0 Green. blue
int 0 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. imagecolorweight
double 50 Image Colour Intensity. invert_matte_port
bool false Invert Matte. -
Animated-Matte-Generator
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Attributes present in the node of type: 'AnimatedMatteGenerator'
Properties:
Name Type Argument Default Description snapradius
double 15 Drag-to-Snap Distance. snapoutlinesonly
bool false Snap to Outlines Only. outputtype
generic_enum <optional>
"Feathered" Type. outputinterpolation
double 0 Interpolation Factor. insidecolor
color ffffffff Inside Colour. Properties
Name Type Argument Default Description red
int 255 Red. green
int 255 Green. blue
int 255 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. outsidecolor
color ffffffff Outside Colour. Properties
Name Type Argument Default Description red
int 255 Red. green
int 255 Green. blue
int 255 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. interpolationmode
generic_enum <optional>
"Distance" Interpolation Mode. colorinterpolation
generic_enum <optional>
"Constant" Colour Interpolation. alphamapping
generic_enum <optional>
"Linear" Alpha Mapping. colorlutdomain
int 100 Colour LUT Domain. alphalutdomain
int 100 Alpha LUT Domain. colorgamma
double 1 Colour Gamma. alphagamma
double 1 Alpha Gamma. colorlut
double 0 Colour LUT. alphalut
double 0 Alpha LUT. snapunderlay
bool false Underlay Art. snapcolor
bool true Colour Art. snapline
bool true Line Art. snapoverlay
bool false Overlay Art. usehints
bool true Enable Hints. snapradiusdraghint
double 20 Drag-to-Snap Distance. snapradiusgeneratehint
double 95 Generated Matte Snap Distance. mindistancepregeneratehints
double 75 Minimum Distance Between Generated Hints. snaphintunderlay
bool false Underlay Art. snaphintcolor
bool true Colour Art. snaphintline
bool false Line Art. snaphintoverlay
bool false Overlay Art. overlayisnote
bool true Use Overlay Layer as Note. contourcentres
string Contour Centres. -
Anti-Flicker
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Attributes present in the node of type: 'FLICKER_BLUR'
Properties:
Name Type Default Description radius
double 0 Radius. -
Apply-Image-Transformation
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Attributes present in the node of type: 'PEG_APPLY3'
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Apply-Peg-Transformation
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Attributes present in the node of type: 'PEG_APPLY3_V2'
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Articulation
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Attributes present in the node of type: 'ArticulationModule'
Properties:
Name Type Argument Default Description influencetype
generic_enum <optional>
"Infinite" Influence Type. influencefade
double 0.5000 Influence Fade Radius. symmetric
bool true Symmetric Ellipse of Influence. transversalradius
double 1 Transversal Influence Radius Left. transversalradiusright
double 1 Transversal Influence Radius Right. longitudinalradiusbegin
double 1 Longitudinal Influence Radius Begin. longitudinalradius
double 1 Longitudinal Influence Radius End. restradius
double 0.5000 Rest Radius. restingorientation
double 0 Resting Orientation. restbias
double 0.4500 Rest Bias. radius
double 0.5000 Radius. orientation
double 0 Orientation. bias
double 0.4500 Bias. -
Auto-Muscle
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Attributes present in the node of type: 'AutoMuscleModule'
Properties:
Name Type Default Description enableleft
bool true Muscle Left. leftstart
double -3 Left Start. leftspan
double 1 Left Span. leftamplitude
double 0.2500 Left Amplitude. enableright
bool true Muscle Right. symmetric
bool false Same as Left. rightstart
double -3 Right Start. rightspan
double 1 Right Span. rightamplitude
double 0.2500 Right Amplitude. -
Auto-Patch
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Attributes present in the node of type: 'AutoPatchModule'
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Baker-Composite
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Attributes present in the node of type: 'ParticleBkerComposite'
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Blending
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Attributes present in the node of type: 'BLEND_MODE_MODULE'
Properties:
Name Type Argument Default Description blend_mode
generic_enum <optional>
"Normal" Blend Mode. flash_blend_mode
generic_enum <optional>
"Normal" SWF Blend Mode. -
Bloom
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Attributes present in the node of type: 'Bloom'
Properties:
Name Type Argument Default Description luminancethresholdthresh
double 75 Threshold. luminancethresholdsoften
bool true Soften Colours. luminancethresholdgamma
double 1.5000 Gamma Correction. luminancethresholdgrey
bool false Output Greyscale Matte. invert_matte_port
bool false Invert Matte. truck_factor
bool true Truck Factor. radius
double 4 Radius. quality
generic_enum <optional>
"High" Quality. composite_src_image
bool true Composite with Source Image. blend_mode
generic_enum <optional>
"Screen" Blend Mode. -
Blur
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Attributes present in the node of type: 'BLUR_RADIAL'
Properties:
Name Type Argument Default Description invert_matte_port
bool false Invert Matte. truck_factor
bool true Truck Factor. radius
double 0 Radius. quality
generic_enum <optional>
"High" Quality. -
Blur-Box
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Attributes present in the node of type: 'BOXBLUR-PLUGIN'
Properties:
Name Type Argument Default Description invert_matte_port
bool false Invert Matte. truck_factor
bool true Truck Factor. bidirectional
bool true Bidirectional. precision
generic_enum <optional>
"Medium 8" Precision. repeat_edge_pixels
bool false Repeat Edge Pixels. directional
bool false Directional. angle
double 0 Angle. iterations
int 1 Number of Iterations. radius
double 0 Radius. width
double 0 Width. length
double 0 Length. fall_off
double 0 Fall Off. -
Blur-Directional
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Attributes present in the node of type: 'BLUR_DIRECTIONAL'
Properties:
Name Type Argument Default Description invert_matte_port
bool false Invert Matte. truck_factor
bool true Truck Factor. fallof_rate
double 0 Falloff Rate. angle
double 0 Angle. radius
double 0 Radius. direction_of_trail
generic_enum <optional>
"Angle" Direction of trail. ignore_alpha
bool false Ignore Alpha. extra_final_blur
bool true Extra Final Blur. -
Blur-Gaussian
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Attributes present in the node of type: 'GAUSSIANBLUR-PLUGIN'
Properties:
Name Type Argument Default Description invert_matte_port
bool false Invert Matte. truck_factor
bool true Truck Factor. bidirectional
bool true Bidirectional. precision
generic_enum <optional>
"Medium 8" Precision. repeat_edge_pixels
bool false Repeat Edge Pixels. directional
bool false Directional. angle
double 0 Angle. iterations
int 1 Number of Iterations. blurriness
double 0 Blurriness. vertical
double 0 Vertical Blurriness. horizontal
double 0 Horizontal Blurriness. -
Blur-Radial-Zoom
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Attributes present in the node of type: 'RADIALBLUR-PLUGIN'
Properties:
Name Type Argument Default Description invert_matte_port
bool false Invert Matte. truck_factor
bool true Truck Factor. bidirectional
bool true Bidirectional. precision
generic_enum <optional>
"Medium 8" Precision. blurriness
double 0 Blurriness. fall_off
double 0 Fall Off. spiral
double 0 Custom. focus
position_2d Focus. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. smoothness
generic_enum <optional>
"Quadratic" Variation. quality
double 1 Quality. legacy
bool false Legacy. -
Blur-Variable
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Attributes present in the node of type: 'BLUR_VARIABLE'
Properties:
Name Type Argument Default Description invert_matte_port
bool false Invert Matte. black_radius
double 0 Black radius. white_radius
double 0 White radius. quality
generic_enum <optional>
"High" Quality. keep_inside_source_image
bool false Keep inside source image. -
Bone
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Attributes present in the node of type: 'BendyBoneModule'
Properties:
Name Type Argument Default Description influencetype
generic_enum <optional>
"Infinite" Influence Type. influencefade
double 0.5000 Influence Fade Radius. symmetric
bool true Symmetric Ellipse of Influence. transversalradius
double 1 Transversal Influence Radius Left. transversalradiusright
double 1 Transversal Influence Radius Right. longitudinalradiusbegin
double 1 Longitudinal Influence Radius Begin. longitudinalradius
double 1 Longitudinal Influence Radius End. restoffset
position_2d Rest Offset. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. restorientation
double 0 Rest Orientation. restradius
double 0.5000 Rest Radius. restbias
double 0.4500 Rest Bias. restlength
double 3 Rest Length. offset
position_2d Offset. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. orientation
double 0 Orientation. radius
double 0.5000 Radius. bias
double 0.4500 Bias. length
double 3 Length. -
Bounce
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Attributes present in the node of type: 'ParticleBounce'
Properties:
Name Type Default Description trigger
int 1 Trigger. friction
double 0.5000 Friction. resilience
double 0.5000 Resilience. cutoff
double 0.5000 Cutoff Speed. -
Brightness-Contrast
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Attributes present in the node of type: 'PLUGIN'
Properties:
Name Type Default Description b
double 0 Brightness. c
double 0 Contrast. -
BrightnessContrast
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Attributes present in the node of type: 'BRIGHTNESS_CONTRAST'
Properties:
Name Type Default Description invert_matte_port
bool false Invert Matte. brightcontrast_legacy_brightness
bool false Legacy Brightness. brightcontrast_brightness_adjustment
double 0 Brightness. brightcontrast_contrast_adjustment
double 0 Contrast. brightcontrast_legacy_contrast
bool false Legacy Contrast. -
Burn-In
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Attributes present in the node of type: 'BurnIn'
Properties:
Name Type Argument Default Description drawbackgroundbox
bool false Add background box. textcolor
color ffffffff Text colour. Properties
Name Type Argument Default Description red
int 255 Red. green
int 255 Green. blue
int 255 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. backgroundcolor
color ff000000 Background colour. Properties
Name Type Argument Default Description red
int 0 Red. green
int 0 Green. blue
int 0 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. size
int 36 Size. frameoffset
int 0 Frame Offset. drawframenumber
bool true Frame Number. drawtimecode
bool true Time code. printinfo
string <optional>
"Environment %e Job %j Scene %s" Scene Name. alignment
generic_enum <optional>
"Left" Alignment. font
int Arial Font. -
Camera
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Attributes present in the node of type: 'CAMERA'
Properties:
Name Type Default Description offset
position_3d Offset. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. z
double 12 Pos z. pivot
position_2d Pivot. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. angle
doublevb 0 Angle. override_scene_fov
bool false Override Scene Fov. fov
doublevb 41.1121 FOV. near_plane
double 0.1000 Near Plane. far_plane
double 1000 Far Plane. -
Cast-Shadow
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Attributes present in the node of type: 'CastShadow'
Properties:
Name Type Argument Default Description lighttype
generic_enum <optional>
"Point" Light Type. shadetype
generic_enum <optional>
"Smooth" Shading Type. anglebias
double 0 Angle Bias. shadowdarkness
double 100 Shadow Darkness. shadowlength
double 0 Shadow Length. shadowbias
double 0 Shadow Bias. samplecount
int 1 Sample Count. samplesize
double 0.5000 Sample Size. softcount
int 1 Soft Shadow Sample Count. softsize
double 1 Soft Shadow Sample Size. softweight
double 1 Soft Shadow Weight. postblur
double 0 Final Blur. postblurthreshold
double 0 Final Blur Threshold. shadownoise
double 0 Shadow Noise. expandsource
int 0 Expand Render Source. shadowgamma
double 1 Shadow Gamma. antialiasbias
int 1 Anti-Alias Bias. antialiasblend
int 1 Anti-Alias Blend. antialiasblur
int 1 Anti-Alias Blur. exponent
double 2 Abruptness. color
color ff000000 Light Colour. Properties
Name Type Argument Default Description red
int 0 Red. green
int 0 Green. blue
int 0 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. useimagecolor
bool false Use Image Colour. imagecolorweight
double 50 Image Colour Intensity. usetruckfactor
bool true Consider Truck Factor. polarmethod
bool false Use Polar Method. invert_matte_port
bool false Invert Matte. -
Channel-Selector
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Attributes present in the node of type: 'COLOR_MASK'
Properties:
Name Type Default Description red
bool true Red. green
bool true Green. blue
bool true Blue. alpha
bool true Alpha. invert_matte_port
bool false Invert Matte. -
Channel-Swap
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Attributes present in the node of type: 'CHANNEL_SWAP'
Properties:
Name Type Argument Default Description redchannelselection
generic_enum <optional>
"Red" Red Channel From. greenchannelselection
generic_enum <optional>
"Green" Green Channel From. bluechannelselection
generic_enum <optional>
"Blue" Blue Channel From. alphachannelselection
generic_enum <optional>
"Alpha" Alpha Channel From. invert_matte_port
bool false Invert Matte. -
Chroma-Keying
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Attributes present in the node of type: 'CHROMA_KEYING'
Properties:
Name Type Default Description invert_matte_port
bool false Invert Matte. color
color ffffffff Color. Properties
Name Type Argument Default Description red
int 255 Red. green
int 255 Green. blue
int 255 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. chroma_key_minimum
double 0 Black Point. chroma_key_maximum
double 255 White Point. chroma_key_filter_intensity
double 1 Blur Passes. chroma_key_sampling
double 2 Adjacent Pixels per Pass. applyfinalthreshold
bool true Threshold Matte. finalthreshold
double 10 Threshold. cutimage
bool true Cut Colour. -
Colour-Art
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Attributes present in the node of type: 'COLOR_ART'
Properties:
Name Type Argument Default Description flatten
bool false Flatten. apply_to_matte_ports
bool false Apply to Matte Ports on Input Effects. antialiasing_quality
generic_enum <optional>
"Ignore" Antialiasing Quality. antialiasing_exponent
double 1 Antialiasing Exponent. -
Colour-Banding
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Attributes present in the node of type: 'FilterBanding'
Properties:
Name Type Default Description threshold1
double 20 Threshold 1. colour1
color ffffffff Colour 1. Properties
Name Type Argument Default Description red
int 255 Red. green
int 255 Green. blue
int 255 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. blur1
double 0 Blur 1. threshold2
double 40 Threshold 2. colour2
color ffffffff Colour 2. Properties
Name Type Argument Default Description red
int 255 Red. green
int 255 Green. blue
int 255 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. blur2
double 0 Blur 2. threshold3
double 20 Threshold 3. colour3
color ffffffff Colour 3. Properties
Name Type Argument Default Description red
int 255 Red. green
int 255 Green. blue
int 255 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. blur3
double 0 Blur 3. threshold4
double 20 Threshold 4. colour4
color ffffffff Colour 4. Properties
Name Type Argument Default Description red
int 255 Red. green
int 255 Green. blue
int 255 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. blur4
double 0 Blur 4. invert_matte_port
bool false Invert Matte. -
Colour-Card
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Attributes present in the node of type: 'COLOR_CARD'
Properties:
Name Type Default Description depth
int 0 Depth. offset_z
double -12 Offset Z. color
color ffffffff Color. Properties
Name Type Argument Default Description red
int 255 Red. green
int 255 Green. blue
int 255 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. invert_matte_port
bool false Invert Matte. -
Colour-Curves
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Attributes present in the node of type: 'COLOR_CURVES'
Properties:
Name Type Description control_point_red_0
color-correction-control-point-attribute Control point. Properties
Name Type Description control
position_2d Control Point. Properties
Name Type Default Description separate
bool Off Separate. x
double 0 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. left_handle
position_2d Left Handle. Properties
Name Type Default Description separate
bool Off Separate. x
double -0.1000 Pos x. y
double -0.1000 Pos y. 2dpoint
point_2d Point. right_handle
position_2d Right Handle. Properties
Name Type Default Description separate
bool Off Separate. x
double 0.1000 Pos x. y
double 0.1000 Pos y. 2dpoint
point_2d Point. control_point_red_1
color-correction-control-point-attribute Control point. Properties
Name Type Description control
position_2d Control Point. Properties
Name Type Default Description separate
bool Off Separate. x
double 1 Pos x. y
double 1 Pos y. 2dpoint
point_2d Point. left_handle
position_2d Left Handle. Properties
Name Type Default Description separate
bool Off Separate. x
double -0.1000 Pos x. y
double -0.1000 Pos y. 2dpoint
point_2d Point. right_handle
position_2d Right Handle. Properties
Name Type Default Description separate
bool Off Separate. x
double 0.1000 Pos x. y
double 0.1000 Pos y. 2dpoint
point_2d Point. control_point_green_0
color-correction-control-point-attribute Control point. Properties
Name Type Description control
position_2d Control Point. Properties
Name Type Default Description separate
bool Off Separate. x
double 0 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. left_handle
position_2d Left Handle. Properties
Name Type Default Description separate
bool Off Separate. x
double -0.1000 Pos x. y
double -0.1000 Pos y. 2dpoint
point_2d Point. right_handle
position_2d Right Handle. Properties
Name Type Default Description separate
bool Off Separate. x
double 0.1000 Pos x. y
double 0.1000 Pos y. 2dpoint
point_2d Point. control_point_green_1
color-correction-control-point-attribute Control point. Properties
Name Type Description control
position_2d Control Point. Properties
Name Type Default Description separate
bool Off Separate. x
double 1 Pos x. y
double 1 Pos y. 2dpoint
point_2d Point. left_handle
position_2d Left Handle. Properties
Name Type Default Description separate
bool Off Separate. x
double -0.1000 Pos x. y
double -0.1000 Pos y. 2dpoint
point_2d Point. right_handle
position_2d Right Handle. Properties
Name Type Default Description separate
bool Off Separate. x
double 0.1000 Pos x. y
double 0.1000 Pos y. 2dpoint
point_2d Point. control_point_blue_0
color-correction-control-point-attribute Control point. Properties
Name Type Description control
position_2d Control Point. Properties
Name Type Default Description separate
bool Off Separate. x
double 0 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. left_handle
position_2d Left Handle. Properties
Name Type Default Description separate
bool Off Separate. x
double -0.1000 Pos x. y
double -0.1000 Pos y. 2dpoint
point_2d Point. right_handle
position_2d Right Handle. Properties
Name Type Default Description separate
bool Off Separate. x
double 0.1000 Pos x. y
double 0.1000 Pos y. 2dpoint
point_2d Point. control_point_blue_1
color-correction-control-point-attribute Control point. Properties
Name Type Description control
position_2d Control Point. Properties
Name Type Default Description separate
bool Off Separate. x
double 1 Pos x. y
double 1 Pos y. 2dpoint
point_2d Point. left_handle
position_2d Left Handle. Properties
Name Type Default Description separate
bool Off Separate. x
double -0.1000 Pos x. y
double -0.1000 Pos y. 2dpoint
point_2d Point. right_handle
position_2d Right Handle. Properties
Name Type Default Description separate
bool Off Separate. x
double 0.1000 Pos x. y
double 0.1000 Pos y. 2dpoint
point_2d Point. control_point_rgb_0
color-correction-control-point-attribute Control point. Properties
Name Type Description control
position_2d Control Point. Properties
Name Type Default Description separate
bool Off Separate. x
double 0 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. left_handle
position_2d Left Handle. Properties
Name Type Default Description separate
bool Off Separate. x
double -0.1000 Pos x. y
double -0.1000 Pos y. 2dpoint
point_2d Point. right_handle
position_2d Right Handle. Properties
Name Type Default Description separate
bool Off Separate. x
double 0.1000 Pos x. y
double 0.1000 Pos y. 2dpoint
point_2d Point. control_point_rgb_1
color-correction-control-point-attribute Control point. Properties
Name Type Description control
position_2d Control Point. Properties
Name Type Default Description separate
bool Off Separate. x
double 1 Pos x. y
double 1 Pos y. 2dpoint
point_2d Point. left_handle
position_2d Left Handle. Properties
Name Type Default Description separate
bool Off Separate. x
double -0.1000 Pos x. y
double -0.1000 Pos y. 2dpoint
point_2d Point. right_handle
position_2d Right Handle. Properties
Name Type Default Description separate
bool Off Separate. x
double 0.1000 Pos x. y
double 0.1000 Pos y. 2dpoint
point_2d Point. control_point_alpha_0
color-correction-control-point-attribute Control point. Properties
Name Type Description control
position_2d Control Point. Properties
Name Type Default Description separate
bool Off Separate. x
double 0 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. left_handle
position_2d Left Handle. Properties
Name Type Default Description separate
bool Off Separate. x
double -0.1000 Pos x. y
double -0.1000 Pos y. 2dpoint
point_2d Point. right_handle
position_2d Right Handle. Properties
Name Type Default Description separate
bool Off Separate. x
double 0.1000 Pos x. y
double 0.1000 Pos y. 2dpoint
point_2d Point. control_point_alpha_1
color-correction-control-point-attribute Control point. Properties
Name Type Description control
position_2d Control Point. Properties
Name Type Default Description separate
bool Off Separate. x
double 1 Pos x. y
double 1 Pos y. 2dpoint
point_2d Point. left_handle
position_2d Left Handle. Properties
Name Type Default Description separate
bool Off Separate. x
double -0.1000 Pos x. y
double -0.1000 Pos y. 2dpoint
point_2d Point. right_handle
position_2d Right Handle. Properties
Name Type Default Description separate
bool Off Separate. x
double 0.1000 Pos x. y
double 0.1000 Pos y. 2dpoint
point_2d Point. -
Colour-Fade
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Attributes present in the node of type: 'COLOR_FADE'
Properties:
Name Type Argument Default Description fadefactor
double 100 Fade. colorspace
generic_enum <optional>
"RGB" Colour Interpolation. hueinterpolation
generic_enum <optional>
"Linear" Hue Interpolation. -
Colour-Levels
-
Attributes present in the node of type: 'COLOR_LEVELS'
Properties:
Name Type Description rgb
levels-channel-params-attribute RGB. Properties
Name Type Default Description input_black
double 0 Input Black. input_white
double 1 Input White. gamma
double 1 Gamma. output_black
double 0 Output Black. output_white
double 1 Output White. red
levels-channel-params-attribute Red. Properties
Name Type Default Description input_black
double 0 Input Black. input_white
double 1 Input White. gamma
double 1 Gamma. output_black
double 0 Output Black. output_white
double 1 Output White. green
levels-channel-params-attribute Green. Properties
Name Type Default Description input_black
double 0 Input Black. input_white
double 1 Input White. gamma
double 1 Gamma. output_black
double 0 Output Black. output_white
double 1 Output White. blue
levels-channel-params-attribute Blue. Properties
Name Type Default Description input_black
double 0 Input Black. input_white
double 1 Input White. gamma
double 1 Gamma. output_black
double 0 Output Black. output_white
double 1 Output White. alpha
levels-channel-params-attribute Alpha. Properties
Name Type Default Description input_black
double 0 Input Black. input_white
double 1 Input White. gamma
double 1 Gamma. output_black
double 0 Output Black. output_white
double 1 Output White. -
Colour-Override
-
Attributes present in the node of type: 'COLOR_OVERRIDE_TVG'
-
Colour-Scale
-
Attributes present in the node of type: 'COLOR_SCALE'
Properties:
Name Type Default Description red
double 1 Red. green
double 1 Green. blue
double 1 Blue. alpha
double 1 Alpha. hue
double 1 Hue. hue_offset
double 0 Hue Offset. saturation
double 1 Saturation. value
double 1 Value. clampneg
bool false Clamp Negative. pre_multiplied_alpha
bool false Pre-multiplied Alpha. invert_matte_port
bool false Invert Matte. -
Colour-Selector
-
Attributes present in the node of type: 'TbdColorSelector'
Properties:
Name Type Default Description selectedcolors
string Selected Colours. applytomatte
bool false Apply to Matte Ports on Input Effects. -
Composite
-
Attributes present in the node of type: 'COMPOSITE'
Properties:
Name Type Argument Default Description composite_mode
generic_enum <optional>
"Pass Through" Mode. flatten_output
bool false Flatten Output. flatten_vector
bool false Vector Flatten Output. composite_2d
bool false 2D. composite_3d
bool false 3D. output_z
generic_enum <optional>
"Leftmost" Output Z. output_z_input_port
int 1 Port For Output Z. apply_focus
bool true Apply Focus. multiplier
double 1 Focus Multiplier. tvg_palette
string compositedPalette Palette Name. merge_vector
bool false Flatten. -
Composite-Generic
-
Attributes present in the node of type: 'COMPOSITE_GENERIC'
Properties:
Name Type Argument Default Description color_operation
generic_enum <optional>
"Apply With Alpha" Colour Operation. intensity_color_red
double 1 Intensity Red. intensity_color_blue
double 1 Intensity Blue. intensity_color_green
double 1 Intensity Green. opacity
double 100 Opacity. alpha_operation
generic_enum <optional>
"Apply" Alpha Operation. output_z
generic_enum <optional>
"Leftmost" Output Z. output_z_input_port
int 1 Port For Output Z. -
Constraint-Switch
-
Attributes present in the node of type: 'Switch'
Properties:
Name Type Default Description active
double 100 ACTIVE. gatenum
int 0 TARGET GATE. uioffsetpos
position_2d GUI OFFSET. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. uiscale
double 1 GUI SCALE. -
Contrast
-
Attributes present in the node of type: 'CONTRAST'
Properties:
Name Type Default Description mid_point
double 0.5000 Mid Point. dark_pixel_adjustement
double 1 Dark Pixel Adjustment. bright_pixel_adjustement
double 1 Bright Pixel Adjustment. invert_matte_port
bool false Invert Matte. -
Crop
-
Attributes present in the node of type: 'CROP'
Properties:
Name Type Argument Default Description res_x
int 1920 X Resolution. res_y
int 1080 Y Resolution. offset_x
double 0 X Offset. offset_y
double 0 Y Offset. draw_frame
bool false Draw Frame. frame_color
color ffffffff Frame Color. Properties
Name Type Argument Default Description red
int 255 Red. green
int 255 Green. blue
int 255 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. enabling
enable <optional>
"Always Enabled" Enabling. Properties
Name Type Argument Default Description filter
generic_enum <optional>
"Always Enabled" Filter. filter_name
string Filter name. filter_res_x
int 720 X resolution. filter_res_y
int 540 Y resolution. -
Curve
-
Attributes present in the node of type: 'CurveModule'
Properties:
Name Type Argument Default Description localreferential
bool true Apply Parent Transformation. influencetype
generic_enum <optional>
"Infinite" Influence Type. influencefade
double 0.5000 Influence Fade Radius. symmetric
bool true Symmetric Ellipse of Influence. transversalradius
double 1 Transversal Influence Radius Left. transversalradiusright
double 1 Transversal Influence Radius Right. longitudinalradiusbegin
double 1 Longitudinal Influence Radius Begin. longitudinalradius
double 1 Longitudinal Influence Radius End. closepath
bool false Close Contour. restlength0
double 2 Rest Length 0. restingorientation0
double 0 Resting Orientation 0. restingoffset
position_2d Resting Offset. Properties
Name Type Default Description separate
bool On Separate. x
double 6 Pos x. y
double 0 Pos y. restlength1
double 2 Rest Length 1. restingorientation1
double 0 Resting Orientation 1. length0
double 2 Length 0. orientation0
double 0 Orientation 0. offset
position_2d Offset. Properties
Name Type Default Description separate
bool On Separate. x
double 6 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. length1
double 2 Length 1. orientation1
double 0 Orientation 1. -
Cutter
-
Attributes present in the node of type: 'CUTTER'
Properties:
Name Type Default Description inverted
bool false Inverted. -
Deformation-AutoFold
-
Attributes present in the node of type: 'AutoFoldModule'
Properties:
Name Type Default Description enable
int 1 Enable AutoFold. length
double 12 Length. -
Deformation-Composite
-
Attributes present in the node of type: 'DeformationCompositeModule'
Properties:
Name Type Argument Default Description outputmatrixonly
bool false Output Kinematic Only. outputselectedonly
bool false Output Selected Port Only. outputkinematicchainselector
generic_enum <optional>
"Rightmost" Output Kinematic Chain. outputkinematicchain
int 1 Output Kinematic Chain Selection. -
Deformation-Fold
-
Attributes present in the node of type: 'FoldModule'
Properties:
Name Type Default Description enable
int 1 Enable Fold. t
double 1 Where. tbefore
double 1 Span Before. tafter
double 1 Span After. angle
double 0 Orientation. length
double 12 Length. -
Deformation-Root
-
Attributes present in the node of type: 'DeformationRootModule'
Properties:
Name Type Argument Default Description deformationquality
generic_enum <optional>
"Very High" Quality. -
Deformation-Scale
-
Attributes present in the node of type: 'DeformationScaleModule'
Properties:
Name Type Default Description enableleft
bool true Scale Left. leftfadein
double 0 Left Fade In. leftfadeout
double 0 Left Fade Out. leftstart
double 0 Left Start. leftspan
double 1 Left Span. leftscale0
double 1 Left Start Scale. leftscale1
double 1 Left End Scale. lefthandleposition0
double 25 Left Start Handle Position. lefthandleposition1
double 25 Left End Handle Position. lefthandlescale0
double 1 Left Start Handle Scale. lefthandlescale1
double 1 Left End Handle Scale. enableright
bool true Scale Right. symmetric
bool false Same as Left. rightfadein
double 0 Right Fade In. rightfadeout
double 0 Right Fade Out. rightstart
double 0 Right Start. rightspan
double 1 Right Span. rightscale0
double 1 Right Start Scale. rightscale1
double 1 Right End Scale. righthandleposition0
double 25 Right Start Handle Position. righthandleposition1
double 25 Right End Handle Position. righthandlescale0
double 1 Right Start Handle Scale. righthandlescale1
double 1 Right End Handle Scale. -
Deformation-Switch
-
Attributes present in the node of type: 'DeformationSwitchModule'
Properties:
Name Type Argument Default Description vectorquality
generic_enum <optional>
"Very High" Vector Quality. fadeexponent
double 3 Influence Fade Exponent. fadeinside
bool false Fade Inside Zones. enabledeformation
int 1 Enable Deformation. chainselectionreference
int 1 Kinematic Chain Selection Reference. -
Deformation-Uniform-Scale
-
Attributes present in the node of type: 'DeformationUniformScaleModule'
Properties:
Name Type Default Description scale
double 1 Scale. -
Deformation-Wave
-
Attributes present in the node of type: 'DeformationWaveModule'
Properties:
Name Type Default Description enableleft
bool true Wave Left. leftstart
double 0 Left Start. leftspan
double 10 Left Span. leftoffsett
double 0 Left Offset Deformer. leftamplitude
double 1 Left Amplitude. leftoffset
double 1 Left Offset Scaling. leftperiod
double 1 Left Period. enableright
bool true Wave Right. symmetric
bool false Same as Left. rightstart
double 0 Right Start. rightspan
double 10 Right Span. rightoffsett
double 0 Right Offset Deformer. rightamplitude
double 1 Right Amplitude. rightoffset
double 1 Right Offset Scaling. rightperiod
double 1 Right Period. -
Display
-
Attributes present in the node of type: 'DISPLAY'
-
Dither
-
Attributes present in the node of type: 'DITHER'
Properties:
Name Type Default Description magnitude
double 1 Magnitude. correlate
bool false Correlate. random
bool true Random. -
Drawing
-
Attributes present in the node of type: 'READ'
Properties:
Name Type Argument Default Description enable_3d
bool false Enable 3D. face_camera
bool false Face Camera. camera_alignment
generic_enum <optional>
"None" Camera Alignment. offset
position_3d Position. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. z
double 0 Pos z. 3dpath
path_3d Path. scale
scale_3d Scale. Properties
Name Type Default Description separate
bool On Separate. in_fields
bool Off In fields. xy
doublevb 1 Scale. x
doublevb 1 Scale x. y
doublevb 1 Scale y. z
doublevb 1 Scale z. rotation
rotation_3d Rotation. Properties
Name Type Default Description separate
bool Off Separate. anglex
doublevb 0 Angle_x. angley
doublevb 0 Angle_y. anglez
doublevb 0 Angle_z. quaternionpath
quaternion_path Quaternion. angle
alias 0 Angle. skew
double 0 Skew. pivot
position_3d Pivot. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. z
double 0 Pos z. spline_offset
position_3d Spline Offset. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. z
double 0 Pos z. ignore_parent_peg_scaling
bool false Ignore Parent Scaling. disable_field_rendering
bool false Disable Field Rendering. depth
int 0 Depth. enable_min_max_angle
bool false Enable Min/Max Angle. min_angle
double -360 Min Angle. max_angle
double 360 Max Angle. nail_for_children
bool false Nail for Children. ik_hold_orientation
bool false Hold Orientation in IK. ik_hold_x
bool false Hold X in IK. ik_hold_y
bool false Hold Y in IK. ik_excluded
bool false Is Excluded from IK. ik_can_rotate
bool true Can Rotate during IK. ik_can_translate_x
bool false Can Translate in X during IK. ik_can_translate_y
bool false Can Translate in Y during IK. ik_bone_x
double 0.2000 X Direction of Bone. ik_bone_y
double 0 Y Direction of Bone. ik_stiffness
double 1 Stiffness of Bone. drawing
drawing C:/Users/mathieuc/Documents/NewScene/elements/Drawing/Drawing-1.tvg Drawing. Properties
Name Type Default Description element_mode
bool On Element Mode. element
element unknown Element. Properties
Name Type Description layer
string Layer. custom_name
custom_name Custom Name. Properties
Name Type Default Description name
string Local Name. timing
timing Timing. extension
string tga Extension. field_chart
double 12 FieldChart. read_overlay
bool true Overlay Art Enabled. read_line_art
bool true Line Art Enabled. read_color_art
bool true Colour Art Enabled. read_underlay
bool true Underlay Art Enabled. overlay_art_drawing_mode
generic_enum <optional>
"Vector" Overlay Art Type. line_art_drawing_mode
generic_enum <optional>
"Vector" Line Art Type. color_art_drawing_mode
generic_enum <optional>
"Vector" Colour Art Type. underlay_art_drawing_mode
generic_enum <optional>
"Vector" Underlay Art Type. pencil_line_deformation_preserve_thickness
bool false Preserve Line Thickness. pencil_line_deformation_quality
generic_enum <optional>
"Low" Pencil Lines Quality. pencil_line_deformation_smooth
int 1 Pencil Lines Smoothing. pencil_line_deformation_fit_error
double 3 Fit Error. read_color
bool true Colour. read_transparency
bool true Transparency. color_transformation
generic_enum <optional>
"Linear" Colour Space. color_space
string Colour Space. apply_matte_to_color
generic_enum <optional>
"Premultiplied with Black" Transparency Type. enable_line_texture
bool true Enable Line Texture. antialiasing_quality
generic_enum <optional>
"High" Antialiasing Quality. antialiasing_exponent
double 1 Antialiasing Exponent. opacity
double 100 Opacity. texture_filter
generic_enum <optional>
"Nearest (Filtered)" Texture Filter. adjust_pencil_thickness
bool false Adjust Pencil Lines Thickness. normal_line_art_thickness
bool true Normal Thickness. zoom_independent_line_art_thickness
generic_enum <optional>
"Scale Independent" Scale Independent. mult_line_art_thickness
double 1 Proportional. add_line_art_thickness
double 0 Constant. min_line_art_thickness
double 0 Minimum. max_line_art_thickness
double 0 Maximum. use_drawing_pivot
generic_enum <optional>
"Apply Embedded Pivot on Drawing Layer" Use Embedded Pivots. flip_hor
bool false Flip Horizontal. flip_vert
bool false Flip Vertical. turn_before_alignment
bool false Turn Before Alignment. no_clipping
bool false No Clipping. x_clip_factor
int 0 Clipping Factor (x). y_clip_factor
int 0 Clipping Factor (y). alignment_rule
generic_enum <optional>
"Center First Page" Alignment Rule. morphing_velo
double 0 Morphing Velocity. can_animate
bool false Animate Using Animation Tools. tile_horizontal
bool false Tile Horizontally. tile_vertical
bool false Tile Vertically. invert_matte_port
bool false Invert Matte. -
Dynamic-Spring
-
Attributes present in the node of type: 'DynamicSpring'
Properties:
Name Type Default Description active
double 100 Active. matchexposures
bool false Match Animation on Active Attribute. tensionx
double 7 Tension X. inertiax
double 80 Inertia X. tensiony
double 7 Tension Y. inertiay
double 80 Inertia Y. tensionz
double 7 Tension Z. inertiaz
double 80 Inertia Z. tensionscale
double 7 Tension Scale. inertiascale
double 80 Inertia Scale. tensionskew
double 7 Tension Skew. inertiaskew
double 80 Inertia Skew. tensionrotate
double 7 Tension Rotate. inertiarotate
double 80 Inertia Rotate. pignore
double 0 Ignore Parents. parentname
string Parent's Name. -
Explosion
-
Attributes present in the node of type: 'ParticleExplosion'
Properties:
Name Type Default Description trigger
int 1 Trigger. explosionx
double 0 X. explosiony
double 0 Y. explosionz
double 0 Z. explosionradius
double 3 Radius. explosionsigma
double 1 Sigma. explosionmagnitude
double 5 Magnitude. explosionepsilon
double 0.0010 Epsilon. -
External
-
Attributes present in the node of type: 'EXTERNAL'
Properties:
Name Type Default Description program_name
string External Program. program_input
string Program First Input File ($IN1). program_input2
string Program Second Input File ($IN2). program_output
string Program Output File ($OUT). extension
string TGA Extension ($EXT). program_num_param
double 0 Numerical Parameter 1 ($NUM). program_uniqueid
bool true Generate Unique FileNames. program_num_param_2
double 0 Numerical Parameter 2 ($NUM2). program_num_param_3
double 0 Numerical Parameter 3 ($NUM3). program_num_param_4
double 0 Numerical Parameter 4 ($NUM4). program_num_param_5
double 0 Numerical Parameter 5 ($NUM5). -
Field-Chart
-
Attributes present in the node of type: 'FIELD_CHART'
Properties:
Name Type Argument Default Description enable_3d
bool false Enable 3D. face_camera
bool false Face Camera. camera_alignment
generic_enum <optional>
"None" Camera Alignment. offset
position_3d Position. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. z
double 0 Pos z. 3dpath
path_3d Path. scale
scale_3d Scale. Properties
Name Type Default Description separate
bool On Separate. in_fields
bool Off In fields. xy
doublevb 1 Scale. x
doublevb 1 Scale x. y
doublevb 1 Scale y. z
doublevb 1 Scale z. rotation
rotation_3d Rotation. Properties
Name Type Default Description separate
bool Off Separate. anglex
doublevb 0 Angle_x. angley
doublevb 0 Angle_y. anglez
doublevb 0 Angle_z. quaternionpath
quaternion_path Quaternion. angle
alias 0 Angle. skew
double 0 Skew. pivot
position_3d Pivot. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. z
double 0 Pos z. spline_offset
position_3d Spline Offset. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. z
double 0 Pos z. ignore_parent_peg_scaling
bool false Ignore Parent Scaling. disable_field_rendering
bool false Disable Field Rendering. depth
int 0 Depth. enable_min_max_angle
bool false Enable Min/Max Angle. min_angle
double -360 Min Angle. max_angle
double 360 Max Angle. nail_for_children
bool false Nail for Children. ik_hold_orientation
bool false Hold Orientation in IK. ik_hold_x
bool false Hold X in IK. ik_hold_y
bool false Hold Y in IK. ik_excluded
bool false Is Excluded from IK. ik_can_rotate
bool true Can Rotate during IK. ik_can_translate_x
bool false Can Translate in X during IK. ik_can_translate_y
bool false Can Translate in Y during IK. ik_bone_x
double 0.2000 X Direction of Bone. ik_bone_y
double 0 Y Direction of Bone. ik_stiffness
double 1 Stiffness of Bone. drawing
drawing Drawing. Properties
Name Type Default Description element_mode
bool On Element Mode. element
element unknown Element. Properties
Name Type Description layer
string Layer. custom_name
custom_name Custom Name. Properties
Name Type Default Description name
string Local Name. timing
timing Timing. extension
string tga Extension. field_chart
double 12 FieldChart. read_overlay
bool true Overlay Art Enabled. read_line_art
bool true Line Art Enabled. read_color_art
bool true Colour Art Enabled. read_underlay
bool true Underlay Art Enabled. overlay_art_drawing_mode
generic_enum <optional>
"Vector" Overlay Art Type. line_art_drawing_mode
generic_enum <optional>
"Vector" Line Art Type. color_art_drawing_mode
generic_enum <optional>
"Vector" Colour Art Type. underlay_art_drawing_mode
generic_enum <optional>
"Vector" Underlay Art Type. pencil_line_deformation_preserve_thickness
bool false Preserve Line Thickness. pencil_line_deformation_quality
generic_enum <optional>
"Low" Pencil Lines Quality. pencil_line_deformation_smooth
int 1 Pencil Lines Smoothing. pencil_line_deformation_fit_error
double 3 Fit Error. read_color
bool true Colour. read_transparency
bool true Transparency. color_transformation
generic_enum <optional>
"Linear" Colour Space. color_space
string Colour Space. apply_matte_to_color
generic_enum <optional>
"Premultiplied with Black" Transparency Type. enable_line_texture
bool true Enable Line Texture. antialiasing_quality
generic_enum <optional>
"Medium" Antialiasing Quality. antialiasing_exponent
double 1 Antialiasing Exponent. opacity
double 100 Opacity. texture_filter
generic_enum <optional>
"Nearest (Filtered)" Texture Filter. adjust_pencil_thickness
bool false Adjust Pencil Lines Thickness. normal_line_art_thickness
bool true Normal Thickness. zoom_independent_line_art_thickness
generic_enum <optional>
"Scale Independent" Scale Independent. mult_line_art_thickness
double 1 Proportional. add_line_art_thickness
double 0 Constant. min_line_art_thickness
double 0 Minimum. max_line_art_thickness
double 0 Maximum. use_drawing_pivot
generic_enum <optional>
"Apply Embedded Pivot on Drawing Layer" Use Embedded Pivots. flip_hor
bool false Flip Horizontal. flip_vert
bool false Flip Vertical. turn_before_alignment
bool false Turn Before Alignment. no_clipping
bool false No Clipping. x_clip_factor
int 0 Clipping Factor (x). y_clip_factor
int 0 Clipping Factor (y). alignment_rule
generic_enum <optional>
"Center First Page" Alignment Rule. morphing_velo
double 0 Morphing Velocity. can_animate
bool true Animate Using Animation Tools. tile_horizontal
bool false Tile Horizontally. tile_vertical
bool false Tile Vertically. size
generic_enum <optional>
"12" Size. opaque
bool false Opaque. -
Flatten
-
Attributes present in the node of type: 'FLATTEN'
-
Focus
-
Attributes present in the node of type: 'FOCUS_SET'
Properties:
Name Type Argument Default Description mirror
bool true Mirror. ratio
double 2 Mirror Front/Back Ratio. radius
simple_bezier (Curve) Radius. quality
generic_enum <optional>
"High" Quality. -
Focus-Multiplier
-
Attributes present in the node of type: 'FOCUS_APPLY'
Properties:
Name Type Default Description multiplier
double 1 Multiplier. -
Free-Form-Deformer
-
Attributes present in the node of type: 'FreeFormDeformation'
Properties:
Name Type Argument Default Description deformationquality
generic_enum <optional>
"Very High" Deformation Quality. -
Game-Bone
-
Attributes present in the node of type: 'GameBoneModule'
Properties:
Name Type Default Description restoffset
position_2d Rest Offset. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. restorientation
double 0 Rest Orientation. restradius
double 0.5000 Rest Radius. restbias
double 0.4500 Rest Bias. restlength
double 3 Rest Length. offset
position_2d Offset. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. orientation
double 0 Orientation. radius
double 0.5000 Radius. bias
double 0.4500 Bias. length
double 3 Length. -
Gamma
-
Attributes present in the node of type: 'Gamma'
Properties:
Name Type Default Description rgb_gamma
double 1 RGB Gamma. red_gamma
double 1 Red Gamma. green_gamma
double 1 Green Gamma. blue_gamma
double 1 Blue Gamma. alpha_gamma
double 1 Alpha Gamma. -
Glow
-
Attributes present in the node of type: 'GLOW'
Properties:
Name Type Argument Default Description truck_factor
bool true Truck Factor. blur_type
generic_enum <optional>
"Radial" Blur Type. radius
double 0 Radius. directional_angle
double 0 Directional Angle. directional_falloff_rate
double 1 Directional Falloff Rate. use_matte_color
bool false Use Source Colour. invert_matte
bool false Invert Matte. color
color ff646464 Color. Properties
Name Type Argument Default Description red
int 100 Red. green
int 100 Green. blue
int 100 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. multiplicative
bool false Multiplicative. colour_gain
double 1 Intensity. -
Glue
-
Attributes present in the node of type: 'GLUE'
Properties:
Name Type Argument Default Description invert_matte_port
bool true Invert Matte. bias
double 0.5000 Bias. tension
double 1 Tension. type
generic_enum <optional>
"Curve" Type. use_z
bool true Use Z for Composition Order. a_over_b
bool true A Over B. spread_a
bool false Spread A. -
Gradient
-
Attributes present in the node of type: 'GRADIENT-PLUGIN'
Properties:
Name Type Argument Default Description depth
int 0 Depth. invert_matte_port
bool false Invert Matte. type
generic_enum <optional>
"Linear" Gradient Type. 0
position_2d Position 0. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 12 Pos y. 2dpoint
point_2d Point. 1
position_2d Position 1. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double -12 Pos y. 2dpoint
point_2d Point. color0
color ff000000 Colour 0. Properties
Name Type Argument Default Description red
int 0 Red. green
int 0 Green. blue
int 0 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. color1
color ffffffff Colour 1. Properties
Name Type Argument Default Description red
int 255 Red. green
int 255 Green. blue
int 255 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. offset_z
double 0 Offset Z. -
Grain
-
Attributes present in the node of type: 'GRAIN'
Properties:
Name Type Default Description invert_matte_port
bool false Invert Matte. noise
double 0.3000 Noise. smooth
double 0 Smooth. random
bool true Random At Each Frame. seed
int 0 Seed Value. -
Gravity
-
Attributes present in the node of type: 'ParticleGravity'
Properties:
Name Type Default Description trigger
int 1 Trigger. applygravity
bool true Apply Gravity. directionx
double 0 X Direction. directiony
double -1 Y Direction. directionz
double 0 Z Direction. relativegravity
bool false Apply Gravity between Particles (Relative Gravity). relativemagnitude
double 1 Relative Gravity Magnitude. relativegravityepsilon
double 0.0010 Relative Gravity Epsilon. relativegravitymaxradius
double 2 Relative Gravity Maximum Distance. -
Greyscale
-
Attributes present in the node of type: 'COLOR2BW'
Properties:
Name Type Default Description percent
double 100 Percent. matte_output
bool false Matte Output. invert_matte_port
bool false Invert Matte. -
Grid
-
Attributes present in the node of type: 'Grid'
Properties:
Name Type Default Description size
int 12 Size. aspect
double 1.3333 Aspect. showtext
bool true Display Text. gridcolor
color ff000000 Color. Properties
Name Type Argument Default Description red
int 0 Red. green
int 0 Green. blue
int 0 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. bgcolor
color ffffffff Color. Properties
Name Type Argument Default Description red
int 255 Red. green
int 255 Green. blue
int 255 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. opaque
bool false Fill. fitvertical
bool true Fit Vertical. -
Group
-
Attributes present in the node of type: 'GROUP'
Properties:
Name Type Default Description [editor="
string . target_composite
string Target Composite. timeline_module
string Substitute Node in Timeline. mask
bool false Mask Flag. publish_to_parents
bool true Publish to Parent Groups. -
Highlight
-
Attributes present in the node of type: 'HIGHLIGHT'
Properties:
Name Type Argument Default Description truck_factor
bool true Truck Factor. blur_type
generic_enum <optional>
"Radial" Blur Type. radius
double 2 Radius. directional_angle
double 0 Directional Angle. directional_falloff_rate
double 1 Directional Falloff Rate. use_matte_color
bool false Use Matte Colour. invert_matte
bool false Invert Matte. color
color 64646464 Color. Properties
Name Type Argument Default Description red
int 100 Red. green
int 100 Green. blue
int 100 Blue. alpha
int 100 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. multiplicative
bool false Multiplicative. colour_gain
double 1 Intensity. invert_matte_port
bool false Invert Matte. -
Hue-Saturation
-
Attributes present in the node of type: 'HUE_SATURATION'
Properties:
Name Type Default Description masterrangecolor
hue_range Master. Properties
Name Type Default Description hue_shift
double 0 Hue. saturation
double 0 Saturation. lightness
double 0 Lightness. redrangecolor
hue_range Reds. Properties
Name Type Default Description hue_shift
double 0 Hue. saturation
double 0 Saturation. lightness
double 0 Lightness. low_range
double 345 LowRange. high_range
double 15 HighRange. low_falloff
double 30 LowFalloff. high_falloff
double 30 HighFalloff. greenrangecolor
hue_range Greens. Properties
Name Type Default Description hue_shift
double 0 Hue. saturation
double 0 Saturation. lightness
double 0 Lightness. low_range
double 105 LowRange. high_range
double 135 HighRange. low_falloff
double 30 LowFalloff. high_falloff
double 30 HighFalloff. bluerangecolor
hue_range Blues. Properties
Name Type Default Description hue_shift
double 0 Hue. saturation
double 0 Saturation. lightness
double 0 Lightness. low_range
double 225 LowRange. high_range
double 255 HighRange. low_falloff
double 30 LowFalloff. high_falloff
double 30 HighFalloff. cyanrangecolor
hue_range Cyans. Properties
Name Type Default Description hue_shift
double 0 Hue. saturation
double 0 Saturation. lightness
double 0 Lightness. low_range
double 165 LowRange. high_range
double 195 HighRange. low_falloff
double 30 LowFalloff. high_falloff
double 30 HighFalloff. magentarangecolor
hue_range Magentas. Properties
Name Type Default Description hue_shift
double 0 Hue. saturation
double 0 Saturation. lightness
double 0 Lightness. low_range
double 285 LowRange. high_range
double 315 HighRange. low_falloff
double 30 LowFalloff. high_falloff
double 30 HighFalloff. yellowrangecolor
hue_range Yellows. Properties
Name Type Default Description hue_shift
double 0 Hue. saturation
double 0 Saturation. lightness
double 0 Lightness. low_range
double 45 LowRange. high_range
double 75 HighRange. low_falloff
double 30 LowFalloff. high_falloff
double 30 HighFalloff. colorizeenable
bool false Colorize. colorizehsl
hsl Colorize HSL. Properties
Name Type Default Description hue
double 0 Hue. saturation
double 25 Saturation. lightness
double 0 Lightness. resetred
push_button Reset Range. resetgreen
push_button Reset Range. resetblue
push_button Reset Range. resetcyan
push_button Reset Range. resetmagenta
push_button Reset Range. resetyellow
push_button Reset Range. invert_matte_port
bool false Invert Matte. -
Image-Fracture
-
Attributes present in the node of type: 'ParticleImageEmitter'
Properties:
Name Type Argument Default Description trigger
int 0 Trigger. ageatbirth
double 0 Age at Birth. ageatbirthstd
double 0 Age at Birth Standard Deviation. mass
double 1 Particles Mass. typechoosingstrategy
generic_enum <optional>
"Sequentially Assign Type Number" Type Generation Strategy. particletype0
int 1 Particle Type 0. particletype1
int 1 Particle Type 1. particlesize
double 1 Size over Age. overridevelocity
bool false Align Initial Velocity. blend_mode
generic_enum <optional>
"Normal" Blend Mode. blendintensity
double 100 Blend Intensity. colouringstrategy
generic_enum <optional>
"Use Drawing Colour" Colouring Strategy. particlecolour
color ffffffff Colour. Properties
Name Type Argument Default Description red
int 255 Red. green
int 255 Green. blue
int 255 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. alignwithdirection
bool true Align with Direction. userotation
bool false Use Rotation of Particle. directionalscale
bool false Directional Scale. directionalscalefactor
double 1 Directional Scale Exponent Factor. keepvolume
bool true Keep Volume. blur
generic_enum <optional>
"No Blur" Blur. blurintensity
double 1 Blur Intensity. blurfallof
double 0.5000 Falloff Rate. flipwithdirectionx
bool false Flip X Axis to Match Direction. flipwithdirectiony
bool false Flip Y Axis to Match Direction. alignwithdirectionaxis
generic_enum <optional>
"Positive X" Axis to Align. -
Image-Switch
-
Attributes present in the node of type: 'ImageSwitch'
Properties:
Name Type Default Description port_index
int 0 Port Index. -
Increase-Opacity
-
Attributes present in the node of type: 'IncreaseOpacity'
Properties:
Name Type Default Description factor
double 1.8000 Factor. invert_matte_port
bool false Invert Matte. -
Kill
-
Attributes present in the node of type: 'ParticleKill'
Properties:
Name Type Default Description trigger
int 1 Trigger. handlenaturaldeth
bool true Use Maximum Lifespan. killyounger
bool false Kill Younger. killyoungerthan
int -1 Kill Younger than. killolder
bool true Kill Older. killolderthan
int 100 Kill Older than. -
Kinematic-Output
-
Attributes present in the node of type: 'KinematicOutputModule'
-
Layer-Selector
-
Attributes present in the node of type: 'LAYER_SELECTOR'
Properties:
Name Type Argument Default Description flatten
bool false Flatten. apply_to_matte_ports
bool false Apply to Matte Ports on Input Effects. antialiasing_quality
generic_enum <optional>
"Ignore" Antialiasing Quality. antialiasing_exponent
double 1 Antialiasing Exponent. read_overlay
bool false Read Overlay. read_lineart
bool true Read LineArt. read_colourart
bool true Read ColourArt. read_underlay
bool false Read Underlay. -
LensFlare
-
Attributes present in the node of type: 'LensFlare'
Properties:
Name Type Argument Default Description blend_mode
generic_enum <optional>
"Normal" Blend Mode. flash_blend_mode
generic_enum <optional>
"Normal" SWF Blend Mode. usergba
bool false Blend Mode: Normal/Screen. brightenable
bool true On/Off. brightness
double 100 Intensity. brightcolor
color ffffffff Color. Properties
Name Type Argument Default Description red
int 255 Red. green
int 255 Green. blue
int 255 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. positionx
double 6 PositionX. positiony
double 6 PositionY. positionz
double 0 PositionZ. flareconfig
generic_enum <optional>
"Type 1" Flare Type. enable1
bool true Enable/Disable. size1
double 0.7500 Size. position1
double 0 Position. drawing1
int 1 Drawing. blur1
double 0 Blur Intensity. enable2
bool true Enable/Disable. size2
double 0.8000 Size. position2
double 2 Position. drawing2
int 2 Drawing. blur2
double 0 Blur Intensity. enable3
bool true Enable/Disable. size3
double 1.2000 Size. position3
double -0.2000 Position. drawing3
int 3 Drawing. blur3
double 0 Blur Intensity. enable4
bool true Enable/Disable. size4
double 0.6500 Size. position4
double 0.7500 Position. drawing4
int 4 Drawing. blur4
double 0 Blur Intensity. enable5
bool true Enable/Disable. size5
double 1 Size. position5
double 2 Position. drawing5
int 5 Drawing. blur5
double 0 Blur Intensity. enable6
bool true Enable/Disable. size6
double 1 Size. position6
double 0 Position. drawing6
int 6 Drawing. blur6
double 0 Blur Intensity. enable7
bool true Enable/Disable. size7
double 0.8000 Size. position7
double 2 Position. drawing7
int 7 Drawing. blur7
double 0 Blur Intensity. enable8
bool true Enable/Disable. size8
double 0.5500 Size. position8
double -0.3000 Position. drawing8
int 8 Drawing. blur8
double 0 Blur Intensity. enable9
bool true Enable/Disable. size9
double 0.6500 Size. position9
double 1.2500 Position. drawing9
int 9 Drawing. blur9
double 0 Blur Intensity. enable10
bool true Enable/Disable. size10
double 0.5500 Size. position10
double 2.3000 Position. drawing10
int 10 Drawing. blur10
double 0 Blur Intensity. -
Light-Position
-
Attributes present in the node of type: 'LightPosition'
Properties:
Name Type Description position0
position_3d Position. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. z
double 0 Pos z. 3dpath
path_3d Path. position1
position_3d Look at. Properties
Name Type Default Description separate
bool On Separate. x
double 1 Pos x. y
double 0 Pos y. z
double 0 Pos z. 3dpath
path_3d Path. -
Light-Shader
-
Attributes present in the node of type: 'LightShader'
Properties:
Name Type Argument Default Description lighttype
generic_enum <optional>
"Directional" Light Type. floodangle
double 90 Cone Angle. floodsharpness
double 0 Diffusion. floodradius
double 2000 Falloff. pointelevation
double 200 Light Source Elevation. anglethreshold
double 90 Surface Reflectivity. shadetype
generic_enum <optional>
"Smooth" Shading Type. bias
double 0.1000 Bias. exponent
double 2 Abruptness. lightcolor
color ffc8c8c8 Light Colour. Properties
Name Type Argument Default Description red
int 200 Red. green
int 200 Green. blue
int 200 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. flatten
bool true Flatten Fx. useimagecolor
bool false Use image Colour. imagecolorweight
double 50 Image Colour Intensity. adjustlevel
bool false Adjust Light Intensity. adjustedlevel
double 75 Intensity. scale
double 1 Multiplier. usesurface
bool false Use Surface Lighting. speculartransparency
double 100 Specular Transparency. specularity
double 100 Specular Strength. distancefalloff
double 0 Distance Falloff. -
Line-Art
-
Attributes present in the node of type: 'LINE_ART'
Properties:
Name Type Argument Default Description flatten
bool false Flatten. apply_to_matte_ports
bool false Apply to Matte Ports on Input Effects. antialiasing_quality
generic_enum <optional>
"Ignore" Antialiasing Quality. antialiasing_exponent
double 1 Antialiasing Exponent. -
Luminance-Threshold
-
Attributes present in the node of type: 'LuminanceThreshold'
Properties:
Name Type Default Description luminancethresholdthresh
double 75 Threshold. luminancethresholdsoften
bool true Soften Colours. luminancethresholdgamma
double 1.5000 Gamma Correction. luminancethresholdgrey
bool false Output Greyscale Matte. invert_matte_port
bool false Invert Matte. -
MasterController
-
Attributes present in the node of type: 'MasterController'
Properties:
Name Type Argument Default Description [specs_editor="
string Specifications. script_editor
file_editor . init_script
file_editor . cleanup_script
file_editor . ui_script
file_editor . ui_data
string . files
file_library . show_controls_mode
generic_enum <optional>
"Normal" Show Controls Mode. -
Matte-Blur
-
Attributes present in the node of type: 'MATTE_BLUR'
Properties:
Name Type Argument Default Description truck_factor
bool true Truck Factor. blur_type
generic_enum <optional>
"Radial" Blur Type. radius
double 0 Radius. directional_angle
double 0 Directional Angle. directional_falloff_rate
double 1 Directional Falloff Rate. use_matte_color
bool false Use Matte Colour. invert_matte
bool false Invert Matte. color
color ffffffff Color. Properties
Name Type Argument Default Description red
int 255 Red. green
int 255 Green. blue
int 255 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. multiplicative
bool false Multiplicative. colour_gain
double 1 Intensity. -
Matte-Composite
-
Attributes present in the node of type: 'MATTE_COMPOSITE'
-
Matte-Resize
-
Attributes present in the node of type: 'MATTE_RESIZE'
Properties:
Name Type Default Description radius
double 0 Radius. -
Maya-Batch-Render
-
Attributes present in the node of type: 'SCRIPT_MODULE'
Properties:
Name Type Description [specs_editor="
string Specifications. script_editor
file_editor . init_script
file_editor . cleanup_script
file_editor . ui_script
file_editor . ui_data
string . files
file_library . renderer
string renderer. -
Median
-
Attributes present in the node of type: 'MedianFilter'
Properties:
Name Type Default Description invert_matte_port
bool false Invert Matte. radius
double 0 Radius. bitdepth
int 256 Colour Depth. -
Mesh-Warp
-
Attributes present in the node of type: 'BezierMesh'
Properties:
Name Type Argument Default Description mesh
array_position_2d Mesh. Properties
Name Type Default Description size
int 105 Size. meshpoint0x0
position_2d MeshPoint0x0. Properties
Name Type Default Description separate
bool On Separate. x
double -12 Pos x. y
double -12 Pos y. 2dpoint
point_2d Point. meshpoint0x1
position_2d MeshPoint0x1. Properties
Name Type Default Description separate
bool On Separate. x
double -10 Pos x. y
double -12 Pos y. 2dpoint
point_2d Point. meshpoint0x2
position_2d MeshPoint0x2. Properties
Name Type Default Description separate
bool On Separate. x
double -8 Pos x. y
double -12 Pos y. 2dpoint
point_2d Point. meshpoint0x3
position_2d MeshPoint0x3. Properties
Name Type Default Description separate
bool On Separate. x
double -6 Pos x. y
double -12 Pos y. 2dpoint
point_2d Point. meshpoint0x4
position_2d MeshPoint0x4. Properties
Name Type Default Description separate
bool On Separate. x
double -4 Pos x. y
double -12 Pos y. 2dpoint
point_2d Point. meshpoint0x5
position_2d MeshPoint0x5. Properties
Name Type Default Description separate
bool On Separate. x
double -2 Pos x. y
double -12 Pos y. 2dpoint
point_2d Point. meshpoint0x6
position_2d MeshPoint0x6. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double -12 Pos y. 2dpoint
point_2d Point. meshpoint0x7
position_2d MeshPoint0x7. Properties
Name Type Default Description separate
bool On Separate. x
double 2 Pos x. y
double -12 Pos y. 2dpoint
point_2d Point. meshpoint0x8
position_2d MeshPoint0x8. Properties
Name Type Default Description separate
bool On Separate. x
double 4 Pos x. y
double -12 Pos y. 2dpoint
point_2d Point. meshpoint0x9
position_2d MeshPoint0x9. Properties
Name Type Default Description separate
bool On Separate. x
double 6 Pos x. y
double -12 Pos y. 2dpoint
point_2d Point. meshpoint0x10
position_2d MeshPoint0x10. Properties
Name Type Default Description separate
bool On Separate. x
double 8 Pos x. y
double -12 Pos y. 2dpoint
point_2d Point. meshpoint0x11
position_2d MeshPoint0x11. Properties
Name Type Default Description separate
bool On Separate. x
double 10 Pos x. y
double -12 Pos y. 2dpoint
point_2d Point. meshpoint0x12
position_2d MeshPoint0x12. Properties
Name Type Default Description separate
bool On Separate. x
double 12 Pos x. y
double -12 Pos y. 2dpoint
point_2d Point. meshpoint0x13
position_2d MeshPoint0x13. Properties
Name Type Default Description separate
bool On Separate. x
double -12 Pos x. y
double -10 Pos y. 2dpoint
point_2d Point. meshpoint0x14
position_2d MeshPoint0x14. Properties
Name Type Default Description separate
bool On Separate. x
double -6 Pos x. y
double -10 Pos y. 2dpoint
point_2d Point. meshpoint0x15
position_2d MeshPoint0x15. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double -10 Pos y. 2dpoint
point_2d Point. meshpoint0x16
position_2d MeshPoint0x16. Properties
Name Type Default Description separate
bool On Separate. x
double 6 Pos x. y
double -10 Pos y. 2dpoint
point_2d Point. meshpoint0x17
position_2d MeshPoint0x17. Properties
Name Type Default Description separate
bool On Separate. x
double 12 Pos x. y
double -10 Pos y. 2dpoint
point_2d Point. meshpoint0x18
position_2d MeshPoint0x18. Properties
Name Type Default Description separate
bool On Separate. x
double -12 Pos x. y
double -8 Pos y. 2dpoint
point_2d Point. meshpoint0x19
position_2d MeshPoint0x19. Properties
Name Type Default Description separate
bool On Separate. x
double -6 Pos x. y
double -8 Pos y. 2dpoint
point_2d Point. meshpoint0x20
position_2d MeshPoint0x20. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double -8 Pos y. 2dpoint
point_2d Point. meshpoint0x21
position_2d MeshPoint0x21. Properties
Name Type Default Description separate
bool On Separate. x
double 6 Pos x. y
double -8 Pos y. 2dpoint
point_2d Point. meshpoint0x22
position_2d MeshPoint0x22. Properties
Name Type Default Description separate
bool On Separate. x
double 12 Pos x. y
double -8 Pos y. 2dpoint
point_2d Point. meshpoint0x23
position_2d MeshPoint0x23. Properties
Name Type Default Description separate
bool On Separate. x
double -12 Pos x. y
double -6 Pos y. 2dpoint
point_2d Point. meshpoint0x24
position_2d MeshPoint0x24. Properties
Name Type Default Description separate
bool On Separate. x
double -10 Pos x. y
double -6 Pos y. 2dpoint
point_2d Point. meshpoint0x25
position_2d MeshPoint0x25. Properties
Name Type Default Description separate
bool On Separate. x
double -8 Pos x. y
double -6 Pos y. 2dpoint
point_2d Point. meshpoint0x26
position_2d MeshPoint0x26. Properties
Name Type Default Description separate
bool On Separate. x
double -6 Pos x. y
double -6 Pos y. 2dpoint
point_2d Point. meshpoint0x27
position_2d MeshPoint0x27. Properties
Name Type Default Description separate
bool On Separate. x
double -4 Pos x. y
double -6 Pos y. 2dpoint
point_2d Point. meshpoint0x28
position_2d MeshPoint0x28. Properties
Name Type Default Description separate
bool On Separate. x
double -2 Pos x. y
double -6 Pos y. 2dpoint
point_2d Point. meshpoint0x29
position_2d MeshPoint0x29. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double -6 Pos y. 2dpoint
point_2d Point. meshpoint0x30
position_2d MeshPoint0x30. Properties
Name Type Default Description separate
bool On Separate. x
double 2 Pos x. y
double -6 Pos y. 2dpoint
point_2d Point. meshpoint1x0
position_2d MeshPoint1x0. Properties
Name Type Default Description separate
bool On Separate. x
double 4 Pos x. y
double -6 Pos y. 2dpoint
point_2d Point. meshpoint1x1
position_2d MeshPoint1x1. Properties
Name Type Default Description separate
bool On Separate. x
double 6 Pos x. y
double -6 Pos y. 2dpoint
point_2d Point. meshpoint1x2
position_2d MeshPoint1x2. Properties
Name Type Default Description separate
bool On Separate. x
double 8 Pos x. y
double -6 Pos y. 2dpoint
point_2d Point. meshpoint1x3
position_2d MeshPoint1x3. Properties
Name Type Default Description separate
bool On Separate. x
double 10 Pos x. y
double -6 Pos y. 2dpoint
point_2d Point. meshpoint1x4
position_2d MeshPoint1x4. Properties
Name Type Default Description separate
bool On Separate. x
double 12 Pos x. y
double -6 Pos y. 2dpoint
point_2d Point. meshpoint1x5
position_2d MeshPoint1x5. Properties
Name Type Default Description separate
bool On Separate. x
double -12 Pos x. y
double -4 Pos y. 2dpoint
point_2d Point. meshpoint1x6
position_2d MeshPoint1x6. Properties
Name Type Default Description separate
bool On Separate. x
double -6 Pos x. y
double -4 Pos y. 2dpoint
point_2d Point. meshpoint1x7
position_2d MeshPoint1x7. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double -4 Pos y. 2dpoint
point_2d Point. meshpoint1x8
position_2d MeshPoint1x8. Properties
Name Type Default Description separate
bool On Separate. x
double 6 Pos x. y
double -4 Pos y. 2dpoint
point_2d Point. meshpoint1x9
position_2d MeshPoint1x9. Properties
Name Type Default Description separate
bool On Separate. x
double 12 Pos x. y
double -4 Pos y. 2dpoint
point_2d Point. meshpoint1x10
position_2d MeshPoint1x10. Properties
Name Type Default Description separate
bool On Separate. x
double -12 Pos x. y
double -2 Pos y. 2dpoint
point_2d Point. meshpoint2x0
position_2d MeshPoint2x0. Properties
Name Type Default Description separate
bool On Separate. x
double -6 Pos x. y
double -2 Pos y. 2dpoint
point_2d Point. meshpoint2x1
position_2d MeshPoint2x1. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double -2 Pos y. 2dpoint
point_2d Point. meshpoint2x2
position_2d MeshPoint2x2. Properties
Name Type Default Description separate
bool On Separate. x
double 6 Pos x. y
double -2 Pos y. 2dpoint
point_2d Point. meshpoint2x3
position_2d MeshPoint2x3. Properties
Name Type Default Description separate
bool On Separate. x
double 12 Pos x. y
double -2 Pos y. 2dpoint
point_2d Point. meshpoint2x4
position_2d MeshPoint2x4. Properties
Name Type Default Description separate
bool On Separate. x
double -12 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. meshpoint2x5
position_2d MeshPoint2x5. Properties
Name Type Default Description separate
bool On Separate. x
double -10 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. meshpoint2x6
position_2d MeshPoint2x6. Properties
Name Type Default Description separate
bool On Separate. x
double -8 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. meshpoint2x7
position_2d MeshPoint2x7. Properties
Name Type Default Description separate
bool On Separate. x
double -6 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. meshpoint2x8
position_2d MeshPoint2x8. Properties
Name Type Default Description separate
bool On Separate. x
double -4 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. meshpoint2x9
position_2d MeshPoint2x9. Properties
Name Type Default Description separate
bool On Separate. x
double -2 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. meshpoint2x10
position_2d MeshPoint2x10. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. meshpoint3x0
position_2d MeshPoint3x0. Properties
Name Type Default Description separate
bool On Separate. x
double 2 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. meshpoint3x1
position_2d MeshPoint3x1. Properties
Name Type Default Description separate
bool On Separate. x
double 4 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. meshpoint3x2
position_2d MeshPoint3x2. Properties
Name Type Default Description separate
bool On Separate. x
double 6 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. meshpoint3x3
position_2d MeshPoint3x3. Properties
Name Type Default Description separate
bool On Separate. x
double 8 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. meshpoint3x4
position_2d MeshPoint3x4. Properties
Name Type Default Description separate
bool On Separate. x
double 10 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. meshpoint3x5
position_2d MeshPoint3x5. Properties
Name Type Default Description separate
bool On Separate. x
double 12 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. meshpoint3x6
position_2d MeshPoint3x6. Properties
Name Type Default Description separate
bool On Separate. x
double -12 Pos x. y
double 2 Pos y. 2dpoint
point_2d Point. meshpoint3x7
position_2d MeshPoint3x7. Properties
Name Type Default Description separate
bool On Separate. x
double -6 Pos x. y
double 2 Pos y. 2dpoint
point_2d Point. meshpoint3x8
position_2d MeshPoint3x8. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 2 Pos y. 2dpoint
point_2d Point. meshpoint3x9
position_2d MeshPoint3x9. Properties
Name Type Default Description separate
bool On Separate. x
double 6 Pos x. y
double 2 Pos y. 2dpoint
point_2d Point. meshpoint3x10
position_2d MeshPoint3x10. Properties
Name Type Default Description separate
bool On Separate. x
double 12 Pos x. y
double 2 Pos y. 2dpoint
point_2d Point. meshpoint3x11
position_2d MeshPoint3x11. Properties
Name Type Default Description separate
bool On Separate. x
double -12 Pos x. y
double 4 Pos y. 2dpoint
point_2d Point. meshpoint3x12
position_2d MeshPoint3x12. Properties
Name Type Default Description separate
bool On Separate. x
double -6 Pos x. y
double 4 Pos y. 2dpoint
point_2d Point. meshpoint3x13
position_2d MeshPoint3x13. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 4 Pos y. 2dpoint
point_2d Point. meshpoint3x14
position_2d MeshPoint3x14. Properties
Name Type Default Description separate
bool On Separate. x
double 6 Pos x. y
double 4 Pos y. 2dpoint
point_2d Point. meshpoint3x15
position_2d MeshPoint3x15. Properties
Name Type Default Description separate
bool On Separate. x
double 12 Pos x. y
double 4 Pos y. 2dpoint
point_2d Point. meshpoint3x16
position_2d MeshPoint3x16. Properties
Name Type Default Description separate
bool On Separate. x
double -12 Pos x. y
double 6 Pos y. 2dpoint
point_2d Point. meshpoint3x17
position_2d MeshPoint3x17. Properties
Name Type Default Description separate
bool On Separate. x
double -10 Pos x. y
double 6 Pos y. 2dpoint
point_2d Point. meshpoint3x18
position_2d MeshPoint3x18. Properties
Name Type Default Description separate
bool On Separate. x
double -8 Pos x. y
double 6 Pos y. 2dpoint
point_2d Point. meshpoint3x19
position_2d MeshPoint3x19. Properties
Name Type Default Description separate
bool On Separate. x
double -6 Pos x. y
double 6 Pos y. 2dpoint
point_2d Point. meshpoint3x20
position_2d MeshPoint3x20. Properties
Name Type Default Description separate
bool On Separate. x
double -4 Pos x. y
double 6 Pos y. 2dpoint
point_2d Point. meshpoint3x21
position_2d MeshPoint3x21. Properties
Name Type Default Description separate
bool On Separate. x
double -2 Pos x. y
double 6 Pos y. 2dpoint
point_2d Point. meshpoint3x22
position_2d MeshPoint3x22. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 6 Pos y. 2dpoint
point_2d Point. meshpoint3x23
position_2d MeshPoint3x23. Properties
Name Type Default Description separate
bool On Separate. x
double 2 Pos x. y
double 6 Pos y. 2dpoint
point_2d Point. meshpoint3x24
position_2d MeshPoint3x24. Properties
Name Type Default Description separate
bool On Separate. x
double 4 Pos x. y
double 6 Pos y. 2dpoint
point_2d Point. meshpoint3x25
position_2d MeshPoint3x25. Properties
Name Type Default Description separate
bool On Separate. x
double 6 Pos x. y
double 6 Pos y. 2dpoint
point_2d Point. meshpoint3x26
position_2d MeshPoint3x26. Properties
Name Type Default Description separate
bool On Separate. x
double 8 Pos x. y
double 6 Pos y. 2dpoint
point_2d Point. meshpoint3x27
position_2d MeshPoint3x27. Properties
Name Type Default Description separate
bool On Separate. x
double 10 Pos x. y
double 6 Pos y. 2dpoint
point_2d Point. meshpoint3x28
position_2d MeshPoint3x28. Properties
Name Type Default Description separate
bool On Separate. x
double 12 Pos x. y
double 6 Pos y. 2dpoint
point_2d Point. meshpoint3x29
position_2d MeshPoint3x29. Properties
Name Type Default Description separate
bool On Separate. x
double -12 Pos x. y
double 8 Pos y. 2dpoint
point_2d Point. meshpoint3x30
position_2d MeshPoint3x30. Properties
Name Type Default Description separate
bool On Separate. x
double -6 Pos x. y
double 8 Pos y. 2dpoint
point_2d Point. meshpoint4x0
position_2d MeshPoint4x0. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 8 Pos y. 2dpoint
point_2d Point. meshpoint4x1
position_2d MeshPoint4x1. Properties
Name Type Default Description separate
bool On Separate. x
double 6 Pos x. y
double 8 Pos y. 2dpoint
point_2d Point. meshpoint4x2
position_2d MeshPoint4x2. Properties
Name Type Default Description separate
bool On Separate. x
double 12 Pos x. y
double 8 Pos y. 2dpoint
point_2d Point. meshpoint4x3
position_2d MeshPoint4x3. Properties
Name Type Default Description separate
bool On Separate. x
double -12 Pos x. y
double 10 Pos y. 2dpoint
point_2d Point. meshpoint4x4
position_2d MeshPoint4x4. Properties
Name Type Default Description separate
bool On Separate. x
double -6 Pos x. y
double 10 Pos y. 2dpoint
point_2d Point. meshpoint4x5
position_2d MeshPoint4x5. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 10 Pos y. 2dpoint
point_2d Point. meshpoint4x6
position_2d MeshPoint4x6. Properties
Name Type Default Description separate
bool On Separate. x
double 6 Pos x. y
double 10 Pos y. 2dpoint
point_2d Point. meshpoint4x7
position_2d MeshPoint4x7. Properties
Name Type Default Description separate
bool On Separate. x
double 12 Pos x. y
double 10 Pos y. 2dpoint
point_2d Point. meshpoint4x8
position_2d MeshPoint4x8. Properties
Name Type Default Description separate
bool On Separate. x
double -12 Pos x. y
double 12 Pos y. 2dpoint
point_2d Point. meshpoint4x9
position_2d MeshPoint4x9. Properties
Name Type Default Description separate
bool On Separate. x
double -10 Pos x. y
double 12 Pos y. 2dpoint
point_2d Point. meshpoint4x10
position_2d MeshPoint4x10. Properties
Name Type Default Description separate
bool On Separate. x
double -8 Pos x. y
double 12 Pos y. 2dpoint
point_2d Point. meshpoint5x0
position_2d MeshPoint5x0. Properties
Name Type Default Description separate
bool On Separate. x
double -6 Pos x. y
double 12 Pos y. 2dpoint
point_2d Point. meshpoint5x1
position_2d MeshPoint5x1. Properties
Name Type Default Description separate
bool On Separate. x
double -4 Pos x. y
double 12 Pos y. 2dpoint
point_2d Point. meshpoint5x2
position_2d MeshPoint5x2. Properties
Name Type Default Description separate
bool On Separate. x
double -2 Pos x. y
double 12 Pos y. 2dpoint
point_2d Point. meshpoint5x3
position_2d MeshPoint5x3. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 12 Pos y. 2dpoint
point_2d Point. meshpoint5x4
position_2d MeshPoint5x4. Properties
Name Type Default Description separate
bool On Separate. x
double 2 Pos x. y
double 12 Pos y. 2dpoint
point_2d Point. meshpoint5x5
position_2d MeshPoint5x5. Properties
Name Type Default Description separate
bool On Separate. x
double 4 Pos x. y
double 12 Pos y. 2dpoint
point_2d Point. meshpoint5x6
position_2d MeshPoint5x6. Properties
Name Type Default Description separate
bool On Separate. x
double 6 Pos x. y
double 12 Pos y. 2dpoint
point_2d Point. meshpoint5x7
position_2d MeshPoint5x7. Properties
Name Type Default Description separate
bool On Separate. x
double 8 Pos x. y
double 12 Pos y. 2dpoint
point_2d Point. meshpoint5x8
position_2d MeshPoint5x8. Properties
Name Type Default Description separate
bool On Separate. x
double 10 Pos x. y
double 12 Pos y. 2dpoint
point_2d Point. meshpoint5x9
position_2d MeshPoint5x9. Properties
Name Type Default Description separate
bool On Separate. x
double 12 Pos x. y
double 12 Pos y. 2dpoint
point_2d Point. rows
int 4 Rows. columns
int 4 Columns. origin
position_2d Origin. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. width
double 12 Width. height
double 12 Height. deformationquality
generic_enum <optional>
"Very High" Deformation Quality. -
Motion-Blur
-
Attributes present in the node of type: 'MOTIONBLUR-PLUGIN'
Properties:
Name Type Default Description nb_frames_trail
double 1 Duration (Number of Frames). samples
int 30 Samples per Frame. falloff
double 0 Fall-off Rate. use_camera_transformation
bool false Use Camera Motion. preroll_motion
bool true Preroll Motion. -
Motion-Blur-Legacy
-
Attributes present in the node of type: 'MOTION_BLUR'
Properties:
Name Type Default Description nb_frames_trail
double 10 Number of Frames in the Trail. samples
double 200 Number of Samples. falloff
double 2 Fall-off Rate. intensity
double 1 Intensity. mirror
bool false Use Mirror on Edges. -
Move-Particles
-
Attributes present in the node of type: 'ParticleMove'
Properties:
Name Type Default Description trigger
int 1 Trigger. moveage
bool false Age Particles. moveposition
bool true Move Position. moveangle
bool true Move Angle. followeachother
bool false Make Particles Follow each Other. followintensity
double 1 Follow Intensity. -
Multi-Layer-Write
-
Attributes present in the node of type: 'MultiLayerWrite'
Properties:
Name Type Argument Default Description export_to_movie
generic_enum <optional>
"Output Drawings" Export to movie. drawing_name
string frames/final- Drawing name. movie_path
string frames/output Movie path. movie_format
string com.toonboom.quicktime.legacy Movie format setting. movie_audio
string Movie audio settings. movie_video
string Movie video settings. movie_videoaudio
string Movie video and audio settings. leading_zeros
int 3 Leading zeros. start
int 1 Start. drawing_type
string PSD Drawing type. enabling
enable <optional>
"Always Enabled" Enabling. Properties
Name Type Argument Default Description filter
generic_enum <optional>
"Always Enabled" Filter. filter_name
string Filter name. filter_res_x
int 720 X resolution. filter_res_y
int 540 Y resolution. script_movie
bool false Script Movie. [script_editor="// Following code will be called at the end of Write Node rendering // operations to create a movie file from rendered images. // ..."]
string Movie Generation Script. color_space
string Colour Space. composite_partitioning
generic_enum <optional>
"Off" Composite Partitioning. z_partition_range
double 1 Z Partition Range. clean_up_partition_folders
bool true Clean up partition folders. input_names
string Input Names. -
Multi-Points-Constraint
-
Attributes present in the node of type: 'PointConstraintMulti'
Properties:
Name Type Argument Default Description active
double 100 Active. flattentype
generic_enum <optional>
"Allow 3D Transform" Flatten Type. convexhull
bool false Ignore Internal Points. allowpersp
bool false Allow Perspective Transform. -
Multi-Port-In
-
Attributes present in the node of type: 'MULTIPORT_IN'
-
Multi-Port-Out
-
Attributes present in the node of type: 'MULTIPORT_OUT'
-
Negate
-
Attributes present in the node of type: 'NEGATE'
Properties:
Name Type Default Description color
bool true Negate Colour. color_alpha
bool false Negate Alpha. color_clamp_to_alpha
bool true Negate Colour Clamp to Alpha. invert_matte_port
bool false Invert Matte. -
Normal-Map
-
Attributes present in the node of type: 'ComputeNormals'
Properties:
Name Type Argument Default Description objectlist
string Volume Creation. depthinblue
bool false Output Elevation in Blue Channel. blurscale
double 1 Bevel Multiplier. clipblurredwithgeometry
bool true Clip Blurred Image with Geometry. elevationscale
double 1 Elevation Multiplier. elevationsmoothness
double 1 Elevation Smoothness Multiplier. generatenormals
bool true Generate Normals. normalquality
generic_enum <optional>
"Low" Normal Map Quality. usetruckfactor
bool false Consider Truck Factor. colorinformation
string Colour Information. -
Normal-Map-Converter
-
Attributes present in the node of type: 'NormalFloat'
Properties:
Name Type Argument Default Description conversiontype
generic_enum <optional>
"Genarts" Conversion Type. offset
double 0 Offset. length
double 1 Length. invertred
bool false Invert Red. invertgreen
bool false Invert Green. invertblue
bool false Invert Blue. -
Note
-
Attributes present in the node of type: 'NOTE'
Properties:
Name Type Description text
string Text. -
Offset
-
Attributes present in the node of type: 'OffsetModule'
Properties:
Name Type Default Description localreferential
bool true Apply Parent Transformation. restingoffset
position_2d Resting Offset. Properties
Name Type Default Description separate
bool On Separate. x
double 1 Pos x. y
double 0 Pos y. restingorientation
double 0 Resting Orientation. offset
position_2d Offset. Properties
Name Type Default Description separate
bool On Separate. x
double 1 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. orientation
double 0 Orientation. -
OpenGL-Bypass
-
Attributes present in the node of type: 'OGLBYPASS'
-
OpenGL-Cache-Lock
-
Attributes present in the node of type: 'GLCacheLock'
Properties:
Name Type Default Description composite_3d
bool false 3D. -
Orbit
-
Attributes present in the node of type: 'ParticleOrbit'
Properties:
Name Type Argument Default Description trigger
int 1 Trigger. strategy
generic_enum <optional>
"Around Point" Orbit Type. magnitude
double 1 Magnitude. v0x
double 0 Point X. v0y
double 0 Point Y. v0z
double 0 Point Z. v1x
double 0 Direction X. v1y
double 0 Direction Y. v1z
double 1 Direction Z. -
OrthoLock
-
Attributes present in the node of type: 'ORTHOLOCK'
Properties:
Name Type Argument Default Description rotation_axis
generic_enum <optional>
"X and Y Axes" Rotation Axis. max_angle
double 0 Max Angle. -
Overlay-Layer
-
Attributes present in the node of type: 'OVERLAY'
Properties:
Name Type Argument Default Description flatten
bool false Flatten. apply_to_matte_ports
bool false Apply to Matte Ports on Input Effects. antialiasing_quality
generic_enum <optional>
"Ignore" Antialiasing Quality. antialiasing_exponent
double 1 Antialiasing Exponent. -
Particle-Baker
-
Attributes present in the node of type: 'ParticleBaker'
Properties:
Name Type Argument Default Description maxnumparticles
int 10000 Maximum Number of Particles. simulationquality
generic_enum <optional>
"Normal" Simulation Quality. seed
int 0 Seed. transientframes
int 0 Number of Pre-roll Frames. moveage
bool false Age Particles. moveposition
bool true Move Position. moveangle
bool false Move Angle. roundage
bool false Round Particle Age. -
Particle-Region-Composite
-
Attributes present in the node of type: 'ParticleRegionComposite'
-
Particle-System-Composite
-
Attributes present in the node of type: 'ParticleSystemComposite'
-
Particle-Visualizer
-
Attributes present in the node of type: 'ParticleVisualizer'
Properties:
Name Type Argument Default Description forcedots
bool false Force to Render as Dots. sortingstrategy
generic_enum <optional>
"Back to Front" Rendering Order. fixalpha
bool true Fix Output Alpha. useviewscaling
bool true Scale Particle System Using Parent Peg. globalsize
double 1 Global Scaling Factor. -
Peg
-
Attributes present in the node of type: 'PEG'
Properties:
Name Type Argument Default Description enable_3d
bool false Enable 3D. face_camera
bool false Face Camera. camera_alignment
generic_enum <optional>
"None" Camera Alignment. position
position_3d Position. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. z
double 0 Pos z. 3dpath
path_3d Path. scale
scale_3d Scale. Properties
Name Type Default Description separate
bool On Separate. in_fields
bool Off In fields. xy
doublevb 1 Scale. x
doublevb 1 Scale x. y
doublevb 1 Scale y. z
doublevb 1 Scale z. rotation
rotation_3d Rotation. Properties
Name Type Default Description separate
bool Off Separate. anglex
doublevb 0 Angle_x. angley
doublevb 0 Angle_y. anglez
doublevb 0 Angle_z. quaternionpath
quaternion_path Quaternion. angle
alias 0 Angle. skew
double 0 Skew. pivot
position_3d Pivot. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. z
double 0 Pos z. spline_offset
position_3d Spline Offset. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. z
double 0 Pos z. ignore_parent_peg_scaling
bool false Ignore Parent Scaling. disable_field_rendering
bool false Disable Field Rendering. depth
int 0 Depth. enable_min_max_angle
bool false Enable Min/Max Angle. min_angle
double -360 Min Angle. max_angle
double 360 Max Angle. nail_for_children
bool false Nail for Children. ik_hold_orientation
bool false Hold Orientation in IK. ik_hold_x
bool false Hold X in IK. ik_hold_y
bool false Hold Y in IK. ik_excluded
bool false Is Excluded from IK. ik_can_rotate
bool true Can Rotate during IK. ik_can_translate_x
bool false Can Translate in X during IK. ik_can_translate_y
bool false Can Translate in Y during IK. ik_bone_x
double 0.2000 X Direction of Bone. ik_bone_y
double 0 Y Direction of Bone. ik_stiffness
double 1 Stiffness of Bone. group_at_network_building
bool false Group at Network Building. add_composite_to_group
bool true Add Composite to Group. -
Pixelate
-
Attributes present in the node of type: 'PIXELATE'
Properties:
Name Type Default Description invert_matte_port
bool false Invert Matte. factor
double 0.0125 Factor. -
Planar-Region
-
Attributes present in the node of type: 'ParticlePlanarRegion'
Properties:
Name Type Argument Default Description shapetype
generic_enum <optional>
"Rectangle" Shape Type. sizex
double 12 Width. sizey
double 12 Height. x1
double 0 X. y1
double 0 Y. x2
double 0 X. y2
double 0 Y. x3
double 1 X. y3
double 1 Y. minradius
double 0 Minimum. maxradius
double 6 Maximum. mirrornegativeframes
bool false Mirror Negative Frames. -
Point-Kinematic-Output
-
Attributes present in the node of type: 'DeformTransformOut'
Properties:
Name Type Argument Default Description sample
generic_enum <optional>
"One-Point Sampling" Sampling Type. pivot1
position_2d Main Position Tracker. Properties
Name Type Default Description separate
bool Off Separate. x
double 0 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. pivot2
position_2d Tracker 2. Properties
Name Type Default Description separate
bool Off Separate. x
double 1 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. pivot3
position_2d Tracker 3. Properties
Name Type Default Description separate
bool Off Separate. x
double 0 Pos x. y
double 1 Pos y. 2dpoint
point_2d Point. volume
double 1 Volume Modifier. -
Pre-render-Cache
-
Attributes present in the node of type: 'PRECOMP'
Properties:
Name Type Argument Default Description composite_mode
generic_enum <optional>
"As Bitmap" Mode. flatten_output
bool true Flatten Output. flatten_vector
bool false Vector Flatten Output. composite_2d
bool false 2D. composite_3d
bool false 3D. output_z
generic_enum <optional>
"Leftmost" Output Z. output_z_input_port
int 1 Port For Output Z. apply_focus
bool true Apply Focus. multiplier
double 1 Focus Multiplier. tvg_palette
string compositedPalette Palette Name. merge_vector
bool false Flatten. prerender_current_frame
bool false Current Frame. prerender_selected_frames
bool false Selected Frames. prerender_frames_from
int 1 From. prerender_frames_to
int 1 To. render_prerender_cache
push_button Render. clear_prerender_cache
push_button Clear. -
Quadmap
-
Attributes present in the node of type: 'QUADMAP'
Properties:
Name Type Description src_point_1
position_2d Source Point 1. Properties
Name Type Default Description separate
bool On Separate. x
double -12 Pos x. y
double 12 Pos y. 2dpoint
point_2d Point. src_point_2
position_2d Source Point 2. Properties
Name Type Default Description separate
bool On Separate. x
double 12 Pos x. y
double 12 Pos y. 2dpoint
point_2d Point. src_point_3
position_2d Source Point 3. Properties
Name Type Default Description separate
bool On Separate. x
double -12 Pos x. y
double -12 Pos y. 2dpoint
point_2d Point. src_point_4
position_2d Source Point 4. Properties
Name Type Default Description separate
bool On Separate. x
double 12 Pos x. y
double -12 Pos y. 2dpoint
point_2d Point. point_1
position_2d Destination Point 1. Properties
Name Type Default Description separate
bool On Separate. x
double -12 Pos x. y
double 12 Pos y. 2dpoint
point_2d Point. point_2
position_2d Destination Point 2. Properties
Name Type Default Description separate
bool On Separate. x
double 12 Pos x. y
double 12 Pos y. 2dpoint
point_2d Point. point_3
position_2d Destination Point 3. Properties
Name Type Default Description separate
bool On Separate. x
double -12 Pos x. y
double -12 Pos y. 2dpoint
point_2d Point. point_4
position_2d Destination Point 4. Properties
Name Type Default Description separate
bool On Separate. x
double 12 Pos x. y
double -12 Pos y. 2dpoint
point_2d Point. pivot
position_2d Pivot. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. -
Quake
-
Attributes present in the node of type: 'Quake'
Properties:
Name Type Default Description hold
int 1 Hold Time. interpolate
bool false Interpolate. moveamplitude
double 1 Move Amplitude. applyx
bool true Apply on X. applyy
bool true Apply on Y. applyz
bool true Apply on Z. rotationamplitude
double 0 Rotation Amplitude. seed
int 0 Random Seed. -
Random-Parameter
-
Attributes present in the node of type: 'ParticleRandom'
Properties:
Name Type Argument Default Description trigger
int 1 Trigger. parametertorandomize
generic_enum <optional>
"Speed" Parameter. -
Refract
-
Attributes present in the node of type: 'REFRACT'
Properties:
Name Type Default Description invert_matte_port
bool false Invert Matte. intensity
double 10 Intensity. height
double 0 Height. -
Remove-Transparency
-
Attributes present in the node of type: 'REMOVE_TRANSPARENCY'
Properties:
Name Type Default Description threshold
double 50 Threshold. remove_color_transparency
bool true Remove Colour Transparency. remove_alpha_transparency
bool true Remove Alpha Transparency. -
RenderPreview
-
Attributes present in the node of type: 'OpenGLPreview'
Properties:
Name Type Argument Default Description refreshstrategy
generic_enum <optional>
"Current Frame Only" Render. scaling
generic_enum <optional>
"Use Render Preview Setting" Preview Resolution. renderstrategy
generic_enum <optional>
"Use Previously Rendered" Outdated Images Mode. computeallimages
push_button Render Frames. -
Repulse
-
Attributes present in the node of type: 'ParticleRepulse'
Properties:
Name Type Default Description trigger
int 1 Trigger. magnitude
double 1 Magnitude. lookahead
double 1 Look Ahead. epsilon
double 0.0010 Epsilon. -
RGB-Difference-Keyer
-
Attributes present in the node of type: 'RGB_DIFFERENCE_KEYER'
Properties:
Name Type Default Description color
color ff000000 Colour. Properties
Name Type Argument Default Description red
int 0 Red. green
int 0 Green. blue
int 0 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. pre_multiplied_alpha
bool true Pre-multiplied Alpha. key_difference_weighting
double 50 Key Weight. edge_key_threshold
double 0 Background Bias. key_primary_spill_reduction
double 0 Spill Reduction. key_low_intensity_scaled_thresh
double 100 Low Intensity Threshold. blend_input_alpha
bool true Blend Input Alpha. despill_matte
bool true Despill Matte. spill_color
color ff000000 Spill Replace Colour. Properties
Name Type Argument Default Description red
int 0 Red. green
int 0 Green. blue
int 0 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. matte_clip_black
double 0 Clip Black. matte_clip_white
double 100 Clip White. invert_matte
bool false Invert Output Matte. -
Rotation-Velocity
-
Attributes present in the node of type: 'ParticleRotationVelocity'
Properties:
Name Type Argument Default Description trigger
int 1 Trigger. w0
double 0 Minimum. w1
double 5 Maximum. axisstrategy
generic_enum <optional>
"Constant Axis" Axis Type. v0x
double 0 Axis0 X. v0y
double 0 Axis0 Y. v0z
double 1 Axis0 Z. v1x
double 0 Axis1 X. v1y
double 1 Axis1 Y. v1z
double 0 Axis1 Z. -
Scale-Output
-
Attributes present in the node of type: 'SCALE'
Properties:
Name Type Default Description by_value
bool true Custom Resolution. resolution_name
string Resolution Name. res_x
int 720 Width. res_y
int 540 Height. -
Scripted-Action[Beta]
-
Attributes present in the node of type: 'ParticleJavascript'
Properties:
Name Type Default Description trigger
int 1 Trigger. particle_action_script
file_editor . files
file_library . -
ScriptModule
-
Attributes present in the node of type: 'SCRIPT_MODULE'
Properties:
Name Type Description [specs_editor="
string Specifications. script_editor
file_editor . init_script
file_editor . cleanup_script
file_editor . ui_script
file_editor . ui_data
string . files
file_library . -
Shadow
-
Attributes present in the node of type: 'SHADOW'
Properties:
Name Type Argument Default Description truck_factor
bool true Truck Factor. blur_type
generic_enum <optional>
"Radial" Blur Type. radius
double 2 Radius. directional_angle
double 0 Directional Angle. directional_falloff_rate
double 1 Directional Falloff Rate. use_matte_color
bool false Use Source Colour. invert_matte
bool false Invert Matte. color
color 649c9c9c Color. Properties
Name Type Argument Default Description red
int -100 Red. green
int -100 Green. blue
int -100 Blue. alpha
int 100 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. multiplicative
bool false Multiplicative. colour_gain
double 1 Intensity. -
Shake
-
Attributes present in the node of type: 'Shake'
Properties:
Name Type Default Description frequency
double 0.3000 Frequency. octaves
int 2 Octaves. multiplier
double 0.5000 Multiplier. positionx
double 1 Position X. positiony
double 1.3300 Position Y. positionz
double 0.1000 Position Z. rotationx
double 0 Rotation X. rotationy
double 0 Rotation Y. rotationz
double 1 Rotation Z. pivotx
double 0 Pivot X. pivoty
double 0 Pivot Y. pivotz
double 0 Pivot Z. steps
int 1 Steps. seed
int 0 Random Seed. -
Shape-Curve
-
Attributes present in the node of type: 'ShapeCurve'
Properties:
Name Type Default Description flattenz
bool true Flatten Z. position1
position_3d Position 1. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. z
double 0 Pos z. 3dpath
path_3d Path. position2
position_3d Left Handle Offset. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double -1 Pos y. z
double 0 Pos z. 3dpath
path_3d Path. position3
position_3d Right Handle Offset. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 1 Pos y. z
double 0 Pos z. 3dpath
path_3d Path. closeshape
bool false Close Shape Contour. -
Shape-Line
-
Attributes present in the node of type: 'ShapeLine'
Properties:
Name Type Default Description flattenz
bool true Flatten Z. position1
position_3d Position 1. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. z
double 0 Pos z. 3dpath
path_3d Path. closeshape
bool false Close Shape Contour. -
Shape-Render
-
Attributes present in the node of type: 'ShapeRender'
Properties:
Name Type Argument Default Description edgetype
generic_enum <optional>
"Hard Edge" Edge Type. scale
double 25 Scale. discretizationscale
double 5 Discretization Scale. preblur
double 0 Pre-Blur. postblur
double 0 Post-Blur. -
Sink
-
Attributes present in the node of type: 'ParticleSink'
Properties:
Name Type Default Description trigger
int 1 Trigger. ifinside
bool false Invert. -
Size
-
Attributes present in the node of type: 'ParticleSize'
Properties:
Name Type Argument Default Description trigger
int 1 Trigger. sizestrategy
generic_enum <optional>
"Constant Size" Size Type. particlesize
double 1 Size. -
Sparkle
-
Attributes present in the node of type: 'PLUGIN'
Properties:
Name Type Default Description angle
double 0 Start angle. scale
double 1 Scale. factor
double 0.7500 Factor. density
double 50 Density. n_points
int 8 Number of Points. prob_app
double 100 Probability of Appearing. point_noise
double 0 Point Noise. center_noise
double 0 Center Noise. angle_noise
double 0 Angle Noise. seed
int 0 Random Seed. use_drawing_color
bool true Use Drawing Colours. flatten_sparkles_of_same_color
bool true Flatten Sparkles of Same Colour. sparkle_color
color 80ffffff Sparkles' Colour. Properties
Name Type Argument Default Description red
int 255 Red. green
int 255 Green. blue
int 255 Blue. alpha
int 128 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. -
Sprite-Emitter
-
Attributes present in the node of type: 'ParticleSprite'
Properties:
Name Type Argument Default Description trigger
int 1 Trigger. ageatbirth
double 0 Age at Birth. ageatbirthstd
double 0 Age at Birth Standard Deviation. mass
double 1 Particles Mass. typechoosingstrategy
generic_enum <optional>
"Sequentially Assign Type Number" Type Generation Strategy. particletype0
int 1 Particle Type 0. particletype1
int 1 Particle Type 1. particlesize
double 1 Size over Age. overridevelocity
bool false Align Initial Velocity. blend_mode
generic_enum <optional>
"Normal" Blend Mode. blendintensity
double 100 Blend Intensity. colouringstrategy
generic_enum <optional>
"Use Drawing Colour" Colouring Strategy. particlecolour
color ffffffff Colour. Properties
Name Type Argument Default Description red
int 255 Red. green
int 255 Green. blue
int 255 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. alignwithdirection
bool true Align with Direction. userotation
bool false Use Rotation of Particle. directionalscale
bool false Directional Scale. directionalscalefactor
double 1 Directional Scale Exponent Factor. keepvolume
bool true Keep Volume. blur
generic_enum <optional>
"No Blur" Blur. blurintensity
double 1 Blur Intensity. blurfallof
double 0.5000 Falloff Rate. flipwithdirectionx
bool false Flip X Axis to Match Direction. flipwithdirectiony
bool false Flip Y Axis to Match Direction. alignwithdirectionaxis
generic_enum <optional>
"Positive X" Axis to Align. renderingstrategy
generic_enum <optional>
"Use Particle Type" Rendering Strategy. cycletype
generic_enum <optional>
"No Cycle" Cycling. cyclesize
int 5 Number of Drawings in Cycle. numberofparticles
int 100 Number of Particles. probabilityofgeneratingparticles
double 100 Probability of Generating Any Particles. indexselector
int 0 Selector. multisize
double 1 Region Size for Baked Particle Input. copyvelocity
bool false Copy Particle Velocity for Baked Particle Input. mininitialangle
double 0 Minimum Initial Rotation. maxinitialangle
double 0 Maximum Initial Rotation. copyage
bool false Add Particle Age for Baked Particle Input. applyprobabilityforeachparticle
bool true Apply Probability for Each Particle. sourcetimespan
double 0 Source Sampling Duration. sourcesamplesperframe
double 16 Source Samples per Frame. seed
int 0 Streak Seed. streaksize
double 0 Streak Size. sourcetimeoffset
double 0 Source Sampling Time Offset. setmaxlifespan
bool false Set Maximum Lifespan. maxlifespan
double 30 Maximum Lifespan. maxlifespansigma
double 0 Maximum Lifespan Sigma. -
Static-Transformation
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Attributes present in the node of type: 'StaticConstraint'
Properties:
Name Type Default Description bakeattr
push_button Bake Immediate Parent's Transformation. bakeattr_all
push_button Bake All Incoming Transformations. active
bool false Active. translate
position_3d Translate. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. z
double 0 Pos z. scale
scale_3d Skew. Properties
Name Type Default Description separate
bool On Separate. in_fields
bool Off In fields. xy
doublevb 1 Scale. x
doublevb 1 Scale x. y
doublevb 1 Scale y. z
doublevb 1 Scale z. rotate
rotation_3d Rotate. Properties
Name Type Default Description separate
bool On Separate. anglex
doublevb 0 Angle_x. angley
doublevb 0 Angle_y. anglez
doublevb 0 Angle_z. skewx
double 0 Skew X. skewy
double 0 Skew Y. skewz
double 0 Skew Z. inverted
bool false Invert Transformation. -
Stick
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Attributes present in the node of type: 'BoneModule'
Properties:
Name Type Argument Default Description influencetype
generic_enum <optional>
"Infinite" Influence Type. influencefade
double 0.5000 Influence Fade Radius. symmetric
bool true Symmetric Ellipse of Influence. transversalradius
double 1 Transversal Influence Radius Left. transversalradiusright
double 1 Transversal Influence Radius Right. longitudinalradiusbegin
double 1 Longitudinal Influence Radius Begin. longitudinalradius
double 1 Longitudinal Influence Radius End. restlength
double 3 Rest Length. length
double 3 Length. -
Subnode-Animation
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Attributes present in the node of type: 'SubNodeAnimation'
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Surface-Map
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Attributes present in the node of type: 'ComputeWorld'
Properties:
Name Type Default Description objectlist
string Volume Creation. blurscale
double 1 Bevel Multiplier. clipblurredwithgeometry
bool true Clip Blurred Image with Geometry. elevationscale
double 1 Elevation Multiplier. elevationsmoothness
double 1 Elevation Smoothness Multiplier. usetruckfactor
bool false Consider Truck Factor. colorinformation
string Colour Information. -
Surface-Normal
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Attributes present in the node of type: 'SurfaceNormal'
Properties:
Name Type Argument Default Description normalquality
generic_enum <optional>
"Low" Surface Normal Quality. -
Three-Points-Constraints
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Attributes present in the node of type: 'PointConstraint3'
Properties:
Name Type Argument Default Description active
double 100 Active. flattentype
generic_enum <optional>
"Allow 3D Transform" Flatten Type. transformtype
generic_enum <optional>
"Translate" Transform Type. primaryport
generic_enum <optional>
"Right" Primary Port. -
Tone
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Attributes present in the node of type: 'TONE'
Properties:
Name Type Argument Default Description truck_factor
bool true Truck Factor. blur_type
generic_enum <optional>
"Radial" Blur Type. radius
double 2 Radius. directional_angle
double 0 Directional Angle. directional_falloff_rate
double 1 Directional Falloff Rate. use_matte_color
bool false Use Matte Colour. invert_matte
bool false Invert Matte. color
color 649c9c9c Color. Properties
Name Type Argument Default Description red
int -100 Red. green
int -100 Green. blue
int -100 Blue. alpha
int 100 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. multiplicative
bool false Multiplicative. colour_gain
double 1 Intensity. invert_matte_port
bool false Invert Matte. -
Tone-Shader
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Attributes present in the node of type: 'ToneShader'
Properties:
Name Type Argument Default Description lighttype
generic_enum <optional>
"Directional" Light Type. floodangle
double 90 Cone Angle. floodsharpness
double 0 Diffusion. floodradius
double 2000 Falloff. pointelevation
double 200 Light Source Elevation. anglethreshold
double 90 Surface Reflectivity. shadetype
generic_enum <optional>
"Smooth" Shading Type. bias
double 0.1000 Bias. exponent
double 2 Abruptness. lightcolor
color ff646464 Light Colour. Properties
Name Type Argument Default Description red
int 100 Red. green
int 100 Green. blue
int 100 Blue. alpha
int 255 Alpha. preferred_ui
generic_enum <optional>
"Separate" Preferred Editor. flatten
bool true Flatten Fx. useimagecolor
bool false Use image Colour. imagecolorweight
double 50 Image Colour Intensity. adjustlevel
bool false Adjust Light Intensity. adjustedlevel
double 75 Intensity. scale
double 1 Multiplier. usesurface
bool false Use Surface Lighting. speculartransparency
double 0 Specular Transparency. specularity
double 100 Specular Strength. distancefalloff
double 0 Distance Falloff. -
Transform-Loop
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Attributes present in the node of type: 'TransformLoop'
Properties:
Name Type Argument Default Description autorange
bool true Automatic Range Detection. rangestart
int 1 Start. rangeend
int 1 End. looptype
generic_enum <optional>
"Repeat" Loop Type. -
Transformation-Gate
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Attributes present in the node of type: 'TransformGate'
Properties:
Name Type Default Description active
double 100 ACTIVE. target_gate
int 1 LOCAL TARGET GATE. default_gate
int 0 DEFAULT GATE. -
Transformation-Limit
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Attributes present in the node of type: 'TransformLimit'
Properties:
Name Type Argument Default Description active
double 100 Active. switchtype
generic_enum <optional>
"Active Value" Switch Effects. tx
double 100 Translate X. ty
double 100 Translate Y. tz
double 100 Translate Z. rot
double 100 Rotate. skew
double 100 Skew. sx
double 100 Scale X. sy
double 100 Scale Y. allowflip
bool true Allow Flipping. uniformscale
bool false Uniform Scale. pignore
double 0 Ignore Parents. parentname
string Parent's Name. flattentype
generic_enum <optional>
"Allow 3D Translate" Flatten Type. skewtype
generic_enum <optional>
"Skew Optimized for Rotation" Skew Type. flipaxis
generic_enum <optional>
"Allow Flip on X-Axis" Flip Axis. pos
position_2d Control Position. Properties
Name Type Default Description separate
bool On Separate. x
double 0 Pos x. y
double 0 Pos y. 2dpoint
point_2d Point. -
Transformation-Switch
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Attributes present in the node of type: 'TransformationSwitch'
Properties:
Name Type Default Description drawing
drawing Drawing. Properties
Name Type Default Description element_mode
bool On Element Mode. element
element unknown Element. Properties
Name Type Description layer
string Layer. custom_name
custom_name Custom Name. Properties
Name Type Default Description name
string Local Name. timing
timing Timing. extension
string tga Extension. field_chart
double 12 FieldChart. transformationnames
array_string 2;; Transformation Names. Properties
Name Type Default Description size
int 2 Size. transformation_1
string Transformation 1. transformation_2
string Transformation 2. -
Transparency
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Attributes present in the node of type: 'FADE'
Properties:
Name Type Default Description transparency
double 50 Transparency. -
Turbulence
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Attributes present in the node of type: 'Turbulence'
Properties:
Name Type Argument Default Description fractal_type
generic_enum <optional>
"Fractional Brownian" Fractal Type. noise_type
generic_enum <optional>
"Perlin" Noise Type. frequency
locked Frequency. Properties
Name Type Default Description separate
bool Off Separate. xyfrequency
doublevb 1 Frequency xy. xfrequency
doublevb 0 Frequency x. yfrequency
doublevb 0 Frequency y. amount
locked Amount. Properties
Name Type Default Description separate
bool Off Separate. xyamount
doublevb 0 Amount xy. xamount
doublevb 0 Amount x. yamount
doublevb 0 Amount y. offset
locked Offset. Properties
Name Type Default Description separate
bool Off Separate. xyoffset
doublevb 0 Offset xy. xoffset
doublevb 0 Offset x. yoffset
doublevb 0 Offset y. seed
locked Seed. Properties
Name Type Default Description separate
bool On Separate. xyseed
doublevb 0 Seed xy. xseed
doublevb 10 Seed x. yseed
doublevb 0 Seed y. evolution
double 0 Evolution. evolution_frequency
double 0 Evolution Frequency. gain
double 0.6500 Gain. lacunarity
double 2 Sub Scaling. octaves
double 1 Complexity. pinning
bool false Pinning. deformationquality
generic_enum <optional>
"Medium" Deformation Quality. -
TurbulentNoise
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Attributes present in the node of type: 'TurbulentNoise'
Properties:
Name Type Argument Default Description depth
int 0 Depth. invert_matte_port
bool false Invert Matte. fractal_type
generic_enum <optional>
"Fractional Brownian" Fractal Type. noise_type
generic_enum <optional>
"Perlin" Noise Type. frequency
locked Frequency. Properties
Name Type Default Description separate
bool Off Separate. xyfrequency
doublevb 0 Frequency xy. xfrequency
doublevb 0 Frequency x. yfrequency
doublevb 0 Frequency y. offset
locked Offset. Properties
Name Type Default Description separate
bool Off Separate. xyoffset
doublevb 0 Offset xy. xoffset
doublevb 0 Offset x. yoffset
doublevb 0 Offset y. evolution
double 0 Evolution. evolution_frequency
double 0 Evolution Frequency. gain
double 0.6500 Gain. lacunarity
double 2 Sub Scaling. octaves
double 1 Complexity. -
Two-Points-Constraint
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Attributes present in the node of type: 'PointConstraint2'
Properties:
Name Type Argument Default Description active
double 100 Active. volumemod
double 75 Volume Modifier. volumemax
double 200 Volume Max. volumemin
double 25 Volume Min. stretchmax
double 0 Distance Max. stretchmin
double 0 Distance Min. skewcontrol
double 0 Skew Modifier. smooth
double 0 Smoothing. balance
double 0 Point Balance. flattentype
generic_enum <optional>
"Allow 3D Transform" Flatten Type. transformtype
generic_enum <optional>
"Translate" Transform Type. primaryport
generic_enum <optional>
"Right" Primary Port. -
Underlay-Layer
-
Attributes present in the node of type: 'UNDERLAY'
Properties:
Name Type Argument Default Description flatten
bool false Flatten. apply_to_matte_ports
bool false Apply to Matte Ports on Input Effects. antialiasing_quality
generic_enum <optional>
"Ignore" Antialiasing Quality. antialiasing_exponent
double 1 Antialiasing Exponent. -
Velocity
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Attributes present in the node of type: 'ParticleVelocity'
Properties:
Name Type Argument Default Description trigger
int 1 Trigger. velocitytype
generic_enum <optional>
"Constant Speed" Velocity Type. v0x
double 1 X. v0y
double 0 Y. v0z
double 0 Z. minspeed
double 0.5000 Minimum. maxspeed
double 0.5000 Maximum. theta0
double 0 Minimum Angle (degrees). theta1
double 30 Maximum Angle (degrees). bilateral
bool false Bilateral. -
Visibility
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Attributes present in the node of type: 'VISIBILITY'
Properties:
Name Type Default Description oglrender
bool true Display in OpenGL View. softrender
bool true Soft Render. -
Volume-Object
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Attributes present in the node of type: 'ObjectDefinition'
Properties:
Name Type Default Description objectid
int 1 ID. cutvolumecues
bool false Cut Volume Cues with Geometry. usegeometry
bool true Use Drawing to Create Volume. geometryintensity
double 50 Elevation Baseline. elevationmin
double 0 Elevation Min. elevationmax
double 1 Elevation Max. smoothness
double 1 Elevation Smoothness. invertmask
bool false Invert Height Matte. -
Vortex
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Attributes present in the node of type: 'ParticleVortex'
Properties:
Name Type Default Description trigger
int 1 Trigger. vortexx
double 0 X Direction. vortexy
double 12 Y Direction. vortexz
double 0 Z Direction. vortexradius
double 4 Radius. vortexexponent
double 1 Exponent (1=cone). vortexupspeed
double 0.0050 Up Acceleration. vortexinspeed
double 0.0050 In Acceleration. vortexaroundspeed
double 0.0050 Around Acceleration. -
Weighted-Deform
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Attributes present in the node of type: 'WeightedDeform'
Properties:
Name Type Argument Default Description blend
double 0 Pre-Blend Amount. postblend
double 0 Post-Blend Amount. deformationquality
generic_enum <optional>
"Very High" Deformation Quality. -
Wind-Friction
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Attributes present in the node of type: 'ParticleWindFriction'
Properties:
Name Type Default Description trigger
int 1 Trigger. windfrictionx
double 0 Friction/Wind X. windfrictiony
double 0 Friction/Wind Y. windfrictionz
double 0 Friction/Wind Z. windfrictionminspeed
double 0 Min Speed. windfrictionmaxspeed
double 10 Max Speed. -
Write
-
Attributes present in the node of type: 'WRITE'
Properties:
Name Type Argument Default Description export_to_movie
generic_enum <optional>
"Output Drawings" Export to movie. drawing_name
string frames/final- Drawing name. movie_path
string frames/output Movie path. movie_format
string com.toonboom.quicktime.legacy Movie format setting. movie_audio
string Movie audio settings. movie_video
string Movie video settings. movie_videoaudio
string Movie video and audio settings. leading_zeros
int 3 Leading zeros. start
int 1 Start. drawing_type
string TGA Drawing type. enabling
enable <optional>
"Always Enabled" Enabling. Properties
Name Type Argument Default Description filter
generic_enum <optional>
"Always Enabled" Filter. filter_name
string Filter name. filter_res_x
int 720 X resolution. filter_res_y
int 540 Y resolution. script_movie
bool false Script Movie. [script_editor="// Following code will be called at the end of Write Node rendering // operations to create a movie file from rendered images. // ..."]
string Movie Generation Script. color_space
string Colour Space. composite_partitioning
generic_enum <optional>
"Off" Composite Partitioning. z_partition_range
double 1 Z Partition Range. clean_up_partition_folders
bool true Clean up partition folders. -
Z-Buffer-Smoothing
-
Attributes present in the node of type: 'DEPTHBLUR'
Properties:
Name Type Default Description histogram_range
double 80 Histogram Range. kernel_size
int 5 Kernel Size.